Added some comments, any input from stronger players would be great.
Numsgil vs me on KGS
- emeraldemon
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Numsgil vs me on KGS
I assume this is the same Numsgil 
Added some comments, any input from stronger players would be great.
Added some comments, any input from stronger players would be great.
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- Numsgil-greendemon.sgf
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- Dusk Eagle
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Re: Numsgil vs me on KGS
Well, I can't speak from authority, but here are a few of my thoughts on the opening.
: It might be okay, but I don't really like it, because I can't figure out how to use it all that well after
. I'd rather do something like C9 or C8. For instance, if you play C9 and black plays C11, D6 is a better point for white than in the actual game.
: I think the kick isn't so good here. Kicking strengthens black, which white shouldn't be doing given how weak is C10 stone is. I like F3 the most here - you can give up C10 for now, and it's difficult for black to capture it efficiently.
is a must.
: Not a fan of this move. It doesn't affect any of white's groups, doesn't grow your area, and only somewhat protects the corner. What about playing N17 or M17 (not sure which is better), forcing white to play a two-space extension, followed by P10? This grows your area and threatens (remember the nerai discussion?) the invasion at R6. It also doesn't allow white to expand the bottom as well in the future.
: P17 instead would be very bad. White's K17 stone would look so perfectly placed from the two-stone wall. I would probably play Q17 here.
: Wrong direction to block. Since this joseki ends in gote and you already have a stone at R13, your wall looks completely useless. Whereas if you block the other way, your R13 stone is actually useful and in addition you may be able to threaten white's two-space extension in the future.
: It might be okay, but I don't really like it, because I can't figure out how to use it all that well after
. I'd rather do something like C9 or C8. For instance, if you play C9 and black plays C11, D6 is a better point for white than in the actual game.
: I think the kick isn't so good here. Kicking strengthens black, which white shouldn't be doing given how weak is C10 stone is. I like F3 the most here - you can give up C10 for now, and it's difficult for black to capture it efficiently.
is a must.
: Not a fan of this move. It doesn't affect any of white's groups, doesn't grow your area, and only somewhat protects the corner. What about playing N17 or M17 (not sure which is better), forcing white to play a two-space extension, followed by P10? This grows your area and threatens (remember the nerai discussion?) the invasion at R6. It also doesn't allow white to expand the bottom as well in the future.
: P17 instead would be very bad. White's K17 stone would look so perfectly placed from the two-stone wall. I would probably play Q17 here.
: Wrong direction to block. Since this joseki ends in gote and you already have a stone at R13, your wall looks completely useless. Whereas if you block the other way, your R13 stone is actually useful and in addition you may be able to threaten white's two-space extension in the future.We don't know who we are; we don't know where we are.
Each of us woke up one moment and here we were in the darkness.
We're nameless things with no memory; no knowledge of what went before,
No understanding of what is now, no knowledge of what will be.
Each of us woke up one moment and here we were in the darkness.
We're nameless things with no memory; no knowledge of what went before,
No understanding of what is now, no knowledge of what will be.
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Re: Numsgil vs me on KGS
Yes, was me
Didn't realize it was you until after the game.
If it's any consolation, this was the start of a winning streak for me
If it's any consolation, this was the start of a winning streak for me
- Numsgil
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Re: Numsgil vs me on KGS
Some thoughts from the other end of the board:
was good timing, I thought. In game I was debating whether I should connect under now or secure another weakness elsewhere on the board.
:b103: I think I was winning before this, but I lost too many points, and access to the center, after all was said and done. I'm never good at defending against these "should have defended before, now you have a serious leak in your dike" type moves. Would 3-3 be better? Allow black some second line moves to secure the rest safely? Or maybe not.
:w110: I was concerned about the hane at A7, possibly leading to a nasty ko or just outright death.
:w126: yeah, I misread. Would have been better to leave this as a trap and if some stones around O11 came into existence, spring the trap!
was good timing, I thought. In game I was debating whether I should connect under now or secure another weakness elsewhere on the board.:b103: I think I was winning before this, but I lost too many points, and access to the center, after all was said and done. I'm never good at defending against these "should have defended before, now you have a serious leak in your dike" type moves. Would 3-3 be better? Allow black some second line moves to secure the rest safely? Or maybe not.
:w110: I was concerned about the hane at A7, possibly leading to a nasty ko or just outright death.
:w126: yeah, I misread. Would have been better to leave this as a trap and if some stones around O11 came into existence, spring the trap!
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Re: Numsgil vs me on KGS
Dusk Eagle wrote:: It might be okay, but I don't really like it, because I can't figure out how to use it all that well after
. I'd rather do something like C9 or C8. For instance, if you play C9 and black plays C11, D6 is a better point for white than in the actual game.
I agree it becomes hard to make useful after
. I've been going through Yilun Yang's "Luctures" series, and the 2nd one talks about pincers, and making them multipurpose. I think the idea was right, but I played too soft. Maybe a two space pincer would be better? A one space pincer gives black too nice a way to secure the left side IMO, so I didn't like that. Playing high is also easily discounted for the same reason.- Loons
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Re: Numsgil vs me on KGS
I find the situation interesting for both players after
: But I think DuskEagle is really right that you need to be careful about kicking when your pincering stone is not secure. My moves of choice for white would probably have been F4 or E10, after which I think all the stones have clear meaning.
What were players' thoughts afterwards about a different eg.
?
: But I think DuskEagle is really right that you need to be careful about kicking when your pincering stone is not secure. My moves of choice for white would probably have been F4 or E10, after which I think all the stones have clear meaning.What were players' thoughts afterwards about a different eg.
?- emeraldemon
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Re: Numsgil vs me on KGS
Loons wrote:I find the situation interesting for both players after: But I think DuskEagle is really right that you need to be careful about kicking when your pincering stone is not secure. My moves of choice for white would probably have been F4 or E10, after which I think all the stones have clear meaning.
What were players' thoughts afterwards about a different eg.?
I didn't think about it too much during the game, but it looks like maybe there's problems with blocking on the other side, letting
in sente is a bit painful.- Numsgil
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Re: Numsgil vs me on KGS
In game I had convinced myself that I could handle 1 in your diagram. Actually, I was expecting it. I forget the exact idea I had in mind, though. Maybe some sort of tailless salamander play (I don't think I'd have played 2 in your diagram). But then B7 would've been aji keshi.
) max.