It is currently Sun Dec 05, 2021 10:11 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 1 post ] 
Author Message
Offline
 Post subject: Ultimate Go - very simple, yet solving the free teire issue
Post #1 Posted: Tue Jun 15, 2021 3:23 am 
Beginner

Posts: 3
Liked others: 0
Was liked: 1
I would love to get feedback on a proposed ruleset called "Ultimate Go" (see [ https://senseis.xmp.net/?UltimateGo ]) which is:

(1) Extremely simple - actually based (as I found out at some point) on "no-pass Go with prisoner return", so e.g. "score" is only implicit from the rules.

(2) Solves the "free teire" issue, i.e. at the end of a tight game players don't get to play reinforcement moves "for free" (regardless of dame parity). By that I mean every such teire move *will* affect the "score", or more precisely will affect the win\lose status of the game given any updated "Komi".

The solution via the device of an "ultimate prisoner", which signals the transition to an unofficial "counting phase" of the game, introduces only a slight complication to the rules.

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group