KGS AI

Comments, questions, rants, etc, that are specifically about KGS go here.
Post Reply
Pippen
Lives in gote
Posts: 677
Joined: Thu Sep 16, 2010 3:34 pm
GD Posts: 0
KGS: 2d
Has thanked: 6 times
Been thanked: 31 times

KGS AI

Post by Pippen »

Didn't know KGS had this new feature: KGS AI (but you have to install the newest version of CGOBAN). The feature seem a little odd at first, but definitely a step into the right direction. The AI does not value the moves in a standard way with winning percentage, and the graph seems not either.

Can somebody explain the whole tool in detail? There is some explanation on the website kgsai.com, but they do not explain everything, especially: what exactly does the graph represent, for what is this switch button on the left-low site of the graph, why didn't they go with the "usual" winning percentage?
User avatar
jlt
Gosei
Posts: 1786
Joined: Wed Dec 14, 2016 3:59 am
GD Posts: 0
Has thanked: 185 times
Been thanked: 495 times

Re: KGS AI

Post by jlt »

If the switch is on the left, you get the graph of winning percentage. If it is on the right, you get score estimation.
Pippen
Lives in gote
Posts: 677
Joined: Thu Sep 16, 2010 3:34 pm
GD Posts: 0
KGS: 2d
Has thanked: 6 times
Been thanked: 31 times

Re: KGS AI

Post by Pippen »

I tried the new KGS AI. Its 10.99 per month for the best and deepest version, 5.99 for a lesser version who does not search that deep. Its fun and helpful because it serves effectively as a teacher because you not only get the best possible move but also lesser moves and its continuations. The AI is also very strong, stronger than the one from Master of Go since I played them, also stronger than 9d bots on KGS.
Post Reply