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 Post subject: Japanese Go books available as PDF
Post #1 Posted: Wed Oct 20, 2021 12:37 pm 
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Mynavi sell Go books in Japanese as PDF - which can be bought and downloaded. Note they won't ship printed copy books to the UK. The PDF is licenced to you and there is a page at the back with your details.

https://book.mynavi.jp/ec/products/?topics_keyword=%E7%A2%81&pageID=1

The available PDF contain some exciting books - please don't get carried away!

I was pleasantly suprised to find that in many cases the text in the book can be picked up with select/copy and pasted into DeepL for a reasonable translation. This is not the case for all PDF, in some cases the text is not in the PDF as unicode it's an image - which can't be selected.

The website contains some 300 books but the search above on 碁 also turns up some Shogi books and magazines.

I started to look at books using Adobe Acrobat and the first book was "All About Sonoda's Proverbs" by 苑田 勇一 it was recommended by John Fairbairn some years ago.

https://book.mynavi.jp/ec/products/?topics_group_id=&topics_keyword=%E7%A2%81+%E8%8B%91%E7%94%B0%E3%80%80%E5%8B%87%E4%B8%80 will find you three books by Sonoda. "All About" is the first one and the PDF costs Yen 1135 - or some UK £7.50 which is not bad.

Here is the text on page 234 - japanese text pasted into DeepL for translation.

馬暁春九段との一戦です。私の黒番。最初は定
義の基本問題から。辺が四つありますが、条件を
考え、大きい順番を答えてください。

"It was a game against Ma Xiaochun 9dan. It was my black turn. At first, we started
I started with a basic problem. There are four sides.
Think about the conditions and answer in order of size."

I haven't discovered anything that indicates if the text from the PDF can be extracted or not - so that is a bit hit and miss.

I have successfuly extracted all the text from Sonoda into a single file using Foxit PDF Editor - Adobe have an add-on for Reader but I had no success with it. I successfully manged to OCR the text in four books so that it could be selected/copied into DeepL. I used Read Iris V17 (I have used Abbyyy Fine Reader in the past which I will revisit).

DeepL proves quite good machine translation - it picked up Ma Xiaochun's name but it might struggle with Japanese Go terms in katakana - "sabaki" becomes "mackerel". I have found it best to give DeepL one sentence at a time.

Please feel free to PM me if this is an area of interest - PDF text extraction is full of pitfalls and finding what works and what doesn't is quite "exciting".

John Tilley


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 Post subject: Re: Japanese Go books available as PDF
Post #2 Posted: Wed Oct 20, 2021 12:57 pm 
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You could entice us with more, uhm, critical information. What tesuji did Mr. I-know-more-tesuji-then-that-kid play? Was he fluid like water? :mrgreen:

If mackerel is sabaki what is cod?

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Post #3 Posted: Wed Oct 20, 2021 2:02 pm 
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Good find. I didn't know MyNavi sold PDFs. I have a few books that they've published but they are mostly secondhand. I think many of the MyNavi books are on Amazon.co.jp if someone is looking for the actual book. Amazon JP is pretty good with shipping. Still, the PDF have the huge benefit of being able to grab the text.

I find that DeepL works good enough when translating normal writing, like the history/introduction for a game record, or journalistic articles. But for me, DeepL starts to breaks down when reading go terminology in the game commentary. Like, I'm look at the Japanese book and the DeepL translation and it's just dropped whole statements. Google translate often provides a worse translation but it doesn't seem to suffer from the dropped statement issue. In the end, game records are so formulaic and descriptive that I end up just using the Google Translate app for OCR and a quick summary and then copying the character to look up in a dictionary as needed.

I wish the Kindle version of Go World had text that could be highlighted and copied.

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Post #4 Posted: Wed Oct 20, 2021 11:40 pm 
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John Tilley wrote:
Mynavi sell Go books in Japanese as PDF - which can be bought and downloaded. Note they won't ship printed copy books to the UK. The PDF is licenced to you and there is a page at the back with your details.....


You can:
search for books + go category

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Post #5 Posted: Thu Oct 21, 2021 2:03 am 
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Quote:
If mackerel is sabaki what is cod?


