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 Post subject: Re: Opening study with KataGo
Post #61 Posted: Wed Feb 03, 2021 3:15 pm 
Oza

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Thanks, Bill. I can't claim to be any closer to understanding MoE in a meaningful way, but at least I now have some insight into why you belaboured the point, and I feel (intuitively) even more strongly that you were right to do so.

When I was a journalist one of my jobs was to go and listen a couple of times every month to civil servant statisticians supposedly explaining the latest inflation or unemployment figures to us. I was already familiar with Disraeli's adage that there are lies, damned lies and statistics. I soon came to understand that government statistics should be the next step in that list. From what you say, political pollsters belong in the same group. And I suppose nowadays we have to add fake statistics - but in place 4 or place 5 :)?

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 Post subject: Re: Opening study with KataGo
Post #62 Posted: Wed Feb 03, 2021 5:13 pm 
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John Fairbairn wrote:
When I was a journalist one of my jobs was to go and listen a couple of times every month to civil servant statisticians supposedly explaining the latest inflation or unemployment figures to us. I was already familiar with Disraeli's adage that there are lies, damned lies and statistics. I soon came to understand that government statistics should be the next step in that list.


In Disraeli's day statistics meant the numbers compiled by the state. ;)

Quote:
From what you say, political pollsters belong in the same group. And I suppose nowadays we have to add fake statistics - but in place 4 or place 5 :)?


Four out of five doctors recommend. . . . ;)

Pollsters do not have it easy, if they want to do good work. Too much demand, too little time. Usually not time enough to test the polls. And wording matters. You can change the wording to mean what you think is the same thing and get a different result. :shock: There are other problems, as well. E.g.,"Dewey beats Truman." — "Clinton has a 98% chance of beating Trump."

Back in the 90s I happened to get the text of a political opinion poll. Do you prefer policy A or policy B? Each policy was described in a short paragraph. Right away I saw a problem. To check out my hunch, I counted the words in each paragraph and figured that the paragraph with more words in it was the popular choice. I scored 100%. :cool: :lol:

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 Post subject: Re: Opening study with KataGo
Post #63 Posted: Wed Feb 03, 2021 6:21 pm 
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Bill Spight wrote:

Suppose that we have a winrate estimate for Black in a given position with White to play of 87%. What does that mean? Well, it is said that it means that Black has an estimated 87% probability of winning the game. That's ambiguous. First, there are two main schools of probability, frequentist and Bayesian. The Bayesian school is the oldest and newest. The frequentist school replaced it in the late 19th to early 20th century, but Bayesian probability made a comeback in the late 20th century. Both are in use today. The frequentist school says that a single event has no fractional probability; it either occurs or it doesn't. The probability is 0 or 1. By that thinking the margin of error of the 87% estimate is 87%. That's no help.

But suppose that we were to play out the game several times from that position with White to play, where the AI plays both sides with the same randomized, non-deterministic strategy. Then sometimes Black will win and sometimes White will win. These results will give us a second and different, statistical estimate of Black's winrate under those conditions of play. Furthermore, we can calculate the standard error of that winrate estimate and from that derive a margin of error within which we expect that the actual winrate lies. Typically we find the margin of error by multiplying the standard error by 2. We expect that the actual winrate will lie within that margin of error approximately 95% of the time. Obviously, this is not how the program makes its original winrate estimate. If the difference between the program's original winrate estimate and the statistical estimate is greater than the latter's margin of error, we get suspicious of the original estimate.

But note that we have only calculated the margin of error of the statistical estimate, not the margin of error of the original winrate estimate, which is what we want. What I want, anyway. We have found 1 error estimate, that's all.


There's a subtle but important point that might not be obvious to people.

Suppose I perform two self-play training runs, run A and run B, where the bot from run A plays with some amount of randomness and the bot from run B, except for perhaps the early opening, plays entirely deterministically. And yes, you can do this with AlphaZero-style training! As long as there is sufficient randomization in the variety of positions and trajectories you feed the bot as input, the whole self-play training process works even if at every particular moment in time the bot itself then behaves deterministically in those positions. Basically, this is because the neural net can't tell the difference, either way it sees the same thing: a never-ending stream of positions, never repeating (except for the very-early opening), each one labeled as "win" or "loss", without a way to tell counterfactually whether another alternative would have been possible.

So say I produce a final bot A and bot B that are both about equally strong. For any particular choice of search depth and other settings, Bot B is deterministic, but if you were to play a game against either one, you likely would not be able to tell the difference between A and B. Perhaps maybe the programmer hardcodedly adds some "artificial" randomization to the first 20 moves, so that even with several games, you normally wouldn't be able to tell. And also if you used them for game analysis, both of the would still report the same fuzzy winrates, like 30%, or 75%, or whatever (yes, bot B would still report such winrates even though it learned from data produced via "deterministic" selfplay).

Now we consider applying this procedure:

Quote:
But suppose that we were to play out the game several times from that position with White to play, where the AI plays both sides with the same randomized, non-deterministic strategy. Then sometimes Black will win and sometimes White will win. These results will give us a second and different, statistical estimate of Black's winrate under those conditions of play.


The two bots vary drastically on the metric of this "second and different statistical estimate". For bot A, you'll get some fuzzy percentage. For bot B, you'll get either 0 or 1 - because it doesn't have a randomized nondeterministic strategy. Despite that, the winrate is still meaningful and about the same from the user's perspective - maximizing it still gives you superhuman play, and it looks about the same in many cases as bot A's winrates. And among "90%" positions for bot B, most of them do indeed play out to be wins. Nonetheless you took any sigle "90%" position for bot B, playing that position out repeatedly will either win 100% of the time or lose 100% of the time, so the "margin of error" on that position by this metric would be... well... either 10% or 90%.

The takeaway of this thought experiment is to make it more stark how, this metric - "how often does the bot actually win if repeatedly played from this position" - cannot, alone, be the story of what you want (very much agreeing with what Bill said). Despite varying drastically on this metric, in many of the ways that matter from a practical user perspective, the two bots are very similar. For both of them, the user is faced with the question "how much can I trust the bot's evaluations" and for both bots those winrates are often about the same. What this thought experiment shows is that in some cases, what you're measuring like this has less to do with "how much should I trust those winrates I see on my screen" and more to do with irrelevant details of the nature of the bot's implementation that don't significantly affect those winrates.

