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 Post subject: Re: A beginner's journal of little interest
Post #221 Posted: Mon May 28, 2012 1:34 am 
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A lot of Tesuji-problems might help you to spot a couple of ("good") moves to start with.

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 Post subject: Re: A beginner's journal of little interest
Post #222 Posted: Mon May 28, 2012 2:36 am 
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SoDesuNe wrote:
A lot of Tesuji-problems might help you to spot a couple of ("good") moves to start with.


Yeah, I bought Get Strong at Tesuji precisely for this purpose. :)

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 Post subject: Re: A beginner's journal of little interest
Post #223 Posted: Mon May 28, 2012 5:12 am 
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Bah, internet go is so unsatisfying after the weekend.

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 Post subject: Re: A beginner's journal of little interest
Post #224 Posted: Tue May 29, 2012 12:05 am 
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Working through Attacking and Defending Moyos as a bit of fun (above my level but I love whole board problems) I think I've decided I much prefer books for problems than using the iPad so I don't think I'll be making sgf versions of the books I got. Oh and GoGoD arrived, which should be a lot of fun to play around with. I love messing with databases. Again probably above my level but eh, I'd be buying it at some point anyway so not a big deal.

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 Post subject: Re: A beginner's journal of little interest
Post #225 Posted: Tue May 29, 2012 1:48 am 
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I'm wondering if there's any improvement in my play both from the past month and on a real board after the weekend. I played a game against IgoWinHD on the iPad on my board giving its 12k engine 2 stones. Now I sincerely doubt it's actually 12k. I don't expect a proper review as this is a game versus an AI and a win aswell. But general thoughts on whether I'm improving would be most welcome. I haven't played IgoWinHD much at all. I beat it in an even game when user was set to 12k yesterday so I set it to 11k today for a laugh and played a very fast game against it trying to apply some of the concepts I'd been reading about over the past two days about reducing and building moyos. I'd like to know if I was reducing effectively in this game. Tactically I made a few blunders as always. :)



Edit: The ratings on this program are way off it's just funny. I just made the 9k engine resign after giving it 2 stones. There's no way in hell that I'm anywhere close to 7k. Double that number and you've something approaching my rank if still probably too strong.


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 Post subject: Re: A beginner's journal of little interest
Post #226 Posted: Tue May 29, 2012 7:45 am 
Dies with sente

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Online playing schedule: wah,almost everyday in OGS right now.I still can't play in KGS because the limitness of my network.
It will gone away after u know ur mistakes.
u need to see the benefit from ur moves. If u read too much that can confuse urself. so, see the most advantage moves.

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 Post subject: Re: A beginner's journal of little interest
Post #227 Posted: Tue May 29, 2012 8:58 am 
Oza
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You're certainly improving. The question is, what is the numeraire by which to judge the rate of improvement? At your level I think it makes the most sense to judge your improvement by reviewing your own games and asking the following sorts of questions:

(i) Are your moves consistent? Do you come up with a plan and follow-through, or do you have to abandon it after the next move?
(ii) Do you play moves that attack or defend groups that are already completely alive? Do you neglect to play moves which attack or defend groups that are nearly dead?
(iii) Are you playing thin formations with tons of cutting points? Who is getting cut to ribbons, you or your opponent?
(iv) Are you playing urgent moves before big moves, and big moves before small moves?
(v) Are you looking for, and finding, multi-purpose moves that answer your opponent's threats but do a little bit of extra work, as well?
(vi) Do you play in a way that shows an understanding of sente, gote, and miai?
(vii) Are you deciding whether to invade or reduce based on an appropriate understanding of the whole-board situation?
(viii) Are you spotting ladders, nets, tesuji, and other techniques that you've been studying?


If you really care about having a definite quantitative rank, then don't ask us! Log on to KGS, turn on automatch, and ranked games until you collapse from exhaustion.


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 Post subject: Re: A beginner's journal of little interest
Post #228 Posted: Tue May 29, 2012 9:10 am 
Honinbo

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What is the difference between 14 kyu and 10 kyu? Not much. :)


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 Post subject: Re: A beginner's journal of little interest
Post #229 Posted: Tue May 29, 2012 9:27 am 
Oza

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Thanks jts. I'm not looking for an exact rank, just to know if I've been improving at all. I feel like I have but I don't know enough about the game to be sure about it. I'm more annoyed by IgowinHD being out by so much. When I set it to 11k I wanted to be beaten and learn something, not win by resignation.

