It is currently Thu Oct 31, 2024 4:25 pm

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 9 posts ] 
Author Message
Offline
 Post subject: Some botched moves
Post #1 Posted: Wed Sep 26, 2018 2:09 pm 
Gosei

Posts: 1733
Location: Earth
Liked others: 621
Was liked: 310
Would you have played the "ugly" move at C12. It would have been good. I did not play it :oops:

Attachment:
ra1.jpg
ra1.jpg [ 182.75 KiB | Viewed 7766 times ]

Top
 Profile  
 
Offline
 Post subject: Re: Some botched moves
Post #2 Posted: Wed Sep 26, 2018 2:15 pm 
Gosei

Posts: 1733
Location: Earth
Liked others: 621
Was liked: 310
I really liked this game but I missread my next move. Back to tsumego :study:

Attachment:
ra2.jpg
ra2.jpg [ 197.39 KiB | Viewed 7765 times ]


I blundered P11


And here I finally missed my lack of liberties, but I am not ashamed ELF also misses it :lol:

You can try for yourself why K12 is not working if you like to ;-)

Attachment:
ra3.jpg
ra3.jpg [ 199.51 KiB | Viewed 7763 times ]


Last edited by Gomoto on Wed Sep 26, 2018 2:30 pm, edited 2 times in total.
Top
 Profile  
 
Offline
 Post subject: Re: Some botched moves
Post #3 Posted: Wed Sep 26, 2018 2:16 pm 
Gosei

Posts: 1733
Location: Earth
Liked others: 621
Was liked: 310

Top
 Profile  
 
Offline
 Post subject:
Post #4 Posted: Wed Sep 26, 2018 3:41 pm 
Honinbo
User avatar

Posts: 8859
Location: Santa Barbara, CA
Liked others: 349
Was liked: 2076
GD Posts: 312
Hi Gomoto,

I'm curious: can the engine analyze from a 'static' board... for example:
( Curious about the winrates for the 2 vars, and the engine's top choice for :white: :) )

Top
 Profile  
 
Offline
 Post subject: Re: Some botched moves
Post #5 Posted: Wed Sep 26, 2018 9:29 pm 
Gosei

Posts: 1733
Location: Earth
Liked others: 621
Was liked: 310
Depends on the sgf file. Some static files like this one do not load correctly. In this case you have to enter by hand.

Attachment:
ed.jpg
ed.jpg [ 166.93 KiB | Viewed 7722 times ]

Top
 Profile  
 
Offline
 Post subject: Re: Some botched moves
Post #6 Posted: Wed Sep 26, 2018 9:30 pm 
Gosei

Posts: 1733
Location: Earth
Liked others: 621
Was liked: 310
Attachment:
ed22.jpg
ed22.jpg [ 166.59 KiB | Viewed 7721 times ]

Top
 Profile  
 
Offline
 Post subject: Re: Some botched moves
Post #7 Posted: Wed Sep 26, 2018 9:33 pm 
Gosei

Posts: 1733
Location: Earth
Liked others: 621
Was liked: 310
Attachment:
ed23.jpg
ed23.jpg [ 166.09 KiB | Viewed 7721 times ]


Attachment:
ed24.jpg
ed24.jpg [ 164.9 KiB | Viewed 7721 times ]

Top
 Profile  
 
Offline
 Post subject:
Post #8 Posted: Wed Sep 26, 2018 11:11 pm 
Honinbo
User avatar

Posts: 8859
Location: Santa Barbara, CA
Liked others: 349
Was liked: 2076
GD Posts: 312
Hi Gomoto,

Thanks! Sorry, I don't have the kifu from :b1:, but only starting from the static reference board position. Did you have to "creatively" imagine all the moves from :b1: to re-create the reference position for the engine ?!

So LZ thinks if :white: just 1-space jumps to G3, :white:'s winrate is 68.5%. Thanks.
Attachment:
IMG_0520.JPG
IMG_0520.JPG [ 180.69 KiB | Viewed 7711 times ]

Top
 Profile  
 
Offline
 Post subject:
Post #9 Posted: Wed Sep 26, 2018 11:15 pm 
Honinbo
User avatar

Posts: 8859
Location: Santa Barbara, CA
Liked others: 349
Was liked: 2076
GD Posts: 312
But if :white: extends, :black:'s winrate is 42%, which means :white: drops from 68% to only 58%:
Attachment:
IMG_0521.JPG
IMG_0521.JPG [ 180.19 KiB | Viewed 7711 times ]

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group