Actually mackerel is saba (and cod is tara).

You may mock, but there is a nice phrase you can use in go (saba wo yomu - counting the mackerel), which is to cheat by giving a wrong number. A well-known amateur counting-up tesuji? The posh name for mackerel is the Scombroids. That's perhaps a nice euphemism you can use about such people (i.e. instead of scumbags)?

And there is also a mimetic phrase sabasaba suru, which means to be relieved. Which is what you feel after you have achieved sabaki (= coped in a difficult situation).

You can start using these phrases at the London Open and impress all your friends. Just make sure you don't let a scombroid get you in the cod-piece lest you end up the opposite of sabasaba (i.e. basabasa, making whimpering rusty sounds on the floor).


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Post #6 Posted: Thu Oct 21, 2021 5:30 am 
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Thank you very much for the information. I made an account, which book do you recommend? By the way deepl seems very good^^

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Post #7 Posted: Thu Oct 21, 2021 6:20 am 
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John Fairbairn wrote:
You may mock, but there is a nice phrase you can use in go (saba wo yomu - counting the mackerel), which is to cheat by giving a wrong number. A well-known amateur counting-up tesuji? The posh name for mackerel is the Scombroids. That's perhaps a nice euphemism you can use about such people (i.e. instead of scumbags)?


Such counting tricks stink like a mackerel. I think another phrase for Go is to call a dead group "dead as a mackerel" but I am not sure if that is a real colloquialism, a baseball term or both.

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Post #8 Posted: Thu Oct 21, 2021 6:32 am 
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Quote:
I think another phrase for Go is to call a dead group "dead as a mackerel"


If that's a genuine phrase it's new to me. My own maybe regional phrase for same is "stone dead" (or "stone deid" to be pedantic). Which is proof that go was invented somewhere in Britain. It probably disappeared, and so was forgotten, because it was banned after English go fans tried to break into the London Go Centre without bubonic plague passports.

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Post #9 Posted: Thu Oct 21, 2021 6:34 am 
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Lichigo - How strong are you? Let me know and I will offer some suggestions. I will look at translating with Google (again) and you might want to try both Google and DeepL. DeepL does seem to miss phrases and even sentences, as has been mentioned earlier.

The following translation of a book I bought was provided by Google in March 2017:

"Rather than purchased, but is what was hit in the lottery, because I have a casting pearls before swine, I yield to the lovers of someone go. Never used even once, it is what has been kept at home."

I rather liked this, but it put me off Google translate.

Best Wishes - John Tiley

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Post #10 Posted: Thu Oct 21, 2021 7:59 am 
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John Tilley wrote:
Google in March 2017:

I rather liked this, but it put me off Google translate.

As far as Japanese is concerned, Google translate has improved a lot in the meantime, according to my obversations.

I would like to second the tip using both AI in parallel.

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Igo Hatsuyōron #120 (really solved by KataGo)

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Post #11 Posted: Thu Oct 21, 2021 1:06 pm 
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John Tilley wrote:
The following translation of a book I bought was provided by Google in March 2017:

"Rather than purchased, but is what was hit in the lottery, because I have a casting pearls before swine, I yield to the lovers of someone go. Never used even once, it is what has been kept at home."

I've seen Google translate through out a couple shocking words multiple times when translating go terms.

I find that it's best to use the translation for a quick overview and then jump to the sentence that is most interesting and use the dictionary from there.

Unfortunately games commentaries include a ton of descriptive fluff that is a waste to translate (e.g., moves A to Z settle the group, so that...). At least it is easy to identify the move numbers and figure references to find what I'm interested in. Sometimes I just want Shuho-level commentary: "Black 21 is good."

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Post #12 Posted: Thu Oct 21, 2021 2:57 pm 
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Quote:
Unfortunately games commentaries include a ton of descriptive fluff that is a waste to translate (e.g., moves A to Z settle the group, so that...). At least it is easy to identify the move numbers and figure references to find what I'm interested in. Sometimes I just want Shuho-level commentary: "Black 21 is good."


