Life In 19x19 http://www.lifein19x19.com/ |
|
Full of passionate intensity... S2W's Study journal http://www.lifein19x19.com/viewtopic.php?f=48&t=10706 |
Page 1 of 10 |
Author: | S2W [ Thu Aug 14, 2014 10:44 pm ] |
Post subject: | Full of passionate intensity... S2W's Study journal |
Hello and welcome to my study journal! I'm hoping to use this thread to But first a little about me - I've been playing go seriously for a little more than a year though I was aware of the game much earlier. I'm most often on IGS and DGS - I also play on wbaduk and very infrequently on ogs. Please feel free to friend me on any of them (I like playing friendly/teaching(if you can call my advice teaching) matches on dgs and I rant about my losses on my igs journal). My rank is all over the place: 9k Igs, 7k dgs, 16k wbaduk - the last one I save for My dream is to get to 1 dan before I'm 40 - which could be interesting as I'm 37 now, but it's fun to have a goal. Hopefully sharing a few games will help me to ![]() Anyway I hope you enjoy my games or at least get a laugh out of some of them. |
Author: | S2W [ Thu Aug 14, 2014 11:13 pm ] |
Post subject: | Re: Full of passionate intensity... S2W's Study journal |
Kicking it off with a win. In general I felt pretty good about this game against another 9k on igs (the name has been changed to protect the innocent). I have been trying to play more of a solid/patient game - aiming for points rather than trying to kill everything. Here I think I managed to do it - or at least do it a little better than my usual style of play (so much so that I was inspired to start this journal to see if I was on the right track). Of course now that I've shown it here I'm sure that I'll learn something different ![]() One thing I do need to improve is my ability to count - despite feeling pretty good about the game my rough estimate put me at ~4 points ahead near the end, but I finished up winning by around 16. |
Author: | EdLee [ Thu Aug 14, 2014 11:36 pm ] |
Post subject: | |
Author: | Charles Matthews [ Fri Aug 15, 2014 12:25 pm ] |
Post subject: | Re: Full of passionate intensity... S2W's Study journal |
S2W wrote: In any case all thoughts and comments are appreciated. Up to ![]() |
Author: | mitsun [ Fri Aug 15, 2014 4:28 pm ] |
Post subject: | Re: Full of passionate intensity... S2W's Study journal |
This was a fine game for you, with very nice play in the opening. The first move I might quibble with is ![]()
Now consider extending just one line farther, to C11 or D11. Suppose W again responds locally with an extension to C9 or D9. Clearly this exchange is good for B, as the W position is too narrow and over-concentrated. Given this good result, there is no need for B to make a longer extension. The actual game move (D10) is so close to the W position that no W player will be tempted to respond locally at C8 or D8. So W will certainly consider invading, as in the game. The invasion leads to a difficult fight for both sides. Now go back to the idea of extending to C11 or D11. This time W will have a much harder time invading at C13 or D13. His invasion stone will come under much stronger attack, and the pincered B stone will be in much less danger, with room for a modest extension to C8 if needed. Many times in Go you want to make a move which makes it hard for your opponent to find a good response, or which gives you a slightly better result if your opponent makes the obvious reponse. Extending to C12 or D12 is too cold, giving your opponent a simple and good option to respond at C11 or D11. Extending to C10 or D10 is too hot, making it obvious to your opponent that an invasion is called for, and that invasion leads to an uncertain result. Extending to C11 or D11 is just right, making it hard for your opponent to choose between extending (accepting a slightly inferior result) or invading (accepting a more difficult fight). ![]() :b153: was almost the only blunder in the game. What would happen if W cut at C18 and started a ko? B risks losing a lot, while W risks almost nothing. The entire corner could conceivably die (W ignores a ko threat, B makes good on the ko threat, W then gets another move in the corner). This would be a sad result after outplaying your opponent most of the game. Falling back to C18 costs two points, compared to the actual game result, and is necessary to avoid the ko danger. |
Author: | S2W [ Fri Aug 15, 2014 9:11 pm ] |
Post subject: | Re: Full of passionate intensity... S2W's Study journal |
Thanks for the great comments - and so fast - amazing! Looking round the site a bit more I've noticed that people tend to embed comment when posting sgf - I'll try to remember to do that for future posts. Also this game was unrepresentative - I'll look for something to deflate my ego with next time (shouldn't be too hard...) Ed: Move 23: I was a little worried about the double-hane with the pincer stone - but I guess the idea would be to just trap it if I got a ponuki. Move 33: I was wondering about the two space jump - I definitely need to think more about moves where I can profit from an unequal trade and keep sente. Charles: I agree. Thinking back to the game the move was motivated by a desire to try to keep my group alive - I have a little PTSD from seeing too many good corners die. Mitsun: I like the idea of "Goldilocks" moves to work out what to play on the side - I'll be trying it out in the future! And that ko - ouch - thanks for pointing it out. |
Author: | EdLee [ Sat Aug 16, 2014 1:24 am ] |
Post subject: | |
S2W wrote: Move 23: I was a little worried about the double-hane with the pincer stone The double hane is normal. Good to study the variations and get used to them.