Okay, maybe this metric still tells you something useful in practice with actual bots, even if not the whole story. That's why I brought it up myself too as a starting point. But still, the question arises what is the right metric, and how do you measure it?

This is partly why I dislike the phrasing "the margin of error". Because repeatedly campaigning for research on "the margin of error", linguistically, loosely gives the impression to people listening in that "the margin of error" is a concrete thing that is already agreed-upon, unique, and well-defined. It's known how to compute it, and it's just up to those darned programmers to finally start doing so and reporting it. When, as Robert Jasiek pointed out, actually all we have that would be tractable are different proxies, no bright-line or canonical choice of which one to pick or how good they are.

Instead of "we should do more research into ways of the margin of error of bot winrates"...
I like the phrasing "we should do more research into ways of quantifying or measuring the uncertainty of bot winrates".
And instead of "in this situation, I estimate the bot's margin of error is X"...
I like "in {situations like this, openings, endgames, this exact case I tested}, on average the bot {fluctuates, changes-its-mind, disagrees, ...} with {itself, other bots, the empirical winrate from rolling out the game repeatedly,...} by X" (in each case, pick words that make it less ambiguous how you got X and what it represents).

Right now, a nontrivial part of the task isn't ready for the software engineers. Rather it's up to the people who happen to be both Go players and skilled mathematicians, to come up with proposals for the mathematical quantity to be measured that will most likely correspond to what their Go-intuitions want to see. Or at least, if the latter don't have clear proposals yet, then it at least shouldn't be a surprise if the former haven't coded it up yet. ;-)


Last edited by lightvector on Wed Feb 03, 2021 6:31 pm, edited 2 times in total.

This post by lightvector was liked by 4 people: Bill Spight, dfan, ez4u, Harleqin
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 Post subject: Re: Opening study with KataGo
Post #64 Posted: Wed Feb 03, 2021 6:26 pm 
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Another way to demonstrate the noise: symmetric positions. Examples:

- Set up a parallel nirensei game for both: Q16, D16, Q4, D4. Which keima is better, R17 or R3?
- Set up a diagonal four-hoshi game: Q16, D16, D4, Q4. Now there are four equivalent keima. What is KataGo's score for each?

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 Post subject: Re: Opening study with KataGo
Post #65 Posted: Wed Feb 03, 2021 6:56 pm 
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For Harleqin:

Attachment:
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Attachment:
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For a position that is: very familiar, with no complex tactics, plenty of visits, and making sure to compare apples to apples (approximately equal visits invested) - not much noise really. Whether "right" or "wrong", the bot has a pretty self-consistent opinion. If you alter those conditions, you might get different results. :)

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 Post subject: Re: Opening study with KataGo
Post #66 Posted: Wed Feb 03, 2021 7:11 pm 
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Thanks, lightvector. :) You addressed some questions I was going to ask you later.

I agree that there is no such thing as the margin of error. It depends upon what number you multiply the standard error by. And that is a matter of judgement and intent. I tried to clarify that point in my post. :)

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 Post subject: Re: Opening study with KataGo
Post #67 Posted: Wed Feb 03, 2021 8:00 pm 
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Sure, but also it's a bit more than just picking what number to multiply by once you've gathered stats and computed a standard error, there's also what stats one is supposed to gather in the first place. It's the issue of what stats to gather ("error relative to what?") not having a unique obvious answer that is why I'm a bit dissatisfied with phrasing that suggests there is a unique clear thing already.

If you have a concrete proposal that is better than what has been suggested so far ("error relative to what? how about error relative to empirical self-play win chances?"... for all its obvious flaws), let me know and I may implement it. Otherwise, we will continue to proceed as is and for lack of a clear better thing to try, perhaps less will be tried in the short term. Which is also fine, certainly the progress of AI in Go in just a several years has already been quicker than almost anyone expected before that. :)

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 Post subject: Re: Opening study with KataGo
Post #68 Posted: Wed Feb 03, 2021 9:44 pm 
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lightvector wrote:
Sure, but also it's a bit more than just picking what number to multiply by once you've gathered stats and computed a standard error, there's also what stats one is supposed to gather in the first place. It's the issue of what stats to gather ("error relative to what?") not having a unique obvious answer that is why I'm a bit dissatisfied with phrasing that suggests there is a unique clear thing already.

If you have a concrete proposal that is better than what has been suggested so far ("error relative to what? how about error relative to empirical self-play win chances?"... for all its obvious flaws), let me know and I may implement it. Otherwise, we will continue to proceed as is and for lack of a clear better thing to try, perhaps less will be tried in the short term. Which is also fine, certainly the progress of AI in Go in just a several years has already been quicker than almost anyone expected before that. :)


Last year, before the virus hit, I considered developing an analyst program, and guessed that, given my resources, that it might take me 5 years or so. Meanwhile, people are developing stronger and stronger programs, and the sky's the limit. But at least I would have an analyst. ;)

The virus, however, has forced me to reorder my priorities. Before the vaccines I doubted if I would last 5 years. Now I think maybe 10, but the vaccines have not altered my new priorities.

In terms of classical reinforcement learning, Tesauro's temporal difference learning approach has a lot going for it. You are not reinforcing every choice made in a game all at once, but giving immediate feedback on each choice. :) I imagine that the AlphaGo team tried that approach out, but probably found that it was not efficient for developing a strong player. It still might be good for developing an analyst, however. I would want an analyst to assess specific plays. I may give it a shot, some time down the road.

As for comparing options, I still think that playing difference games is a good idea. Perfect play is not required to get correct results, and the results can be readily interpreted in terms of traditional human go evaluation. Aside from the fact that you double the playing area, how to handle ko fights is an open question.

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 Post subject: Re: Opening study with KataGo
Post #69 Posted: Thu Feb 04, 2021 1:38 am 
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Thanks, lightvector!

I guess that it is expected that the scores are very similar with »plenty of visits«, but while the score differences seem to be below 0.1 here, you can still see winrate differences of up to 0.2%-points.

With lower visits, which many of the convenient web tools using KataGo (e. g. katagui, ai-sensei, ogs) use, I see higher variance.

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 Post subject: Re: Opening study with KataGo
Post #70 Posted: Thu Feb 04, 2021 10:31 am 
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ez4u wrote:
Bill wrote:
AFAICT, there is little, if any, research into whether a play that a bot rates as inferior is actually a mistake. Especially in the opening. :(

What would you consider a valid research method for checking bot recommendations? We already know that bot ratings change as we allocate more visits/playouts to a position and that different bots produce different recommendations. Do you think that some form of human analysis would be more valid?


