entropi wrote:At the end-game of chess you need to take decisions like whether to build a fortress and go for a draw, or which side to proceed with pawns, whether or not to exchange a knight for a bishop, etc... These are strategic decisions rather than tactical. They don't involve much move reading (chess players call it calculation) but experience and/or knowledge.
Partly yes. Many rook and pawn endings require a huge amount of tactical calculation though. At least half of chess endings are 50/50 between strategy and tactics.
entropi wrote:In the opening, the obvious strategy is to develop your pieces, and occupy the center. Another obvious strategy is for example, if you gain an advantage in terms of pieces, try to force your opponent to exchange pieces so that your advantage gets more emphasized. But all these are well known strategies even by beginners and are not much debated. Other than those you don't have to take so many strategical decisions in chess opening and mid-game.
This I think is not true. Strategy may be limited to that for weak players, but even at average club level you will consistently lose if that is the only midgame strategy you understand. Minor piece imbalances, good squares, good diagonals, open and semi open files, control of the 7th rank, support points for knights, access to the centre, mobility and how to create all of these in favourable circumstances require much more than sequence calculation. You can understand the e5 is a key square for control without reading any sequences, and play accordingly - this decision is entirely strategic.
entropi wrote:In chess, the strategical decisions of mid-game are already almost taken (by the basic knowledge).
Only if you don't understand mid-game chess strategy