|
Author: | S2W [ Sat Aug 16, 2014 10:28 pm ] |
Post subject: | Re: Full of passionate intensity... S2W's Study journal |
Undeserved victory/ Drunken master Two wins today - neither really worthy of review - the first was a two stone handicap that was an absolute train wreck for me from start to finish ... until my opponent resigned in the endgame. I'm guessing it was a wifi tesuji because he was having connection problems through the game. The second was a slightly tipsy blitz match on wbaduk which might be worth a quick look if I can work out how to get the gibo/kifu off my ipod. Mostly my play was my usual deer in the headlights blitz style - but I did manage to pull off a nice little invasion to carry the match by 4 points. I can't boast too much - my rank on wbaduk is horribly depressed compared toy rank on other servers (17-16 kyu). In part this is because I don't treat it as seriously, but also I'm terrible at blitz games. Any advice on whether this is something to be concerned about, and if so how to get better at blitz? |
Author: | EdLee [ Sat Aug 16, 2014 11:02 pm ] |
Post subject: | |
S2W wrote: how to get better at blitz? Blitz, 90 minutes, or 8 hours: work on the basics (fundamentals).
|
Author: | S2W [ Sun Aug 17, 2014 1:47 pm ] |
Post subject: | Re: Full of passionate intensity... S2W's Study journal |
Handicap double header Two back to back igs handicap games. In the first, a two stone handicap against a 7kyu, I blow a reasonably good opening by mucking up a fight in the upper right - poor direction of play and poor reading. In game 2, a three stone handicap I fair better - making good use of my thickness to drive down into his moyo. Game 1: Game 2 |
Author: | EdLee [ Sun Aug 17, 2014 2:53 pm ] |
Post subject: | |
Hi S2W, In game 1 with Xxxxa, if on ![]() then you are happy about this exchange: W is very inefficient. Distinguish between helping W make good shape, versus forcing W into an inefficient shape -- the ![]() ![]() ( ![]() ![]() ![]() ![]() That's W's only remaining big area, there is no miai for that -- compare with the difference of F17-E14 miai. ![]() ![]() ![]() Your ![]() ![]() ![]() |
Author: | Bill Spight [ Sun Aug 17, 2014 3:31 pm ] |
Post subject: | Re: Full of passionate intensity... S2W's Study journal |
A few comments on game 1. ![]() |
Author: | S2W [ Sun Aug 17, 2014 8:36 pm ] |
Post subject: | Re: Re: |
Ed, Bill thanks again for the fast responses. Bill - I'm going over your review now and will post replies below. EdLee wrote: In game 1 with Xxxxa, if on ![]() then you are happy about this exchange: W is very inefficient. Distinguish between helping W make good shape, versus forcing W into an inefficient shape -- the ![]() ![]() ( ![]() ![]() This is something I need to work on - intellectually I've heard the arguments for making your opponent over-concentrated, but in the heat of the game I find the allure of a future monkey jump is hard to pass up. EdLee wrote: ![]() ![]() That's W's only remaining big area, there is no miai for that -- compare with the difference of F17-E14 miai. I guess I'm always a little wary of taking the fight to white to early in a handicap game. My strategy is to play defensively because I found I tend to loose handicap games because I've let a big group get killed (case in point) or it's been isolated and had to run across half the board to safety. In the early part of this game I felt pretty good about my position on the top and lhs - and I had a living group inside whites moyo - so I was thinking I would save an invasion/reduction of white for later - or just profit from an extra move if white went to fix. That said I didn't even think of k4 and r9 was more what I was thinking about in terms of an invasion if it came to it. EdLee wrote: ![]() Good to know that the kosumi is the better option - I'd wondered about it at the time but I was fuzzy on which was the correct choice. EdLee wrote: ![]() Your ![]() For e7 see below (fear of loosing corner). I realized the actual point I played was weak, but I was hoping to invite an invasion and profit while running it out (not dying horribly would have been a much better response than the one I came up with though). Would playing at L16 been a better move locally? EdLee wrote: ![]() I was looking at it for a while, but I chickened out because I wasn't sure how alive my corner was. In the end I thought my opponent would either have to fix (and give me sente) or I'd hit it once the corner was 100%. |