I don't want to hijack this thread, and besides, I have touched on a number of matters in discussion with John Fairbairn and lightvector. :) I do plan to revisit these questions some time this year. And I owe some people replies on other matters, and I appreciate their patience with me. :)

Current top bots report winrates as evaluations. Ostensibly they represent the probabilities of winning the game, but it seems that they have never been validated as such. :shock:

Some years ago Ales Cieply provided some game reviews by Leela11 with winrates at both 100k rollouts and 200k rollouts. OC, we may take the top choices with 200k rollouts as at least as good or better than those with 100k rollouts, as a rule. But that does not mean that the top choice with 100k rollouts in such cases is actually a mistake. The difference in evaluations could just be random. I realized that if the difference was not random, it should persist over time. I found that if the difference was around 3% I could be confident that it would persist. So as a rule of thumb I took 3% as the margin of error for Leela11 with 100k rollouts, figuring that any play with a winrate at least 3% worse than that of Leela's top choice was very likely to be a mistake. OC, Leela11 with 200k rollouts was no guru, but go is not solved, so we can do no better than rules of thumb, unless we can actually prove that a move is a mistake.

Go does have absolute margins of error with regard to optimal minimax play in terms of scores. This is a natural way for us humans to evaluate positions and plays. It seems pretty clear that a loss of 1 point of territory is an error. Losing 1 pt. per move on average by comparison with your opponent's play means that you should be taking 9 stones or more. An estimated loss of ½ pt. probably indicates a mistake, don't you think? Whether a difference is noise or not can be reckoned by how it persists over time. Humans, I think, can get a good feel for that with some practice. In my 20s I had the good fortune to spend an afternoon talking statistics with the great Bayesian, L. J. Savage. OC, I was in over my head, but I still remember his kindness and generosity with his time. He gave me a pamphlet he had written about the best statistical test, the interocular traumatic test. It hits you right between the eyes. :cool:

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 Post subject: Re: Opening study with KataGo
Post #71 Posted: Fri Feb 12, 2021 5:49 pm 
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I played white in this game and stopped a bit early; my mistakes by move 50 totaled about 27 points.

Game 24, position 1
Click Here To Show Diagram Code
[go]$$Bc White a or b?
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 4 . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . 3 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 6 2 a . . . . , . . . . . 1 . . . |
$$ | . . 5 7 . b . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

My hypothesis from last game was that white should play a to emphasize the left side or b for flexibility to choose either the left or the bottom. Based on that theory, I should probably have played a here, but I wasn't sure if :w4: was decisive enough to choose the left side. I ended up playing b, but KataGo advises a.

Game 24, position 2
Click Here To Show Diagram Code
[go]$$Bc White a, b, c, or d?
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . c 1 b . . . . . . . . . . . . . |
$$ | . . . X O . . . . . . . . . . . . . . |
$$ | . O . X O a d . . . . . . . . . . . . |
$$ | . . O O X O . . . , . . . . . X . . . |
$$ | . . X X X O . . . . . . . . . . . . . |
$$ | . . . . . X O . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Here's the famous modern joseki. How does white answer :b1:? Note c would be a mistake. I ended up playing b, which is one of the joseki continuations, but a or d would be about 1 point better here.

Variation
Click Here To Show Diagram Code
[go]$$Wc :w1: at d from the previous diagram
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 9 , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . 7 5 3 X . . . . . . . . . . . . . . |
$$ | 8 6 4 X O . . . . . . . . . . . . . . |
$$ | . O . X O . 1 . . . . . . . . . . . . |
$$ | . . O O X O . . . , . . . . . X . . . |
$$ | . 2 X X X O . . . . . . . . . . . . . |
$$ | . . . . a X O . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

White can strengthen the right-facing wall with :w1:. Now a black move at a would no longer be sente, so black must play :b2: to live. Now white can sacrifice three stones to enclose black with :w3: :w5: :w7:.

Game 24, position 3
Click Here To Show Diagram Code
[go]$$Bc White to answer :b1:. a, b, c, d, or e?
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . c . . . . . . . . . . . . . . . . . |
$$ | . X b . a 1 . . . . . . . . . . . . . |
$$ | . O X . X O d . . . . . . . . . . . . |
$$ | . O . X O . . . . . . . . . . . . . . |
$$ | . O . X O . . . . . . . . . . . . . . |
$$ | . . O O X O . . . , . . . . . X . . . |
$$ | . O X X X O . O . . . . . . . . . . . |
$$ | O X X . X X O . . . . . . . . . . . . |
$$ | . . . e . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

I unfortunately played d. This is the worst move of the bunch, as it does nothing to help white win the capturing race.

Variation
Click Here To Show Diagram Code
[go]$$Wc :w1: at a from the previous diagram
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . 3 . . . . . . . . . . . . . . . . . |
$$ | 4 X a . 1 X . . . . . . . . . . . . . |
$$ | . O X 2 X O . . . . . . . . . . . . . |
$$ | . O . X O . . . . . . . . . . . . . . |
$$ | . O . X O . . . . . . . . . . . . . . |
$$ | . . O O X O . . . , . . . . . X . . . |
$$ | . O X X X O . O . . . . . . . . . . . |
$$ | O X X . X X O . . . . . . . . . . . . |
$$ | . . . 5 . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

This tesuji seems to gain white one liberty, as black would need to defend the cutting point at a.


Last edited by hakuseki on Sat Feb 13, 2021 1:01 am, edited 1 time in total.
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 Post subject: Game 25
Post #72 Posted: Fri Feb 12, 2021 7:04 pm 
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I played black in this game and lost about 35 points by move 80.

Game 25, position 1
Click Here To Show Diagram Code
[go]$$Bc Pincer joseki
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 4 . . . . . . . . . . . . . . . |
$$ | . . . , a . . . . , . . . . . , 1 . . |
$$ | . . 5 . . c . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . b . . . . . . . . . . . . . . . |
$$ | . . 6 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 2 . . . . . , . . . . . 3 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

White played this two-space low pincer. I'm not very familiar with this pincer. I played at a, which it seems is indeed the most efficient response here, but I can also consider c as an option that avoids local complexity.

