John Fairbairn wrote:
In fact, unless I've missed something, we have not even reached the starting point: we have not even been given an answer to the question "Why?" Why should we care (or not care) about, say, double sentes?
Because the textbooks we learned from led us, and many others, astray. How so?
First let me say what they got right. From time to time, and quite often, positions arise on the go board such that,
given the rest of the board, either player can play locally with sente. Everybody calls these positions double sente. In addition, we are told to hasten to play in those positions. (Some translations say to play them "early", which is problematic. It implies leaving them on the board for some time, albeit short.) If we leave them on the board, we could lose points with zero compensation, offering a free lunch to our opponent.
What they get wrong — and let me say again that the Nogami-Shimamura book is a shining example of not doing so — is identifying certain positions as double sente
without regard for the rest of the board. Two common examples are the double hanetsugi on the first line, each with a large follow-up, and the double kosumi on the second line, said to be worth 2 points and 6 points respectively. Each of these can arise fairly early in the game and remain on the board for some time.
As you know, the beginning of wisdom for me about double sente came when I was 4 or 5 kyu and observed the formation of a double kosumi position in the game record of a pro game. After a while one player played the kosumi and his opponent did not answer it.
Tilt! How can that be double sente when it is not even sente! I thought.
It gets worse. Kano, 9 dan, in his
Yose Dictionary (in Japanese) in the 1970s, knew that there was something wrong with the idea of double sente and struggled with the concept. Nonetheless, he put the following two examples in the book. You have seen both of them, but I repeat them for our readers.
- Click Here To Show Diagram Code
[go]$$ Double sente???
$$ --------------------
$$ | . . . . . . . O X .
$$ | . . . X O . . O X .
$$ | X X . X O . O O X .
$$ | . X . X X O . O X ,
$$ | X X X X O O O O X .
$$ | O O O O X X X X X .
$$ | . . . O O O . . . .
$$ | . . . . . . . . . .[/go]
Kano presents this as an example of the double hanetsugi 2 point double sente. In fact, it is easy to show that it is a 7 point Black sente. (O Meien would not have made that mistake.)
He gives the following as an example of the double kosumi. To be fair, he does not claim that this is worth 6 points, only 2.
- Click Here To Show Diagram Code
[go]$$B Two point double sente???
$$ -----------------------
$$ | . . . . . . . . . O .
$$ | . . . . . . . . . O .
$$ | X X X X X . O O O O .
$$ | . . . , . . . . . , .[/go]
Really? You've got to be kidding. This is fairly obviously a gote position. I calculated it as gaining 3⅔ points for the first player, but it is possible that I made a small error.
OC, we can blame Kano's amateur ghost writer, but Kano signed off on these examples. I cannot imagine O Meien making a similar mistake.
I have already linked in this discussion to the infamous Nihon Kiin whole board double sente example, which came out, not in the 1970s, when writers were beginning to question double sente, but in 2000!

I am sure that it led many readers astray.
These are not examples of beautiful flowers that sprout on the go board and are quickly plucked. They are weeds that entangle the mind.
John Fairbairn wrote:
You say O Meien did not 'evaluate double sente'.
Well, he doesn't. Take a look at the evaluation section. No double sente there. O Meien doesn't even focus on the sente, but on how much the reverse sente gains. Perhaps because prior teachings about sente gave many readers the impression that a sente sequence, which includes the reply, gains points. It is the reverse sente that gains points and that value usually determines when to play the sente or reverese sente. Perhaps there was an excess of caution on his part regarding sente, but if so, it was well motivated, I am sure.

Edit: One example of how talking about the value of sente might not be a good idea. A so-called 3 point sente is a position, not where the sente play or sequence gains 3 points, but where the reverse sente gains 3 points. Calling it a 3 point sente is asking for trouble.
Quote:
O Meien says, "Black 1 is double sente and must not be overlooked. After that, Black returns to the cut-and-capture with 3 and 5. This hands the turn to move to White."
I don't know the position, but that sounds quite right. Don't give your opponent a free lunch.

Quote:
I put it to you that most non-mathematicians would reason that O is telling them play 1 before 3 and 5 because 1 is bigger, i.e. double sentes have a value.
Well, they do. But as gote or sente, or maybe ambiguous plays, on occasion. Not as double sente. The threats are probably big enough not to require computation.
Quote:
Elsewhere he says of a game of his that he could: "play the double sente of 1 and 3, which I felt very smug about" (i.e. double sentes exist).
This I feel less confident about. If he feels smug about the play, perhaps it is because his opponent failed to see it, or it was not so obvious. In such a case, maybe it was not really a global double sente.
But even if O Meien made a mistake in his commentary, he has not led his readers astray as so many earlier authors did.