Author: | S2W [ Sun Aug 17, 2014 9:28 pm ] |
Post subject: | Re: Full of passionate intensity... S2W's Study journal |
Bill thanks again for the review - I got a lot out of all of it (and I'm slapping myself even more over the corner). I wanted to ask you about one point in particular. More than all the others your variation to move 10 made me aware of a big hole in my go knowledge. Namely: When should you use a double approach? I realized I don't really understand it's purpose other than as a response to a tenuchi. In the context of this game though is there something that makes it better than playing R6 directly? Or should I think of it as being a correction to a mistake made by playing move 10 the way I did? |
Author: | EdLee [ Sun Aug 17, 2014 10:20 pm ] |
Post subject: | |
S2W wrote: When should you use a double approach? Hi S2W,A very common trap: I myself also fell into it the first few years. |
Author: | EdLee [ Sun Aug 17, 2014 10:41 pm ] |
Post subject: | |
S2W wrote: intellectually I've heard the arguments for making your opponent over-concentrated, but in the heat of the game... Same trap. See previous, post 15. ![]() |
Author: | EdLee [ Sun Aug 17, 2014 10:46 pm ] |
Post subject: | |
S2W wrote: I guess I'm always a little wary of taking the fight to white to early in a handicap game. My strategy is to play defensively... Good question... |
Author: | EdLee [ Sun Aug 17, 2014 11:24 pm ] |
Post subject: | |
Hi S2W, Factoid: |
Author: | EdLee [ Mon Aug 18, 2014 1:14 am ] |
Post subject: | |
Hi S2W, Another view: |
Author: | S2W [ Mon Aug 18, 2014 7:34 am ] |
Post subject: | Re: Full of passionate intensity... S2W's Study journal |
Hello Ed, I understand your point about not searching for a one size fits all answer. Go is complex after all and there are always caveats to any situation. However, when I ask a fuzzy question like "When to use the double approach?" or "When to resign?", I'm really searching for a fuzzy answer with the understanding that it won't apply all the time. Perhaps the thing that I didn't express well enough, was the depth of my own ignorance (<- bet you that gets quoted). Specifically, regarding the double approach, I don't see it used that much in my games and as I mentioned before when I do its usually as a response to a Tenuchi (fair enough that's understandable as a way to play it) or as a "whoops I chose the wrong direction - lets jump over here instead" (also understandable). What Bill's post seems to suggest is that there is a third way to use the double approach - as a strategy in its own right without relying on the tenuchi - or possibly as a type of probe. If this is true (and again I'm still not 100% sure that this is the case - again the depths of my ignorance are great), then there must be a reason behind choosing it over the other options available, and I'm guessing there are some heuristics that can help you to know when to consider such a move. However, I will try to ask a more specific questions in the future (and append one on the double approach shortly) - with a caveat of my own. Most of the time I only have access to my ipod for typing on the journal - which I find slow and painful compared to a keyboard - so forgive me if I take shortcuts from time to time. |
Page 1 of 10 | All times are UTC - 8 hours [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |