White gets one point more in this variation than in the main variation.
Pretty cool endgame problem
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Bill Spight
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Subproblem solution
gonuts solved the subproblem. 
White gets one point more in this variation than in the main variation.
White gets one point more in this variation than in the main variation.
Last edited by Bill Spight on Sun Mar 03, 2013 10:48 am, edited 1 time in total.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
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Bill Spight
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Subproblem 2
What is White's play after
in the variation?
Last edited by Bill Spight on Sun Mar 03, 2013 10:50 am, edited 1 time in total.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
Re: Pretty cool endgame problem
Endgames are the worst part of my game, except for joseki, fuseki, middle game, yose, and tsumego. But here goes an attempt to answer Bill's last question anyway...
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Bill Spight
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Re: Pretty cool endgame problem
gonuts has solved this subproblem too. 
I have added some comments to his SGF file.
And that means that, along with his earlier work, gonuts has solved the original problem, as well.
Correct play for Black in it is the atari at A-03, which yields this subproblem.
The end result is the same as in the main line in Gokyo Seimyo, so I did not find an improvement. And that line is cool for both players. However, I thought that the atari (A-03) was pretty cool. The cut (A-05), while it looks natural, loses a dame and, hence, 1 point by comparison.
I have added some comments to his SGF file.
And that means that, along with his earlier work, gonuts has solved the original problem, as well.
The end result is the same as in the main line in Gokyo Seimyo, so I did not find an improvement. And that line is cool for both players. However, I thought that the atari (A-03) was pretty cool. The cut (A-05), while it looks natural, loses a dame and, hence, 1 point by comparison.
Last edited by Bill Spight on Sun Mar 03, 2013 10:51 am, edited 1 time in total.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
- Harleqin
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Re: Pretty cool endgame problem
[sgf-full](;AP[another subproblem]CA[ISO8859-1]ST[2]FF[4]SZ[19]GM[1]PB[ ]AB[aj][bj][cj][ck][dl][dm][dn][do][cp][bp]FG[259:]AW[bk][bl][cl][cm][cn][co][bo][dp][dq][br]PW[ ]PM[2]GN[ ]
;B[an]
(;W[am]))[/sgf-full]
What happens here?
;B[an]
(;W[am]))[/sgf-full]
What happens here?
A good system naturally covers all corner cases without further effort.
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Bill Spight
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Re: Pretty cool endgame problem
Harleqin wrote:
What happens here?
This
also gives the same result as the main line. The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.