Obviously it's everyone to his own taste, but I think you may be missing a lot with that approach. When I started doing the Go Wisdom indexes, I was rather shocked to find that the incidence of each term could surprise me. I was particularly asonished to see how often comments came up about probes, forcing moves and tsumes (blocking extensions). I already knew these were big priorities for pros, but their importance was much bigger than I expected. In contrast, invasions, moyos and attacking were generally very low. I think all of this is the reverse of the amateur mindset - at least in my experience.

Another of the big surprises for me was the very type of comment you mention: settling groups. Not only do pros seem to pay more attention to this than we amateurs do, but it turns out to be part of a nexus of prophylactic moves, all of which pros love and we despise.

"Black 21 is good" is funny (in its own way) but what does it teach you? I am fully aware it tells you something about the state of the game - the pro commentator thought this was an important cru=x point in the game" - but AI can tell you that.

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Post #13 Posted: Thu Oct 21, 2021 8:51 pm 
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I made my comments in reverse order.
John Fairbairn wrote:
"Black 21 is good" is funny (in its own way) but what does it teach you? I am fully aware it tells you something about the state of the game - the pro commentator thought this was an important cru=x point in the game" - but AI can tell you that.
For me, something like "black 21 is good" has very high value compared to its translation complexity. When a statement is this simple it will be easy for computer translation and I might even be able to read it myself. Tsumego books often have simple statements like this that I can read or figure out with my limited vocabulary. As for AI, it's not usually helpful for me. I don't need to know about some complex sequence having several moves I'd never play to set up a complex ko for a half point win. I prefer pro commentary with moves I can understand and use.

Plus, the Pros have already selected the more interesting variations in the more interesting games. There is a lot of entertainment to be had from a pro Game Commentary with little effort. I do not enjoy digging though AI suggestions.
John Fairbairn wrote:
Another of the big surprises for me was the very type of comment you mention: settling groups. Not only do pros seem to pay more attention to this than we amateurs do, but it turns out to be part of a nexus of prophylactic moves, all of which pros love and we despise.
Well, this is a big assumption on my part, but I've noticed that there are usually diagrams when a move settles a group or not (unless it is obvious, even to me). If it is a tricky situation, then I'll see the move numbers and 図. If the variation is interesting then I'll translate that part. So translating the one or two sentences introducing the diagram is not very helpful.
John Fairbairn wrote:
Obviously it's everyone to his own taste, but I think you may be missing a lot with that approach. When I started doing the Go Wisdom indexes, I was rather shocked to find that the incidence of each term could surprise me. I was particularly asonished to see how often comments came up about probes, forcing moves and tsumes (blocking extensions). I already knew these were big priorities for pros, but their importance was much bigger than I expected. In contrast, invasions, moyos and attacking were generally very low. I think all of this is the reverse of the amateur mindset - at least in my experience.
I'm sure it would be nice but for now it's too much hassle. Just to see, I went and translated a paragraph of commentary that I skipped in the last game I reviewed:

黒7あたりから作戦の分れるところ。白9なら黒なので、自8、10と利かす。白12、黒13、黒17、白18はコスミが四つ現われたが、とりわけ白18はのがすことはできない。逆に黒18と掛けられるのとの差である。白20から22と、幻庵の序盤作戦はスケールが大きい。

Even using the Google Translate phone app to take a picture and OCR, it still took me a few minutes to correct all of the numbers (a common failure in OCR), force quotes on the "iroha" (or letters as those are messed up too), and review the text (this text is probably close). And for my efforts I get this:

[Google Translate] The place where the strategy can be understood from around Black 7. White 9 is black "" i "", so use your own 8 and 10. Four cosumi appeared in White 12, Black 13, Black 17, and White 18, but White 18 cannot be removed. On the contrary, it is the difference between being multiplied by Black 18. White 20 to 22, the early stage operation of Gen-an is large in scale.

[DeepL] Black 7 is where the strategy starts to diverge. White 9 is Black's "I", so Black 8 and 10 should be used. White 12, Black 13, Black 17, and White 18 have four kosumi, but White 18 in particular cannot be left out. White 12, Black 13, Black 17, and White 18 showed four kosmis (but I can read , but White 18 in particular could not be removed [[sometimes DeepL duplicates sentences, sometimes it drops them]], and the difference was that Black 18 could be multiplied . White 20-22, Genan's strategy in the beginning of the game is very large.

