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Post #241 Posted: Wed May 30, 2012 6:52 am 
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Boidhre wrote:
EdLee wrote:
Boidhre wrote:
Getting flustered...
That's normal human response. Take a deep breath, wash your face, gather yourself, re-group, maybe take a sip of water, then continue. :)


Yeah, I think I've been playing too much turn based where one can simply walk away for a while after making a blunder. I need to learn to deal with it in real time.

I walk away after making a blunder online, too. Obviously your time is valuable in a real match, but getting yourself in the right frame of mind is one good use for it.

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Post #242 Posted: Wed May 30, 2012 7:17 am 
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jts wrote:
I walk away after making a blunder online, too. Obviously your time is valuable in a real match, but getting yourself in the right frame of mind is one good use for it.


Very true.

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 Post subject: Re: A beginner's journal of little interest
Post #243 Posted: Wed May 30, 2012 11:33 am 
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A crushing defeat. Including two rather severe blunders where I didn't notice my group had been put into atari and then didn't notice that he was filling liberties of a group in a capturing race. An off day to be sure. But I'm sure there's loads to criticise here.

We looked it after the game and we think the white right centre group could have died or been forced into a ko fight with me either killing the group or the top corner and top. Thoughts as always appreciated but since I posted so many games today feel free to ignore this one. Oh, and Alejandro is an EGF 7k.



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 Post subject: Re: A beginner's journal of little interest
Post #244 Posted: Wed May 30, 2012 1:25 pm 
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Boidhre wrote:
A crushing defeat. Including two rather severe blunders where I didn't notice my group had been put into atari and then didn't notice that he was filling liberties of a group in a capturing race. An off day to be sure. But I'm sure there's loads to criticise here.


The final position is quite interesting. Are you sure there is nothing Black can do in the upper right ;)?

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 Post subject: Re: A beginner's journal of little interest
Post #245 Posted: Wed May 30, 2012 1:47 pm 
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Sverre wrote:
Boidhre wrote:
A crushing defeat. Including two rather severe blunders where I didn't notice my group had been put into atari and then didn't notice that he was filling liberties of a group in a capturing race. An off day to be sure. But I'm sure there's loads to criticise here.


The final position is quite interesting. Are you sure there is nothing Black can do in the upper right ;)?


Gah, I can't believe I missed the hane at S19. Nevermind, I don't think that ko is that interesting.

Edit: Ah, connect and die. Very nice. :)


Last edited by Boidhre on Wed May 30, 2012 1:53 pm, edited 1 time in total.
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Post #246 Posted: Wed May 30, 2012 1:53 pm 
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Interesting game. :)


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The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.

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Post #247 Posted: Wed May 30, 2012 2:08 pm 
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Bill Spight wrote:
Interesting game. :)


Thanks Bill it'll take me while to go through all those. Alejandro says thank you as well.

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 Post subject: Re: A beginner's journal of little interest
Post #248 Posted: Wed May 30, 2012 2:09 pm 
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Boidhre wrote:
Bill Spight wrote:
Interesting game. :)


Thanks Bill it'll take me while to go through all those. Alejandro says thank you as well.


De nada. :)

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The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.

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Post #249 Posted: Thu May 31, 2012 3:13 am 
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For what it's worth:

I'm finding Get Strong at Tesuji excellent at the moment. Combined with Tesuji by Davies, I can see why this combination is recommended so often. I'm beginning to spot moves in my games that I'd have never seen two or three weeks ago. Two books that will need to be read and reread over and over again I think.

Damn book collecting habits: I find myself already desiring books that I opted not to get in the last order. :roll:

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Post #250 Posted: Fri Jun 01, 2012 1:21 am 
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Completed: Get Strong at Tesuji One Star Problems. I'd recommend these to any ddk stronger than 20k KGS.
Next: Get Strong at Tesuji One and Two Star Problems. The two star problems are aimed at 10k-5k, so they should make good reading practice for strong ddk players (i.e. 14k+).

My basic plan is to keep going through the one and two star problems while I read Tesuji by Davies. For variety I'm doing some of the easier problems in Get Strong at Life and Death and the Level 1 problems from Graded Go Problems for Beginners 3.

