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 Post subject: Re: q5go-2.1.3: Autoplay and some other minor updates
Post #181 Posted: Wed May 04, 2022 10:32 am 
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I've made a 2.1.3 release just so there's an up-to-date binary. Nothing much has changed recently.


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 Post subject: Re: q5go-2.1.3: Autoplay and some other minor updates
Post #182 Posted: Sat Jun 04, 2022 8:11 am 
Gosei
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how to make sure that the moves in question are displayed when thinking about the course of the katago, without additional connection of the engine? how, for example, does it work in Sabaki and Lizzieyzy


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 Post subject: Re: q5go-2.1.3: Autoplay and some other minor updates
Post #183 Posted: Sat Jun 04, 2022 10:16 am 
Lives with ko

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And wrote:
how to make sure that the moves in question are displayed when thinking about the course of the katago, without additional connection of the engine? how, for example, does it work in Sabaki and Lizzieyzy

I'm afraid I don't understand the question.

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 Post subject: Re: q5go-2.1.3: Autoplay and some other minor updates
Post #184 Posted: Sat Jun 04, 2022 11:33 am 
Gosei
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how to do it?


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 Post subject: Re: q5go-2.1.3: Autoplay and some other minor updates
Post #185 Posted: Sat Jun 04, 2022 11:40 am 
Gosei
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I manage to do this only by connecting another engine for analysis. is it possible without this?


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 Post subject: Re: q5go-2.1.3: Autoplay and some other minor updates
Post #186 Posted: Thu Jul 07, 2022 1:03 pm 
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Hi Bernds,

I am using a Macbook, and I wonder if I can compile the latest version of q5go on macOS? I am not a programmer, so I don't really know what to do. I tried to run the compiling code for linux from the q5go github page, but it failed. Is there anything I can do to make it successful?

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 Post subject: Re: q5go-2.1.3: Autoplay and some other minor updates
Post #187 Posted: Sat Dec 10, 2022 4:27 am 
Dies in gote
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thank you so much for this wonderful program ! We are looking forward to the new version!


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