At least I didn't have to translate it by hand like in the old days. But when I just skim the Japanese with my limited vocabulary, I feel like I got 80% of the value from the translations. I noticed Black 7 when setting the board and then I saw it mentioned in the text. But the translation doesn't say much about 7. Then I see 白9 (instead of 黒9 on the board) and 黒い and can wonder about how that would play. Then I see 12, 13, 17, and 18, which I already played on the board, and yup, they are all kosumi (but I had read コスミ anyway). Now, I could not read about move 18, but then the book says 黒18 so I knew to consider that move. And I already thought that White 20 and 22 were interesting moves when playing the stones. So, I can't say that I got too much more value out of the translation compared to just fumbling through the Japanese text -- at least, not in the main description. I do find the diagram explanations to be helpful and worth translating.

For game commentaries, I've gotten more value from time spent learning Go vocabulary and grappling with grammar than trying to use machine translation. Though, I definitely use machine translation for the introduction and conclusion statements. These are written in normal language and the translations work well enough (without any need to fix text or review).

天保十年には幻鹿、秀和戦は三局あり、一勝一敗一打掛。ことでは、秀和が幻庵に押しまくられながらも、二枚腰を発揮してよく一目余した一局を取り上げる。丈和隠退の半歳まえ、幻庵、秀和決戦の予兆が感じられるころの前哨戦である。因碩八段、秀和六段であった。なお、秀和の跡目は翌天保十一年五月に聴き届けられたから、それまでは土屋姓を名乗っている。久貝因幡守は五千五百石の旗本、大番頭(江戸城警備の役頭)などを勤め、当時しばしば高手を自宅に招いて碁会を催した囲一碁数寄者であった。

NOTE: The translations think that Shuwa is "Hidekazu." But if you put "本因坊秀和" then it can guess Shuwa.

[Google Translate] In the 10th year of Tenpo, there were three games against Genka and Hidekazu, with one win, one loss and one hit. By the way, while Hidekazu is pushed by Gen-an, he shows his double waist and picks up one station that is often overlooked. Half a year before the retreat of Takewa, it was a prelude to the time when the signs of the decisive battle between Gen-an and Hidekazu were felt. It was Inoue 8th Dan and Hidekazu 6th Dan. In addition, since the trace of Hidekazu was heard in May of the following Tenpo 11th year, he has been calling himself Tsuchiya's surname until then. Inaba Mamoru Kugai worked as a hatamoto of Gohyakkoku and a large guard (head of the guard of Edo Castle), and at that time he was a Go player who often invited high-ranking players to his home to hold a Go party.

[DeepL]In 1835, Genan and Hidekazu played three times, winning one game, losing one game, and beating each other one time. By the way, Hidekazu, while being pushed by Genan, showed double-heartedness and picked up one game that was often overlooked. It was a preliminary game when the signs of a decisive battle between Genan and Hidekazu were felt six months before the defeat of Takezawa. It was between Inoue 8dan and Shuwa 6dan. Also, in May of the following year, Tempo 11, traces of Hidekazu were heard, and until then he took the surname Tsuchiya. Inaba Morikugai was a Go player who often invited high-ranking Go players to his home for Go meetings, even though he had been a 500-koku Hatamoto or a Daibancho (the head of Edo Castle).

By the way, didn't DeepL mess up the date? Isn't Tenpo 10 1839? This game is in GoGoD as file 1839-05-16a.

Image

--------------------

Going back to MyNavi, the PDFs seem great because it takes away most of the headache of translation. No fiddling with a camera. And the text doesn't need to be fixed or reviewed. But I prefer physical books if given the choice.

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Post #14 Posted: Fri Oct 22, 2021 2:37 am 
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I'd overlooked you were talking about translated commentaries only. Sorry. But as regards the AI samples you showed.... Not being an American I very, very rarely say Wow (and I never say awesome or cool), but in this case of extreme wowity - WOW!!!!