Game 25, position 2
Click Here To Show Diagram Code
[go]$$Bc Crosscut fight
$$ --------------------
$$ | . . . . . . . . . .
$$ | . . . . . . . . . .
$$ | . . . O b . . . . .
$$ | . . . 2 1 a . . . ,
$$ | . . X 3 4 . . . . .
$$ | . . . . . . . . . .
$$ | . . . c . . . . . .
$$ | . . O . . . . . . .
$$ | . . . . . . . . . .
$$ | . . . , . . . . . ,[/go]

After the crosscut, black should continue the fight with either a or b. Instead I backed down with c, which is losing about 2.5 points.

Click Here To Show Diagram Code
[go]$$Bc Variation
$$ --------------------
$$ | . . . . . . . . . .
$$ | . 8 . . . 6 . . . .
$$ | . . . O . . 7 . . .
$$ | . 3 . O X 1 . . . ,
$$ | . . X X O . . . . .
$$ | . 5 . 4 2 . . . . .
$$ | . . 9 . . . . . . .
$$ | . . O . . . . . . .
$$ | . . . . . . . . . .
$$ | . . . , . . . . . ,[/go]

There are many variations from the crosscut. Here's one example.

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 Post subject: Game 26
Post #73 Posted: Sat Feb 13, 2021 1:00 am 
Dies with sente

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Rank: KGS 2 dan
KGS: hakuseki
I played white in this game and lost about 35 points by move 80.

Game 26, position 1
Click Here To Show Diagram Code
[go]$$Bc No mistakes so far (for white)
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 1 . . . . . , . . . . . 2 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 5 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . b . . . . . . . . . . . . . |
$$ | . . 3 c 6 d . . . , . . . . . 4 . . . |
$$ | . . . . 7 8 . . . . . . . . . . . . . |
$$ | . . . . 9 a . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

How do we decide which approach to play against a 3-4 stone? Recently, if there are other unresolved 3-4 (or 5-3 or 5-4) corners, then I play a low approach. If the other corners are all e.g. 4-4 points, then I play a high approach as in this case.

:b9: is new to me. I decided to play the solid connection at d, which does seem to be correct here. However, I think it's interesting that a, b, and c all got higher policy scores.

Game 26, position 2 + variation
Click Here To Show Diagram Code
[go]$$Bc Joseki continuation
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 7 . . . . . . . . . . . . . . . . |
$$ | . . . 6 . . . . . . . . . . . . . . . |
$$ | . . 5 4 . . . . . . . . . . . . . . . |
$$ | . . 3 2 . . . . . . . . . . . . . . . |
$$ | . . X 1 O O . . . a . . . . . O . . . |
$$ | . . . . X O . . . . . . . 8 . . . . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

The joseki continued with :b1:, after which I played a. But white should have continued with :w2:. One possible continuation is shown.

Game 26, position 3
Click Here To Show Diagram Code
[go]$$Bc How to answer :b1:?
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . d . . . . . c . 1 . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . b a . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X X O O . . . O . . . . . O . . . |
$$ | . . . . X O . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Black is developing the upper side. White should reduce this potential somehow. In the game I simply played a because it is very typical locally. However, b, c, or d would be slightly better in this case. I like d as it feels quite active.

Game 26, position 4
Click Here To Show Diagram Code
[go]$$Bc Choosing the direction
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . X . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X X O O . . . O . . . . a O 2 . . |
$$ | . . . . X O . . . . . . . 4 . 3 1 . . |
$$ | . . . . X . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

:w2: is the wrong direction. However, :w4: is correct (i.e. it is better than a). This seems like a point of data supporting my recent hypothesis that a prioritizes the right side while :w4: is more flexible regarding direction of play.

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 Post subject: Re: Game 26
Post #74 Posted: Sat Feb 13, 2021 11:09 am 
Honinbo

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hakuseki wrote:
Game 26, position 1
Click Here To Show Diagram Code
[go]$$Bc No mistakes so far (for white)
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 1 . . . . . , . . . . . 2 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 5 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . b . . . . . . . . . . . . . |
$$ | . . 3 c 6 d . . . , . . . . . 4 . . . |
$$ | . . . . 7 8 . . . . . . . . . . . . . |
$$ | . . . . 9 a . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

How do we decide which approach to play against a 3-4 stone? Recently, if there are other unresolved 3-4 (or 5-3 or 5-4) corners, then I play a low approach. If the other corners are all e.g. 4-4 points, then I play a high approach as in this case.

:b9: is new to me. I decided to play the solid connection at d, which does seem to be correct here. However, I think it's interesting that a, b, and c all got higher policy scores.


Here is a similar position from GoGoD 1950-08-10a, 4½ komi.

Click Here To Show Diagram Code
[go]$$Bcm9 Kitani (W) - Takagawa
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . O 1 . . . . . . . . . . . . . |
$$ | . . . . O X . . . . . . . . . . . . . |
$$ | . . O 2 X . . . . , . . . . . X . . . |
$$ | . . . . 3 . . . . . . . . . . . . . . |
$$ | . . . 4 . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

And there's this position from GoGoD 2005-05-20a, 6½ komi.

Click Here To Show Diagram Code
[go]$$Bcm11 Seo Pong-su (W) - Pak Seung-hyeon
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . X . . . |
$$ | . 1 X O 4 . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . 3 X . . |
$$ | . . . . . . . . . . . . . . . X O . . |
$$ | . . . O . . . . . , . . . . . , 2 . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.

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 Post subject: Game 27
Post #75 Posted: Sat Feb 20, 2021 10:48 pm 
Dies with sente

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Rank: KGS 2 dan
KGS: hakuseki
I played white in this online game. My mistakes totaled 12.6 points by move 80 and 43.3 points overall. This is a good result for me, but I still made a lot of mistakes that are clearer in retrospect, so I decided to review.

Game 27, position 1
Click Here To Show Diagram Code
[go]$$Bc White to tenuki
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 2 . . . . . , . . . . . 1 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 5 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . a b . . |
$$ | . . . 4 . . . . . , . . . . . , . . . |
$$ | . . . . . c . . . . . . . . . 3 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Since approaching a 3-4 point is more impactful than approaching a 4-4 point, I figured I should tenuki here and played b. However, since white doesn't fear a double approach, it would be better to play a, which takes gote for a better local result.

Game 27, position 2
Click Here To Show Diagram Code
[go]$$W
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . a . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . b . . 3 1 . . |
$$ | . . . O . . . . . , . . . . . , 2 . . |
$$ | . . . . . c . . . . . . . 4 . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

The joseki would be to settle my stones at a. But instead I played c, planning to jump to b if black pincers the two stones on the right. However, as already stated, it's really not urgent to avoid a double approach, so the extension at a would have been better (by about 0.7 points).

