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hex go slightly modified http://www.lifein19x19.com/viewtopic.php?f=45&t=8866 |
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Author: | phillip1882 [ Tue Aug 06, 2013 2:38 am ] |
Post subject: | hex go slightly modified |
Attachment: hexgolive.PNG [ 11.81 KiB | Viewed 8720 times ] so the idea is this, instead of taking an intersection, you take a line. this gives each individual line 4 liberties, though connecting lines only adds 2 liberties instead of 3. above i have shown some basic living shapes. good, bad? |
Author: | HermanHiddema [ Tue Aug 06, 2013 2:48 am ] |
Post subject: | Re: hex go slightly modified |
You living shapes on the edge are not alive ![]() |
Author: | phillip1882 [ Tue Aug 06, 2013 4:00 am ] |
Post subject: | Re: hex go slightly modified |
they aren't unconditionally alive, but it would be impossible to kill them; barring some weird ko threat battle. |
Author: | billywoods [ Tue Aug 06, 2013 4:04 am ] |
Post subject: | Re: hex go slightly modified |
The one on the right is unconditionally alive. The one in the lower left would need the red player to tenuki four nakade moves. |
Author: | HermanHiddema [ Tue Aug 06, 2013 4:16 am ] |
Post subject: | Re: hex go slightly modified |
billywoods wrote: The one on the right is unconditionally alive. Nope. ![]() |
Author: | HermanHiddema [ Tue Aug 06, 2013 4:23 am ] |
Post subject: | Re: hex go slightly modified |
This is equivalent to playing on a trihexagonal tiling ![]() |
Author: | billywoods [ Tue Aug 06, 2013 4:26 am ] |
Post subject: | Re: hex go slightly modified |
HermanHiddema wrote: billywoods wrote: The one on the right is unconditionally alive. Nope. ![]() Ah, no, you're right. Oops! |
Author: | jts [ Wed Aug 07, 2013 11:04 am ] |
Post subject: | Re: hex go slightly modified |
billywoods wrote: The one in the lower left would need the red player to tenuki four nakade moves. I'm not quite sure what you mean by this. If I understand how the topology of the variant board is supposed to work, Red has a five-point eye-space against the edge, which makes this shape equivalent to five on the second line on a normal board.
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Author: | Mef [ Sat Aug 10, 2013 12:49 pm ] |
Post subject: | Re: hex go slightly modified |
jts wrote: billywoods wrote: The one in the lower left would need the red player to tenuki four nakade moves. I'm not quite sure what you mean by this. If I understand how the topology of the variant board is supposed to work, Red has a five-point eye-space against the edge, which makes this shape equivalent to five on the second line on a normal board.Hmm, this is tricky, because none of the edge shapes in the example actually close off the edge! |
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