I had extreme trouble even matching the English to the Japanese - two different universes.

Just to comment on a handful of the examples in the Shuwa text:

- "winning one game, losing one game, and beating each other one time " should be "one win, one loss and one game left unfunished.
- Yes, Tenpo 1 is 1830.
- Genka should be Genan
- double waist/double heartedness should be stubbornness/tenaicty (nimaigoshi - it's from sumo, but in go Rin Kaiho is famous for it)
- Shuwa didn't "take" the name Tsuchiya - he had it; he was born with it.
- Inaba Morikugai should be Lord Kugai of Inaba and he wasn;t a daibancho but an oobangashira and that wasn't the head of Edo Castle (which was the shogun, of course). The oobangashira was the head of the oobangumi which was the protection force of any of the five shogunal castles. The Japanese here says more or less that, too ("head of the Edo Castle protection force).
- Half a year before the defeat of Takewa makes it sound like a famous battle. The reference is actually to Honinbo Jowa.
- Picking up a station that is often overlooked??? Picking up games by emerging one point ahead (through nimaigoshi) stubbornness) somehow seems to have just a little different nuance.

As I understand it, the way modern machine translation works is to put a very heavy reliance on finding existed translated texts (different ones 99.999999% of the time) on the internet that marry up in part to the desired text. There are usually differences and so a selection is made based on a combination of percentage match and frequency of translation equivalents (e.g. Hidekazu for Shuwa bevause Hide and Kazu are very often used in boys names.) This works a treat for standard or common phrases (it is raining today) and goes haywire with anyth8ing not so bland. To compound that basic problem, the computer can only work with what has been input by usually untrained users. So, if a user thinks 大番頭 should be read daibancho instead of oobangashira, that what deepL and google get to work with. Garbage In Garbage Out.

I'm sure they'll get better with time, but learning Japanese for yourself will give you so much more. It may seem like a huge task, but I covered the first London Marathon as a journalist. This was a time when ordinary people believed only superhumans could run 26 miles. When I interviewed many of these ordinary people after they had completed the race, the sheer joy and pride they felt (and continued to feel long after) made even me say Wow. (And I have to admit that seeing a squad of Gurkhas run the race instep in perfect military formation almost made me say "awesome." I didn't say it but I thought it.)

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Post #15 Posted: Fri Oct 22, 2021 12:30 pm 
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John Fairbairn wrote:
I had extreme trouble even matching the English to the Japanese - two different universes.
:lol: Looking at this again, if I had never read about Shuwa in English then I would have no idea what the translation was trying to say. But having already read something about these events, I was about to piece a few things together. Not a good translation but since I didn't need to do any spell checking (like with game move commentary) then it was worth the effort for me.

The translated names are hardly ever right so I get good use out of the GoGoD NamesOct2019XML.xml.

John Fairbairn wrote:
I'm sure they'll get better with time, but learning Japanese for yourself will give you so much more.
I think so too. And it has already. Luckily Go has limited vocabulary and grammar. And it comes with diagrams. Otherwise I probably wouldn't have bothered. Reading normal Japanese (without a dictionary) is something I don't even aim for, but my ability to read some Tsumego prompts/hints (without a dictionary) came easier than I first thought. So there is hope for me to read Go content. Plus, the Japanese Go scene is fun to follow.

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Post #16 Posted: Mon Nov 08, 2021 8:11 am 
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I have been asked what PDF Go books do I recommend (easy question but difficult answer) - I suggest it all depends on:

How motivated are you?
Your knowledge of written Japanese - do you know the basics? Have you read Richard Hunter's "Just Enough Japanese" series?
Topic - does it excite you?
Your Go strength
Book contents - lots of diagams or lots of text

Main suggestion - start with something simple = "basic Japanese", easy Go and lots of diagrams.

You only need subsets of the kanji to read Go books - the question is how much? I found that I could use Adobe Acrobat Reader (free) to extract the text from some six Go book PDFs and I wrote some code to:
- check the extracted text
- extract the kanji
- check their frequency.
The number of different kanji ranges from 572 to 1254 in the books I have. You could get a lot out of the books with a subset of these kanji, so far I have only analysed single kanji in the text rather than compounds.