Game 27, position 3
Click Here To Show Diagram Code
[go]$$Wc Developing the upper-right
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . 4 . . . . . . |
$$ | . . . O . . . . . , . . b . d X . 6 . |
$$ | . . . . . . . . . . . . . a . . . . . |
$$ | . . . . . . . . . . . . . . e . 5 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . c . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 2 . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . 3 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . 1 . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

By the way, :w5: is a move I wouldn't have known to play before beginning my studies with KataGo. I used to think an extension like :b4: makes an approach unviable, but that is not at all the case.
Both sides seem to be developing the upper-right, so I think white should play another move in this area.
Unfortunately, I settled on the rather dull move of e, which is losing about 0.6 points. It neither secures the right side, nor truly threatens black's corner. Other possibilities are a-d.

Click Here To Show Diagram Code
[go]$$Wc Variation c
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . X . . . . . . |
$$ | . . . O . . . . . , . . . . . X . X . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . 1 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . O . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

This move is the second-best option, and perhaps the easiest to understand. It's not very threatening, but it calmly secures white's side.

Click Here To Show Diagram Code
[go]$$Wc Variation a
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . X a b . . . . |
$$ | . . . O . . . . . , . d . . c X . X . |
$$ | . . . . . . . . . . . . . 1 . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . e . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . O . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

:w1: steals the vital point of black's ideal double-knight's-move shape.
White is threatening to split black apart at a. Black should play a defensive move, such as b, c, or d. Then white will finish at e.

Game 27, position 4
Click Here To Show Diagram Code
[go]$$Wc Too many options
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . 3 . . . . . . X . . . . . . |
$$ | . . . O . . . . . , . . b . . X . X . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . . . . . . . . . . . 1 . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . i . . . . . . . . . . . . . . . . |
$$ | . . . f . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . , . . . |
$$ | . . . h . . . . . . . . . . . O . . . |
$$ | . . g . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . c d . . . . . . . . . . . . O O . . |
$$ | . e . O . . . . . 4 . . . . a , X . . |
$$ | . . . . . O . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

White's strategic goals here may be to expand the moyo on the right, to help the lower-left corner (which is blocked in by black extensions on both sides), or to split up black's left side.
I didn't really think about splitting up the left side because I thought this might just induce an attack on my corner. However, it seems to be quite viable.
I chose to play at e but since this is gote, c or d is likely a better option locally.
However, b, which helps to expand the right-side moyo, might be the strongest play.

Click Here To Show Diagram Code
[go]$$Wc Variation 1
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . X 2 . . . . . |
$$ , 3 . 1 . . X . X . |
$$ . . . . . . . . . . |
$$ . . . . . O . O . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ , . . . . . , . . . |[/go]

If black simply defends at :b2:, then white jumps to :w3:, which flexibly develops the top, center, and right side while keeping black's corner small.

Click Here To Show Diagram Code
[go]$$Wc Variation 2
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . 5 . . . . . . |
$$ . . 3 X 6 . . . . . |
$$ , . . 1 2 . X . X . |
$$ . . . . 4 . . . . . |
$$ . . . . . O . O . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . 7 . . . |
$$ , . . . . . , . . . |[/go]

If black plays the inside hane at :b2:, then we might see this kind of development -- with some sente sequences interspersed elsewhere on the board.

Click Here To Show Diagram Code
[go]$$Wc Variation 3
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . X b a . . . . |
$$ , . 2 1 . 3 X . X . |
$$ . . . . . . c . . . |
$$ . . . . . O . O . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ , . . . . . , . . . |[/go]

If black plays the outside hane at :b2:, then :w3: splits black apart. A black move at a would be answered at b, so c is black's best option.

I think all these variations may bore readers, but at several times during the opening I found myself searching for a useful move to play in the upper-right corner, and the move I eventually played there was a bit lackluster. So these variations point to a blind spot in my reading.

Game 27, position 5
Click Here To Show Diagram Code
[go]$$Bc Misplayed reduction on the left
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . O . . . 1 . . X . . . . . . |
$$ | . . . O . . . . . , . . . . . X . X . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . O . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 9 X . . . . . , . . . . . , . . . |
$$ | . . 4 5 . . . . . . . . . . . O . . . |
$$ | . . 2 3 . . . . . . . . . . . . . . . |
$$ | . . 6 7 . . . . . . . . . . . . . . . |
$$ | . 8 X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . O . O . . . . . X . . . . . , X . . |
$$ | . . . . . O . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

After black's tenuki to :b1: I decided to split up the left side. Actually, both players made mistakes in this sequence, but the resulting position is what I expected. However, my positional judgment was wrong as this result is good for black. Although some potential territory has been erased, black's shape is nearly perfect while white has weaknesses.
The first mistaken move was :w4::

Click Here To Show Diagram Code
[go]$$Bc Variation
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . O . . . 1 . . X . . . . . . |
$$ | . . . O . . . . . , . . . . . X . X . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . O . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . a b . . . . . . . . . . . . . . . . |
$$ | . . c 9 . . . . . . . . . . . . . . . |
$$ | . . 8 X . . . . . , . . . . . , . . . |
$$ | . . 6 4 5 . . . . . . . . . . O . . . |
$$ | . . 2 3 . . . . . . . . . . . . . . . |
$$ | . . . 7 . . . . . . . . . . . . . . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O O . . |
$$ | . O . O . . . . . X . . . . . , X . . |
$$ | . . . . . O . . . . . . . X . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Instead, white should use :w4: to wedge and create cutting points in black's shape. White can continue with a, b, or c.

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 Post subject: Re: Opening study with KataGo
Post #76 Posted: Sun Feb 21, 2021 4:28 am 
Lives in sente
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I think the interesting part about a wedge like :w4: in the last diagram is always what happens if Black atari from below and all ladders are favourable for Black.

_________________
A good system naturally covers all corner cases without further effort.


This post by Harleqin was liked by: gennan
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 Post subject: Game 28
Post #77 Posted: Wed Mar 17, 2021 5:31 am 
Dies with sente

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KGS: hakuseki
I've taken a small break from studying for the last few weeks. Now that I'm back, I have a couple of new study ideas.

