sdk game
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entropi
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sdk game
After 3 months of silence, I finally found some time to play an online game.
I was lucky enough to win the last fight at the top right corner, but it is not clear how the real outcome should have been.
Would anyone care to put some comments or variations especially in respect to this last fight? Thanks in advance.
PS: I changed my opponents name to "opponent" to respect his anonimity and deleted all the comments and chat. I know that if somebody is really curious he can find the game anyway, but but but but.....
I was lucky enough to win the last fight at the top right corner, but it is not clear how the real outcome should have been.
Would anyone care to put some comments or variations especially in respect to this last fight? Thanks in advance.
PS: I changed my opponents name to "opponent" to respect his anonimity and deleted all the comments and chat. I know that if somebody is really curious he can find the game anyway, but but but but.....
If you say no, Elwood and I will come here for breakfast, lunch, and dinner every day of the week.
- Joaz Banbeck
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Re: sdk game
A very nice game. I made one quick pass through and didn't see any obvious improvements.
I think I'd be scared to play you now.
I think I'd be scared to play you now.
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- Joaz Banbeck
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Re: sdk game
On a second pass, 15 was small, and 27 should have been the tobi to E6. Ok, I'm not scared, but I'd still be very respectful 
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Mef
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Re: sdk game
I agree you should jump with 27 (make miai of C10/F4)
As far as the last fight goes -- it feels like W just imploded by making a lot of groups. I think B103 (atari at T14) might've been a little slow (I would be nervous if W responded with Q17). Then if B captures W has R9 to jump out. If B blocks on the outside, the fight should be easier for W than the one in game. As B I think I would play 103 at Q17.
For the final fight -- W really needs R9 before B closes off (I'm not sure what W was aiming for with 136, it should be R9 unless I am missing something). Once B blocks W in and B can cruise...After S17 B can even just T15, a local seki works for B because the outer white group dies.
As far as the last fight goes -- it feels like W just imploded by making a lot of groups. I think B103 (atari at T14) might've been a little slow (I would be nervous if W responded with Q17). Then if B captures W has R9 to jump out. If B blocks on the outside, the fight should be easier for W than the one in game. As B I think I would play 103 at Q17.
For the final fight -- W really needs R9 before B closes off (I'm not sure what W was aiming for with 136, it should be R9 unless I am missing something). Once B blocks W in and B can cruise...After S17 B can even just T15, a local seki works for B because the outer white group dies.
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entropi
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Re: sdk game
Thanks, Joaz. I take it as a nice complimentJoaz Banbeck wrote:On a second pass, 15 was small, and 27 should have been the tobi to E6. Ok, I'm not scared, but I'd still be very respectful
Nice point about q17. Actually, during the game I also thought about it but read some sequences where either I kill the corner or end up in sente for playing r10. But I fully agree it was quite dangerous.Mef wrote:I agree you should jump with 27 (make miai of C10/F4)
As far as the last fight goes -- it feels like W just imploded by making a lot of groups. I think B103 (atari at T14) might've been a little slow (I would be nervous if W responded with Q17). Then if B captures W has R9 to jump out. If B blocks on the outside, the fight should be easier for W than the one in game. As B I think I would play 103 at Q17.
I was also surprised to see white 136. Probably he wanted to prepare for L14 in order to make the second eye but didn't work well.Mef wrote: For the final fight -- W really needs R9 before B closes off (I'm not sure what W was aiming for with 136, it should be R9 unless I am missing something). Once B blocks W in and B can cruise...After S17 B can even just T15, a local seki works for B because the outer white group dies.
About s17, the trouble was that I failed to see that it would be a seki after s17. If it was seki, it would obviously be a pseudo-seki but I couldn't figure it out whether it becomes a seki or ko during the game
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entropi
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Re: sdk game
Thanks Shaddy, nice comments and teaching variations.Shaddy wrote:...
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- Dusk Eagle
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Re: sdk game
At some point during the next sequence, since white has committed himself to saving his D10 stones, he should play the atari at C11. It weakens your side group a lot.
In summary, I've tried to focus on your moves, but I think you played much better than white the whole game. White seemed very greedy with moves like
We don't know who we are; we don't know where we are.
Each of us woke up one moment and here we were in the darkness.
We're nameless things with no memory; no knowledge of what went before,
No understanding of what is now, no knowledge of what will be.
Each of us woke up one moment and here we were in the darkness.
We're nameless things with no memory; no knowledge of what went before,
No understanding of what is now, no knowledge of what will be.
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entropi
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Re: sdk game
Thanks Dusk Eagle! Especially something like o3 at move 97 was not something I would consider, very enlightening comment for me. It's a bad kyu habit to get too much focused locally.Dusk Eagle wrote:...
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entropi
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Re: sdk game
O16? It looks so obvious once somebody prsents it as a problemmitsun wrote:B has a tesuji to win the fight at move 147 (which I am sure you can find once you look).
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