You are going to have learn hiragana, katakana and some kanji. You don't need more than a few hundred kanji, it all comes down to which ones. A knowledge of some 250 kanji will cover 90% of what is in a basic Go book.

Warning - Studying these books is still hard work - just buying a few PDFs won't make you a stronger player. You may well become stronger by <dare I say it> buying Maeda's Tsume Go, now in two volumes, and studying that or by buying "Games of Shuei" in English and putting in the same number of hours! <Studying Shuei on a real board can even help you find your glasses>

However MOST of the Mynavi PDFs allow you to select-copy-paste text, which opens up lots of opportunities. There are online translation services such as DeepL and Google, which are far from perfect <English understatement> but they will get you off to a quick start - which for many is what matters. I would describe myself as "linguistically challenged".

If you want to play around with select-copy-paste the text into either Google Translate or DeepL then it is much easy to buy a PDF that allows this, rather than having to buy OCR software as well.

Suggested book for starters - smallest number of kanji
Title = 石の効率がぐんぐん良くなる本 by 依田紀基 (A book that will make your stone efficiency soar!) by Yoda Norimoto
Yoda looks at the "basics" in 8 chapters, starts easy but moves up into things any strong kyu should recognise immediately, but...
Good first PDF book, text selectable, all diagrams labelled
572 unique kanji, first 275 kanji cover 95% of the book
第1章 アキ三角を考える
第2章 「三目の真ん中」が手筋の基
第3章 サカレ形の避け方
第4章 1から学ぶ「利き筋」
第5章 石の効率と「捨て石」
第6章 全ての基本は「弱い石から動く」
第7章 打ってはいけない危ない形
8章 石の効率が良くなる実戦手筋
https://book.mynavi.jp/ec/products/detail/id=22512
No sample pages


Hard Book - lots more kanji, but subject matter looks interesting
Title = 碁が強い人はどのように上達してきたか?by 洪清泉 (Hon Seisen)
The author runs a dojo in Japan and some 400 students have passed through, he looks at the 15 who made it to professional - what did they do?
First professional is Fujisawa Rina.
1245 unique kanji, 650 kani cover 95%.
<Spoiler> She did lots of tsume Go and later studied the Hatsutyoron </end spoiler>
Seriously the second part is 100 pages = 第2章 道場で教えていること (What we teach in the dojo)


Medium Book - will appeal to AI crowd
Title = 古碁×AI 秀和と秀策に学ぶ勝負術
AI and Old Go - Ohashi Hirohumi 6p and Terayama Rei 6p.
3 chapters, 229 pages - published July 2021
28 sample pages at https://book.mynavi.jp/ec/products/detail/id=123271
PDF costs 1574Yen
990 unique kanji, 475 kanji cover 95%

Authors uses KataGo6809 with 10000 playouts/move - handles appropriate komi/handicap for game

Typically each game starts with the key position (theme) followed by an AI analysis and comments. Then the whole game is presented.

- Red Ear game - 4 page analysis of THE move and AI analysis of next few moves using KataGo.

- Player Introduction 1 page on each of Shuwa, Shusaku, Genan, Sentoku, Showa, Yuuzou, Sanchi, Shuho plus historical timescale
- Honinbo Shuwa
- game against Yasui Sanchi 9th 1838-02-16 (GoGod date)
- Theme diagram at move White 100 with KataGo, followed by 9 page analysis with KataGo, followed by whole game at 30 moves/diagram = 10 diagrams.
- 8 further games of Shuwa (81 pages)
- Honinbo Shusaku


Summary - If you are prepared to make an effort to learn some Japanese then try the Yoda book and see how you get on. You have to start somewhere.I'll post a kanji list for the "easy" books later.

Take Care - John

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Post #17 Posted: Mon Nov 08, 2021 8:28 am 
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Kanji List for five "easy" Japanese Go Books

The five books that I chose have between 572 and 660 unique kanji. I combined the lists and analsyed their frequency, with a knowledge of 356 kanji you will recognise 95% of the kanji in these books.