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Post #251 Posted: Fri Jun 01, 2012 4:04 am 
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Rar, my brother has come onto KGS to play against me and is interested in going to the club. :)

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Post #252 Posted: Fri Jun 01, 2012 1:31 pm 
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Productive day today:

Some of Get Strong at Tesuji (2nd reading) done, a few problems from Attacking and Defending Moyos, two chapters of Attack and Defence, Some of Speed Baduk 7 done. Many games played with my brother to introduce him to the game.


Goals for the next week:

Finish Get Strong at Tesuji 1 and 2 star problems.
Finish Speed Baduk 7 first reading.

Is it obvious that I still find go problems fun? :D

No theory goals. I dip in and out of theory books as the mood takes me, which isn't very efficient but I don't think I'm at a level where theory hugely benefits me yet compared to doing problems which I can see having causing direct improvement in my play.


Impressions of Speed Baduk:

Good series. Good variety of problems. Everything from endgame, to opening, to haengma to tesuji. No. 7 is a good starting one for someone around my level (13k KGS). Loads of problems to drill in them and level tests at the end to check if you've internalised the information or need to go back and re-do the book again soon. Written by a professional go player with a Masters in Education, it's possibly one of the most well designed problem books I've read to date. He introduces a concept and then drills you on it with progressively harder problems. Then introduces a new concept and so on. Very much a problem drill book though, so if you dislike problems this might be your idea of hell! :)

Edit:

An explanatory note:

Why am I so productive some of the time yet so unproductive at other times? Well, first I'm human but second I've some form of bipolar. I'm in a small high at the moment so I've a ton of energy and focus to get things done. This is both a good and bad thing (trouble sleeping and mild overspending being the bad things). But it beats being depressed! So don't be surprised if I appear to be putting a stupid amount of effort into go at the moment, I'm high so I'm enthused with the world and everything is so much damn fun! But so long as it stays a small high (which is highly likely due to the pattern my illness follows) things will be fine. :)

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Post #253 Posted: Fri Jun 01, 2012 1:47 pm 
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Oh, (so many posts today but I felt this warranted a one all of its own!)

I have an official GOR and EGF rank: http://www.europeangodatabase.eu/EGD/Pl ... y=16413903

GOR 599: So a middling 15k. I finally feel ready to remove the beginner label from my user info. :)

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Post #254 Posted: Sun Jun 03, 2012 1:13 pm 
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I got suitably crushed by a 2k at the club. I left far too many weaknesses once the fighting started. :)



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Post #255 Posted: Sun Jun 03, 2012 1:29 pm 
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Still basic shapes. Basic broken shapes.

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Post #256 Posted: Sun Jun 03, 2012 1:35 pm 
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Thanks Ed. I know I'm distinctly unaware of shape at the moment, thanks for the help. :)

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Post #257 Posted: Mon Jun 04, 2012 7:19 pm 
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jts wrote:
Boidhre wrote:
I'm posting this as I think this is an easy mistake for beginners to make and I hope it is helpful for others.


I'm glad you're trying it the other way. Tell us if your reading improves.

When I first encountered tsumego I thought the point was to stare at impossibly hard problems until your brain hurt, and then look at the answer and be startled by the clever solution. (Sort of like the Saturday crossword.) Later I encountered the suggestion that I should read out every problem completely within a few minutes; that I should only look at the solution once I was confident I hadn't missed any variations; and, if I was struggling with this, that I should find easier problems. I immediately enjoyed doing the problems more and saw the fruits of strengthened reading in my games.

Not that there's anything wrong with looking at problems for amusement. And there are players who are staunch champions of the solution diagram. But I think it's hard to know what solving a tsumego really feels like until you've tried being thorough!