For a while I've been aiming for a rather peaceful style. However, I'd like to try playing more fighting games now. I'm hoping this will expose more mistakes that I can learn from. For example, in a very peaceful game my opponent and I might only play about 60 points' worth of mistakes each. Even so I am still only about KGS 2 dan. I imagine that to reach KGS 5 dan I should be able to correct about 39 points (i.e. three handicap stones) of those mistakes. But out of 60 points of mistakes, it is sometimes quite difficult to find 39 points of mistakes that I can effectively study and fix. In a fighting game, at my level, it's not strange to see 150 points or more of mistakes from each side, and many more of these mistakes seem fixable.

My second thought is that I'd like to try reviewing some games from stronger players, e.g. pro or AI games, in addition to my own games.

Here's one such game. KataGo has a (new, I think?) "playout doubling advantage" configuration option which causes it to assume it is stronger than its opponent and play more tricky moves. This is a game between two KataGo instances that both assume their opponent is weaker. Also, black thinks the komi is 13 and white thinks it is 0. So they were both quite aggressive.

Game 28, position 1
Click Here To Show Diagram Code
[go]$$Bc Pretty normal beginning
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 2 . . . . . . . . . 8 7 9 . . . |
$$ | . . . , . . . . . , . . . . 6 , 1 . . |
$$ | . . 5 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 3 . . . . . , . . . . . 4 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Nothing remarkable yet; a pretty normal beginning. I only know how to place numbered stones from :b1: to :w9: in a diagram, btw. Is there a way to go further in a single diagram?

Game 28, position 2
Click Here To Show Diagram Code
[go]$$Wc A slightly less familiar joseki choice
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . O X X . . . |
$$ | . . . , . . . 3 . b . . . 1 O , X . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . 2 a . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

If one focuses narrowly on the joseki, one might play b instead of :w3: here, but :w3: is a better move as it is simultaneously responding to the approach on the upper left stone.

:b2: is a joseki choice I see fairly often from KataGo, but I still haven't used it much myself. However, from now I intend to try it. A couple quick variations:

Click Here To Show Diagram Code
[go]$$Bc Variation 1
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . O X X . . . |
$$ . . . . O O , X . . |
$$ . . . . . . . . . . |
$$ . . . . . . 1 . . . |
$$ . . . . . . . . 3 . |
$$ . . . . . . . 2 . . |
$$ . . . . . . . . . . |
$$ , . . . . . , . . . |[/go]

Since :b1: is on the fourth line, it doesn't securely build territory. So :w2: is the sort of thing that would make me nervous. However, :b3: is a decent continuation that does build territory.

Click Here To Show Diagram Code
[go]$$Bc Variation 2
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . O X X . . . |
$$ . . . . O O , X . . |
$$ . . . . . . . . . . |
$$ . . . . 5 . 1 . . . |
$$ . . . . . . . 3 . . |
$$ . . . . . . 4 2 . . |
$$ . . . . . . . . . . |
$$ , . . . . . , . . . |[/go]

The kosumi-tsuke and jump is, however, about 0.3 points better.

Game 28, position 4
Click Here To Show Diagram Code
[go]$$Bc Splitting the top
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . O X X . . . |
$$ | . . . , . . . O . 3 . . . O O , X . . |
$$ | . . X . b . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . f . . # . . . |
$$ | . . 2 . . . . . . . . . e d c . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 1 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . a . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

The double approach at a is to me a more obvious move than :b3:, and even receives a slightly better evaluation, but :b3: is fine and there are indeed several good moves in this position.

Now that white's three stones in the upper-right have been pincered, they will run towards the center, most likely through any of c through f. If black's marked stone were on the third line, white's strong preference would be for d, but in this case these four options are all considered good.

Game 28, position 5
Click Here To Show Diagram Code
[go]$$Wc Surround or invade?
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . O X X . . . |
$$ | . . . , . . . O . X . . . O O , X . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . e c . . . . . X . . . |
$$ | . . O . . . . . . d . . 1 . 2 . . . . |
$$ | . . . . . . . . . . . . . . . . b . . |
$$ | . . . . . . . . . . . . . . . . a . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

It looks a bit like white is establishing a framework on the top, which could be continued with a capping move such as c, d, or e. But black is also building up the right side, so white might also like to invade with a move like a or b.

Game 29, position 6
Click Here To Show Diagram Code
[go]$$Wc Running while threatening
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . O X X . . . |
$$ | . . . , . . . O . X . . . O O , X . . |
$$ | . . X . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . a 2 . b . . X . . . |
$$ | . . O . . . . . . . . . O . X . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 1 . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

White chooses to split black's moyo on the right rather than capping the black stone on the top side. Afterwards, black runs towards the center with :b2:. This shape surprised me, as I would normally only think of something like a. Actually both moves are good. :b2: seems a bit less effective when considered purely in terms of speed towards the center, but it simultaneously threatens a splitting move at b.

Game 29, position 7
Click Here To Show Diagram Code
[go]$$Wc White's own splitting move
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . O X X . . . |
$$ X . . . O O , X . . |
$$ . . . . . . a 1 b . |
$$ . X . . . . X 2 . . |
$$ . . . O . X . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . O . . |
$$ , . . . . . , . . . |[/go]

Ignoring black's threat, white launches an attack with :w1:. I think I would not have even recognized this as a weak point at this point in the game.
Black's defense at :b2: seems to be making miai of a and b. This is another move I probably would not have considered in favor of playing a or b directly. However, :b1: has the virtue of making a connection with white's right-side stone more difficult.

Click Here To Show Diagram Code
[go]$$Bc Variation 3
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . a . . . . |
$$ . . . . O X X 4 . . |
$$ X . . . O O 2 X 3 . |
$$ . . . . . . 1 O . . |
$$ . X . . . . X . . . |
$$ . . . O . X . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . O . . |
$$ , . . . . . , . . . |[/go]

I was curious about what happens if black blocks on top, so I tried reading out this variation. Now white will either be able to connect on the right side or capture two stones in the corner.
I checked with KataGo, and :w4: is a slight mistake compared to a -- but still good enough to refute :b1:.

Game 29, position 8
Click Here To Show Diagram Code
[go]$$Wc White's connecting sequence
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . O X X 2 . . |
$$ X . . . O O 1 X . . |
$$ . . . . . . 4 O 3 . |
$$ . X . . . . X X 5 . |
$$ . . . O . X . 8 6 9 |
$$ . . . . . . . . 7 . |
$$ . . . . . . . O . . |
$$ , . . . . . , . . . |[/go]

White connects with this forcing sequence. The upper right is now a tangle of weak groups and black has the opportunity to do something.