Bill Spight wrote:
What is the difference between 14 kyu and 10 kyu? Not much. :)



When I was looking over the game I decided I needed a much stronger setting on the engine to punish moves like G1 or else I'll keep making them when playing instinctively. I tried it set to 8k, still the same problem of the AI being overrun, so 5k next which will hopefully thrash me and give me something decent to practice against when I can't commit to KGS.

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 Post subject: Re: A beginner's journal of little interest
Post #230 Posted: Tue May 29, 2012 9:37 am 
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Current reading:

Theory: Tesuji by Davies

Problems:
Speed Baduk 7 (like a more structured Go Problems for Beginners Series)
Graded Go Problems for Beginners 3 Level 1 Problems
Get Strong at Tesuji 1 star problems
Attacking and Defending Moyos (Fascinating)


I keep 4+ Problem sets going at any time to give me variety and have something to suit my mood at any given time. :)

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 Post subject: Re: A beginner's journal of little interest
Post #231 Posted: Tue May 29, 2012 9:53 am 
Dies with sente

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bakekoq
Online playing schedule: wah,almost everyday in OGS right now.I still can't play in KGS because the limitness of my network.
wah.. U're really lucky. I only play in ogs. but in this 1 month, I already raise 2 stone handicap. because, last month I play with my fren in some place, I still need 4 handy. but,yesterday I can win even with 3 handy. and in 2 handy I win a game and lost a game too.

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 Post subject: Re: A beginner's journal of little interest
Post #232 Posted: Tue May 29, 2012 10:56 am 
Honinbo

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Boidhre wrote:
When I was looking over the game I decided I needed a much stronger setting on the engine to punish moves like G1 or else I'll keep making them when playing instinctively.


I suspect that the program replied to G1 with H1 because it has a heuristic that rewards plays near the opponent's last play, or makes it a preferred search region. That might make it play better against better opponents. ;)

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Visualize whirled peas.

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 Post subject: Re: A beginner's journal of little interest
Post #233 Posted: Tue May 29, 2012 10:58 am 
Oza

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Bill Spight wrote:
Boidhre wrote:
When I was looking over the game I decided I needed a much stronger setting on the engine to punish moves like G1 or else I'll keep making them when playing instinctively.


I suspect that the program replied to G1 with H1 because it has a heuristic that rewards plays near the opponent's last play, or makes it a preferred search region. That might make it play better against better opponents. ;)


Hehe. It tenukis a lot at 9k. I think it's just tuned to be more "local" at 12k or something.

Example:



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 Post subject: Re: A beginner's journal of little interest
Post #234 Posted: Wed May 30, 2012 12:21 am 
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Myself versus hailthorn. Comments for both sides would be appreciated. :)

First ranked game in a month etc, I think I might be getting over my fear of KGS.



I took Bill's advice and played as if I was 12k.


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 Post subject: Re: A beginner's journal of little interest
Post #235 Posted: Wed May 30, 2012 1:28 am 
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Finally found a setting that gives me a decent game.



I need to do some serious work on my ability to disrupt territory I think. The 5k Engine seems about right though. It fought a lot better against me and punished me a few times by tenukiing when I made a bad move. I'll try it on 3k next and see if I can get myself roughed up so I can learn something. :)


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Post #236 Posted: Wed May 30, 2012 2:35 am 
Honinbo
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Boidhre-hailthorn.

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Post #237 Posted: Wed May 30, 2012 2:42 am 
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Igowin HD. Still basics.

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 Post subject: Re: A beginner's journal of little interest
Post #238 Posted: Wed May 30, 2012 2:43 am 
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Thanks Ed. Getting flustered and playing like a 30k again would be my answer to your rhetorical question.

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Post #239 Posted: Wed May 30, 2012 2:46 am 
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Boidhre wrote:
Getting flustered...
That's normal human response. Take a deep breath, wash your face, gather yourself, re-group, maybe take a sip of water, then continue. :)

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Post #240 Posted: Wed May 30, 2012 2:47 am 
Oza

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EdLee wrote:
Boidhre wrote:
Getting flustered...
That's normal human response. Take a deep breath, wash your face, gather yourself, re-group, maybe take a sip of water, then continue. :)


Yeah, I think I've been playing too much turn based where one can simply walk away for a while after making a blunder. I need to learn to deal with it in real time.

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