AlphaGo vs. AlphaGo Game 4
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[go]$$Bc Opposing 3-4s
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$$ ---------------------------------------[/go]
By symmetry we know that the net count of this position is 0. But the opposing 3-4s on the left side are supposed to favor the first player. As we would say now, the
global temperature is greater than that of the empty board, so Black can overcome komi. The argument, which I learned as a beginner, goes like this.
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[go]$$Bc Good move for Black
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After
,
preserves symmetry, but then Black gets the good play,
, a combined extension and pincer. OC, White does not have to approach the bottom left corner with
, but then Black can enclose it.
Well, that's the theory, anyway.
But pros have still played opposing 3-4s from time to time. And White won this game. Not that
isn't a good move, but the theory remains unproven. Something else we won't be teaching beginners anymore.
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[go]$$Bcm5 Will he or won't he?
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$$ | . . a b . . . . . , . . . . . , . . . |
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Black played the high approach, and White made the popular response. Joseki so far. But will Black play the extension to "a", or maybe "b"? Or maybe Black will make no extension at all, and enclose the bottom left corner.
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[go]Bcm11 Mini-Chinese?
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Of course not.
makes a kind of Mini-Chinese shape. This is, I think, another AlphaGo innovation, but it would not have appeared strange to the players of two centuries ago. Not only did they play the Mini-Chinese in handicap games, they often played extensions in the opening that are wider than the extensions to make a base. I expect that AlphaGo is reviving that style of play.
As I have mentioned before (
viewtopic.php?p=211817#p211817 and following posts) the idea of making a base in the opening is quite ancient. Long ago, players even preferred to play a wedge, leaving enough room to make a base on either side, in situations where modern players would most likely pincer. Also, extensions often leave room for a two space extension, to be able to make a base if the opponent invades. And six space extensions are considered questionable, as they leave room for an invader to make a two space extension. Takagawa, known for his skill in the opening, said that the main reason for playing in the corner was not because it is easier to make territory than elsewhere, although that is so, but because it is easier to make a base. Much of traditional opening theory derives from the importance of making a base. But, early in the game, AlphaGo does not seem to place much emphasis on making a base. It often makes longer extensions. This is not exactly new, as the play of a couple of centuries attests, but AlphaGo's play threatens the very foundations of traditional opening theory. Fan Hui said that AlphaGo stresses efficiency over making territory, but of even more theoretical significance, I think, is that it stresses efficiency over making a base.
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[go]$$Wcm12 Go Seigen shoulder blow
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is the modern, quasi-enclosure in the bottom right corner. (White makes a base instead of extending to "a", what can I say?
) Some people would call
an AlphaGo shoulder blow, but Go Seigen advised this play, when Black has a stone in the bottom left corner, in his
21st Century Go books.
responds in the corner. Where does AlphaGo play next?
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[go]$$Bcm15 Close approach
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$$ | . . . , . . . . . , . . X O . O b . . |
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Who would have guessed this play? Oh, the main point is easy to grasp.
spoils White's development on the right side. A White play at "a" would be over concentrated. But by the same token, a Black play at "a", while it makes a base, is smaller than the typical two space extension. Black would be cramped. And in the actual game Black did not play at "a" but make the attachment at "b", and did not make a base in the bottom right.
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[go]$$Wcm16 Another Go Seigen play
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$$ | . . X X . . . . . . . . . . . . 1 . . |
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approaches the top right corner and prevents Black's development here. Note that
has room to make a base at "a".
extends to the 5th line, a big play.
approaches the Mini-Chinese from the bottom side, another Go Seigen idea (although this approach to the 3-4 also goes back to antiquity).
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[go]$$Bcm19 High pincer
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is a high pincer. After
secures the corner. Where does White play now?
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[go]$$Wcm22 Zwischenzug
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$$ | . . X X . . . . . . . . . . . . O . . |
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$$ | . . . X . . O 3 . . . . X . . . . . . |
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$$ ---------------------------------------[/go]
Plainly, White wants to press with
. But first White plays kikashi, a reducing play at
. Note that after Black protects with
, White still threatens the left side.
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[go]$$Wcm24 Choshi
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$$ | . . X X . . . . . . . . . . . . O . . |
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$$ | . . . . W . . . 7 . . . . . . . . . . |
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$$ | . . . X . . O 1 3 6 . . X . . . . . . |
$$ | . . . , . . . X 2 4 . . X O . O . . . |
$$ | . . . X . O . . . . . . . O . . . . . |
$$ | . . . . . . . . . . . 5 . . . . . . . |
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$$ ---------------------------------------[/go]
-
are
choshi, a term that has been variously translated. The general idea is to force the opponent to force you to make a play that you want to make. The keima,
, is a good play in itself, but after
-
, it is even better. Note how the
stone (
) helps to give White some eye potential in the center. Both sides have played a nice opening.
Now let's fast forward to the early middle game.
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[go]$$Bcm63 Base? What base?
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$$ | . . O , . . . . . , . . . 3 . X . . . |
$$ | . . O X . . . . . . . . . . . . 1 . . |
$$ | . . X X . . . . . . . . 6 . . 2 W . . |
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$$ | . . . . . O . . . . . . . . . . . . . |
$$ | . . X . . O X X . . . . . . . 5 b . . |
$$ | . . . , . O O X . , . . . . . , a . . |
$$ | . . . . . . . O X . . . . . . . . . . |
$$ | . . X . . . . O X . . . . . . . X . . |
$$ | . . . . O . . X O X O . . . X f e 4 . |
$$ | . . . X . . . . O O . . . O X O c d . |
$$ | . . . X . . O O O X . . X O X X O O . |
$$ | . . . , . X X X X X . . X O . O X X . |
$$ | . . . X . O . . . . . . . O . O O . . |
$$ | . . . . . . . . . . . O . . . . . . . |
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$$ ---------------------------------------[/go]
The kick,
, initiates an attack against the
orphan. White could make a base with "a" or "b" instead of
. White prefers to allow the pincer,
, and then run out with
. Why White made that judgement, I cannot say. But note that
takes away Black's potential base here. Black could make a base with Bc - Wd,
- We, Bf, and White cannot connect.
AlphaGo's play in this game and others demonstrates that AlphaGo is less concerned with making a base than with efficiency. IMO that will have a profound effect upon go theory.