Game 29, position 9
Click Here To Show Diagram Code
[go]$$Bc Solidifying the corner
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . O X X X . . |
$$ X . . . O O O X 3 a |
$$ . . . . . . X O O 2 |
$$ . X . . . . X X O 1 |
$$ . . . O . X . X X O |
$$ . . . . . . . . O 4 |
$$ . . . . . . . O . . |
$$ , . . . . . , . . . |[/go]

First, black plays two forcing moves to help solidify the corner in sente. It would be quite reasonable to play one more move at a, but black chooses to play that a bit later instead.

Game 29, position 10
Click Here To Show Diagram Code
[go]$$Bc Slight mistake
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . O X X X . . |
$$ | . . . , . . . O . X . . . O O O X X 5 |
$$ | . . X . . . . . . . . . . . . X O O O |
$$ | . . . . . . . . . . X . . . . X X O 6 |
$$ | . . O . . . . . . . . . O . X . X X O |
$$ | . . . . . . . . . . . . . . . . . O O |
$$ | . . . . . . . . . . . . . . 3 1 O . . |
$$ | . . . , . . . . . , . . . . . 2 . . . |
$$ | . . . . . . . . . . . . . . . . 4 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Next, black makes shape with :b1: and :b3: before forcing white's connection with :b5:.

In review, KataGo thinks :b1: was a slight mistake -- the :b5: :w6: exchange should have been played first. Let's try to see why.

Click Here To Show Diagram Code
[go]$$Bc Variation 4
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . O X X X . . |
$$ X . . . O O O X X . |
$$ . . . . . . X O O O |
$$ . X . . . . X X O . |
$$ . . . O . X . X X O |
$$ . . . . . . 5 . O O |
$$ . . . . . 4 1 O 9 b |
$$ , . . . . . 2 3 7 a |
$$ . . . . . c . 6 8 . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ , . . . . . O . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ --------------------[/go]

First let's consider what would happen if black cuts instead of extending with :b3:. White will be able to play this sequeezing sequence, finally connecting with a and b and making a tiger's mouth connection with c. This is slightly better for white than the game result.

Click Here To Show Diagram Code
[go]$$Bc Variation 5
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . O X X X . . |
$$ X . . . O O O X X 1 |
$$ . . . . . . X O O O |
$$ . X . . . . X X O 2 |
$$ . . . O . X . X X O |
$$ . . . . . . 7 . O O |
$$ . . . . . 6 3 O . . |
$$ , . . . . . 4 5 9 . |
$$ . . . . . . . 8 . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ , . . . . . O . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ --------------------[/go]

If black has exchanged :b1: :w2: first, however, then white is short a liberty. Now if white tries to deal with the cut in the same way, the result would be a complete disaster.

Click Here To Show Diagram Code
[go]$$Bc Variation 6
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . O X X X . . |
$$ X . . . O O O X X 1 |
$$ . . . . . . X O O O |
$$ . X . . . . X X O 2 |
$$ . . . O . X . X X O |
$$ . . . . . . 8 . O O |
$$ . . . . . 9 3 O . . |
$$ , . . . . . 4 5 6 . |
$$ . . . . . . . 7 . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ , . . . . . O . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ --------------------[/go]

This is a better way of dealing with the cut. White will live small while black gets influence. However, black is still winning the game by over 9 points if this happens. Actually, being cut by :b5: is unacceptable no matter how white plays.

Click Here To Show Diagram Code
[go]$$Bc Variation 7
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . O X X X . . |
$$ X . . . O O O X X 1 |
$$ . . . . . . X O O O |
$$ . X . . . . X X O 2 |
$$ . . . O . X . X X O |
$$ . . . . . . . . O O |
$$ . . . . . . 3 O . . |
$$ , . . . . . 5 . . . |
$$ . . . . . 7 6 4 . . |
$$ . . . . . . . . . . |
$$ . . . . . . 8 . . . |
$$ . . . . . . . X . . |
$$ . . . . . . . . . . |
$$ , . . . . . O . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ --------------------[/go]

Instead, white should play the one-space jump at :w4:, resulting in this sequence where white finishes in gote locally with :w8:. Black has gained about 0.7 points over the actual game result.

Now, if we scroll all the way back to position 10, I think we can see why :b1: should have been at :b5: -- it makes white's hane at :w2: nonviable and forces white to take gote.

Game 28, position 11 (preview)
Click Here To Show Diagram Code
[go]$$Bc White 10 at a
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . 5 4 . . 8 9 . . . |
$$ | . . . O . . . . . . 7 1 6 O X X X . . |
$$ | . . . , . . . O . X 3 2 . O O O X X X |
$$ | . . X . . . . . . . . a . . . X O O O |
$$ | . . . . . . . . . . X . . . . X X O O |
$$ | . . O . . . . . . . . . O . X . X X O |
$$ | . . . . . . . . . . . . . . . . . O O |
$$ | . . . . . . . . . . . . . . X X O . . |
$$ | . . . , . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Not sure if I'll continue the review, but here's a preview of the next few moves in case anyone's curious. I have a KGS game that I'd like to review next, so I might just move on to that.


This post by hakuseki was liked by 2 people: johnsmith, lightvector
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 Post subject: Game 29
Post #78 Posted: Fri Mar 19, 2021 6:13 am 
Dies with sente

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KGS: hakuseki
This is a game I played online. I played black in this game. My mistakes totaled about 13 points by move 80 and 185 points by the game end (331 moves). Most of the mistakes were during the life and death struggles in the midgame.

Game 29, position 1
Click Here To Show Diagram Code
[go]$$Wc Black to play -- a, b, or c?
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . c a . |
$$ | . . X , X . . . . , . . . . X , X 1 . |
$$ | . . . . . . . . . . . . . . . . . b . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . X . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . O . . . . . . . . . . . . . O X . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . O . . . . . , . . . . . O X . . |
$$ | . . . . . . . . . . . . . . . O X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Actually, I think black a is a pretty obvious intuition. Yet somehow it felt too submissive so I played b instead, which was a mistake.