My reading has been improving. :)

I've been enjoying problems more with being more thorough with reading them out though admittedly I often don't have the patience to read one out fully if the answer is relatively obvious and the alternative first moves are very uninteresting

I've been enjoying the tesuji problems in Get Strong at Tesuji a lot. They're giving me a chance to find new kinds of moves in problems and now, around problem 200, I'm finding the two star problems relatively easy though the odd one still throws me and takes quite a while to solve. I'm definitely spotting new moves in my games and considering moves that I wouldn't have considered before so I think this book is quite beneficial. I wish the penny had dropped sooner about this but eh, at least it dropped and at least my reading is improving. :)

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Post #258 Posted: Wed Jun 06, 2012 3:11 am 
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Do I need to care about joseki? I won a game and got to 12k but I didn't know the joseki for a 33 invasion into a single encosure hoshi. Or at my level can I just fight instead. Since most of my opponents seem as clueless as me about joseki.


In other news, Get Strong at Joseki One and Two star problems going well, I'm being lazy about Speed Baduk 7 but I hope to get some of it done today.

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Post #259 Posted: Wed Jun 06, 2012 5:37 am 
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Boidhre wrote:
Do I need to care about joseki? I won a game and got to 12k but I didn't know the joseki for a 33 invasion into a single encosure hoshi. Or at my level can I just fight instead. Since most of my opponents seem as clueless as me about joseki.

In other news, Get Strong at Joseki One and Two star problems going well, I'm being lazy about Speed Baduk 7 but I hope to get some of it done today.

hmm.. I'm showing u 2 of the variant that I know (absolutely there are a lot of anothers out there). at the left, is a peaceful answer and it's the common answering. white only get 2nd and 1st line territory, but black can make good wall there and bigger territory even though it depends on board situations.
the key point is this: "direct ur opponent's stone to ur strong wall, so U can kill it later" by Kim Mong Dyung 6p. U need to see ur stones at which side. ok?

So, for the 2nd variant is next move for black at (do you know where?)? just look at the board and u'll know it. I'll response again after ur answer.
Click Here To Show Diagram Code
[go]$$Bc This is my first diagram. sorry if incovenience.
$$ -------------------------------
$$ - . . . . . . . - . . . . . . .
$$ - . . . . . . . - . . . . . . .
$$ - . . 2 3 . . . - . . 2 3 . . .
$$ - . . 4 1 . . . - . . 4 1 . . .
$$ - . 6 5 . 9 . . - . 6 5 9 . . .
$$ - . 8 7 . . . . - . 7 8 . . . .
$$ - . . . . . . . - . 0 . . . . .
$$ - . . . . . . . - . . . . . . .
$$ - . . . . . . . - . . . . . . .
$$ -------------------------------[/go]

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 Post subject: Re: A beginner's journal of little interest
Post #260 Posted: Wed Jun 06, 2012 6:42 am 
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bakekoq wrote:
Boidhre wrote:
Do I need to care about joseki? I won a game and got to 12k but I didn't know the joseki for a 33 invasion into a single encosure hoshi. Or at my level can I just fight instead. Since most of my opponents seem as clueless as me about joseki.

In other news, Get Strong at Joseki One and Two star problems going well, I'm being lazy about Speed Baduk 7 but I hope to get some of it done today.

hmm.. I'm showing u 2 of the variant that I know (absolutely there are a lot of anothers out there). at the left, is a peaceful answer and it's the common answering. white only get 2nd and 1st line territory, but black can make good wall there and bigger territory even though it depends on board situations.
the key point is this: "direct ur opponent's stone to ur strong wall, so U can kill it later" by Kim Mong Dyung 6p. U need to see ur stones at which side. ok?

So, for the 2nd variant is next move for black at (do you know where?)? just look at the board and u'll know it. I'll response again after ur answer.
Click Here To Show Diagram Code
[go]$$Bc This is my first diagram. sorry if incovenience.
$$ -------------------------------
$$ - . . . . . . . - . . . . . . .
$$ - . . . . . . . - . . . . . . .
$$ - . . 2 3 . . . - . . 2 3 . . .
$$ - . . 4 1 . . . - . . 4 1 . . .
$$ - . 6 5 . 9 . . - . 6 5 9 . . .
$$ - . 8 7 . . . . - . 7 8 . . . .
$$ - . . . . . . . - . 0 . . . . .
$$ - . . . . . . . - . . . . . . .
$$ - . . . . . . . - . . . . . . .
$$ -------------------------------[/go]

You're thinking of regular 3,3 josekies. I'm talking about 3,3 josekies when black has a small knight's enclosure or similar on one side.

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