ISBN:978-4-8399-5347-8 僕が本当に伝えたかった上達の鉄則 武宮正樹 Takemiya
ISBN:978-4-8399-6253-1 世界一わかりやすい 石倉流 囲碁上達教室 石倉昇 Ishikura Noboru
ISBN:978-4-8399-5951-7 苑田流格言のすべて 苑田 勇一 Sonoda Yuichi
ISBN:978-4-8399-3815-4 石の効率がぐんぐん良くなる本 依田紀基 Yoda Norimoto
ISBN:978-4-8399-6299-9 依田流アルファ碁研究 ―よみがえる呉清源、道策 依田紀基 Yoda Norimoto

The last book by Yoda looks at AI and then compares the games of Go Seigen and Dosaku

So, learn one kanji a day for a year. You need to learn some grammar(!) - try Richard Hunter's books.

The online Japanese dictionary here is good

https://jisho.org/

If there is some interest I can easily look these kanji up in KanjiDic and provide the readings and meanings plus dictionary references in another file.

If you would like the file in another format please ask.

I am planning to analyse the kaji compounds and to add them to the frequency list.

Take Care - John


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5 basic books kanji count.xlsx [22.49 KiB]
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Post #18 Posted: Mon Nov 08, 2021 1:26 pm 
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John Tilley wrote:
Kanji List for five "easy" Japanese Go Books
Thanks for the list John. I've been collecting words and phases (with grammar) into a flash card deck for study. This list will be helpful in making more flash cards. By the way, I've found that many 2 character words can be figured out from the individual characters.

I use a computer and mobile device application called "Anki" to make flash cards. This application also lets you download other peoples published sets of flash cards (for hiragana, katakana, etc.). It enables spaced repetition. https://ankiweb.net/about.

I ended up learning kana using Duolingo (https://www.duolingo.com/) on my phone. It is a decent app for learning the characters but it is apparently not so great for learning Japanese (from reviews of others, I stopped using it).

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Post #19 Posted: Mon Nov 08, 2021 5:45 pm 
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CDavis7M wrote:
I ended up learning kana using Duolingo (https://www.duolingo.com/) on my phone. It is a decent app for learning the characters but it is apparently not so great for learning Japanese (from reviews of others, I stopped using it).


I'm curious, what are the critique points?

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Post #20 Posted: Mon Nov 08, 2021 6:46 pm 
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Harleqin wrote:
CDavis7M wrote:
I ended up learning kana using Duolingo (https://www.duolingo.com/) on my phone. It is a decent app for learning the characters but it is apparently not so great for learning Japanese (from reviews of others, I stopped using it).


I'm curious, what are the critique points?
Are you studying Japanese? Using Duolingo? What do you think of it? I found it helpful for learning the kana, though sometimes I forget certain katakana because I don't see it as much.

The main criticism I hear is that Duolingo allows you to "cheat" because you can tap to hear the word or you can tap to see the definition/spelling. But I did do it sometimes. Better to learn immediately than remembering to go back. Some people have a compulsion to get the answer and so learning is not as permanent. People also complain about the sudden steep learning curve. And people also complained about the word selection, grammar, and so on. Some of the examples being ridiculous enough to post to Reddit, but I forget what it was now. However, Duolingo did recently update their Japanese course. So it is better than it was. And most people do agree that Duolingo is good because it pushes you to continue -- which is the hardest part of learning Japanese for many people. By the way, almost all of this hearsay is coming from https://www.reddit.com/r/LearnJapanese/

Personally, I did not appreciate the normal Duolingo course, learning words like house, room, winter, summer, teacher, student, red, blue, various greetings, and so on. So I can't comment too much on that. I only did the first "Unit", which doesn't cover sentences or grammar, as practice in reading hiragana and katakana.

Moving on from Duolingo, I used Richard Hunter's series of books called "Just Enough Japanese." I've read the first 2 multiple times and the third one I have read but it really deserves study and so I am studying it. I also have the Genki textbook and workbook which I have mostly used as reference at this point. I like this 10 minute podcast (and short textbook) by NHK: https://www.nhk.or.jp/lesson/english/. And searching on Google for specific topics can lead to a lot of Japanese learning blogs.

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