Click Here To Show Diagram Code
[go]$$Wc Variation
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . b c 2 d |
$$ , . a . . X , X 1 . |
$$ . . . . . . . . 3 . |
$$ . . . . . . . O . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ , . . . . . , O . . |[/go]

Perhaps I was worried about how black should continue after :w3:. Something like b, c, or d feels quite slow, and if black plays any of these moves then the exchange would be good for white. Actually, black should extend at a.

Game 29, position 2
Click Here To Show Diagram Code
[go]$$Wc Continuation -- black a, b, or c?
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . c 7 6 4 . |
$$ , . . . . X 5 X 1 . |
$$ . . . . . . a 3 2 . |
$$ . . . . . . . O b . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ , . . . . . , O . . |[/go]

I didn't want to have to answer an atari, so I extended at b. This was a mistake!

Click Here To Show Diagram Code
[go]$$Bc Variation
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . 3 O X X . |
$$ , . . . . X O X O . |
$$ . . . . . . 1 O X . |
$$ . . . . . . . O 2 . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ , . . . . . , O . . |[/go]

If black cuts, the atari of :w2: would not be sente. Black will just capture two stones with :b3:.

Game 29, position 3
Click Here To Show Diagram Code
[go]$$Bc Black to play -- a, b, or c?
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . O X X . |
$$ , . . . . X O X O . |
$$ . . . . . 2 . O X . |
$$ . . . . . . c O 1 . |
$$ . . . . . . 4 3 . . |
$$ . . . . . . b a . . |
$$ . . . . . . . . . . |
$$ , . . . . . , O . . |[/go]

The best move here is a. Black b would be losing about half a point, and c would lose 2.8 points. Unfortunately I played c. Although a would be the best move, I'll analyze b vs. c since these moves are easier for me to compare.

Click Here To Show Diagram Code
[go]$$Bc Game continuation
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . O X X . |
$$ , . . . . X O X O . |
$$ . . . . . 2 6 O X . |
$$ . . . . . . 5 O 1 . |
$$ . . . . . 8 4 3 . . |
$$ . . . . . . 7 9 . . |
$$ . . . . . . . . . . |
$$ , . . . . . , O . . |[/go]

Here's what happened in the game -- bad result for black.

Click Here To Show Diagram Code
[go]$$Bc Variation
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . O X X . |
$$ , . . . . X O X O . |
$$ . . . . . 2 . O X . |
$$ . . . . . . . O 1 . |
$$ . . . . . 6 4 3 . . |
$$ . . . . . . 5 7 . . |
$$ . . . . . . . . . . |
$$ , . . . . . , O . . |[/go]

If black plays the hane at :b5: instead, this is one possible result. This is obviously a small improvement over the previous diagram.

Click Here To Show Diagram Code
[go]$$Bc Variation
$$ --------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . O X X . |
$$ , . . . . X O X O . |
$$ . . . . . 2 . O X . |
$$ . . . . . . . O 1 . |
$$ . . . . . 8 4 3 7 . |
$$ . . . . . a 5 6 . . |
$$ . . . . . . . . . . |
$$ , . . . . . , O . . |[/go]

If black has anything to fear about playing :b5:, it is this sequence. However, :w8: is gote. Although :b9: at a is a good move, this is also a perfectly reasonable time for black to tenuki.

Game 29, position 4
Click Here To Show Diagram Code
[go]$$Wc Unnecessary cutting sequence
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . a . . . . . . O X X . |
$$ | . . X , X . . . . , . . . . X O X O . |
$$ | . . . . . . . . . . . . . . O O O X . |
$$ | . . . . . . . . . . . . . . . X O X . |
$$ | . . . . . . . . . . . . . . O O X . . |
$$ | . . . . . . . . . . . . . 8 1 X X . . |
$$ | . . . . . . . . . . . . 9 5 2 6 . . . |
$$ | . . . , . . . . . , . . . . 3 4 O . . |
$$ | . . . . . . . . . . . . . . 7 . . . . |
$$ | . . . . . . . . . . . . . . . . . X . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . O . . . . . . . . . . . . . O X . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . O . . . . . , . . . . . O X . . |
$$ | . . . . . . . . . b . . . . . O X . . |
$$ | . . . . c . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

There are mistakes on both sides in this sequence, but black is worse. I think I saw :w1: as trying to connect to white's right side stone, and played :b2: to prevent the connection. But such a plan is almost useless. Black's two groups are both strong, so there is no need for black to defend here, and surrounding one stone is obviously small. Meanwhile white is getting great influence.

Instead of :b2:, there are big moves available like a, b, or c.


This post by hakuseki was liked by 2 people: Harleqin, johnsmith
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 Post subject: Shogi
Post #79 Posted: Fri Jul 02, 2021 1:50 am 
Dies with sente

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Rank: KGS 2 dan
KGS: hakuseki
This is a bit off-topic, but recently I've been studying shogi. A good number of people around me play shogi, and I'd like to be able to challenge them.

A couple months ago I stumbled across a video whose author described how he reached shodan. There were essentially three steps:

  1. Study tsumeshogi books
  2. Study a tsugi no itte book
  3. Play games with a stronger player

I'm currently on step one. I've gotten through a book of 3-move problems (詰将棋パラダイス3手詰傑作選) and I'm about half way through the 5-move problem book in the same series.

Tsumeshogi are kind of like the shogi equivalent of tsumego, but they're also a bit more specialized. There are tsumego for living and tsumego for killing, but tsumeshogi are always about killing. There's also a restriction that every move you play must be a checking move, presumably to avoid yielding sente which may allow the opponent to win the game elsewhere on the board.

One thing I am really enjoying is the lack of mistakes in the problems (actually, I have seen a couple typos, but it was very clear that these were simply typos and not conceptual errors). This is really different from my experience with go problems, where I've come to expect 3% or more of problems to contain errors in their solutions. I asked a friend about this, and he thinks that this is because tsumeshogi creators sign their problems. Indeed, the book I'm reading contains problems by many different authors, but the author's names are written above the problems. My friend suggests the authors would lose prestige if their problems were composed incorrectly.

I do feel a bit inspired to do more tsumego when I switch back to focusing on Go, but I'd like to put a bit of effort into choosing a problem collection without errors. I think in my game reviews I did find a sufficiency of situations where a player with moderately stronger reading skills should have been able to play the moves that I missed.

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 Post subject: Re: Shogi
Post #80 Posted: Fri Jul 02, 2021 4:43 am 
Judan

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What is "tsugi no itte", please?

See also my reply: https://www.lifein19x19.com/viewtopic.php?f=17&t=18266

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