Reminds me of a quote attributed to Cho Chikun that I heard: "This side of the board is mine, that side is negotiable"gogameguru wrote:Also, eating some of white's cake withimplicitly says you're OK with white having some of your cake, at
. Wouldn't getting upset about
after having already played
be a bit like behaving like a spoilt child?
Balance, sharing and attacking
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Re: Balance, sharing and attacking
- topazg
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Re: Balance, sharing and attacking
David, I just looked at your latest excellent game + commentary between Iyama and Yamashita, and I don't think the Japanese have got the whole cake thing.
What you described:
What they were doing:
What you described:
-
hyperpape
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Re: Balance, sharing and attacking
Related fact: the Agon is faster than the other Japanese titles, though it's not a quickplay event per se (90 minutes main time for the final).
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Re: Balance, sharing and attacking
Well, speaking as a guy, you've kind of sold me on the second situation... Your pictures are biased though!topazg wrote:David, I just looked at your latest excellent game + commentary between Iyama and Yamashita, and I don't think the Japanese have got the whole cake thing.
What you described:
What they were doing:
The interesting thing about Younggil's (not my
I don't really understand what you mean, but you can't expect a single idea to give you instant experience and technical expertise, can you? Otherwise we'd just read the magic sentence and we'd all be 9 dan. Anyway, all of that stuff you describe will get easier with practise, especially if you become more fluent in tesuji and shape.CXUD wrote:Also the cake is a lie. Had to say it.
Re: Balance, sharing and attacking
That makes sense.topazg wrote:Partly the fact that, as you get stronger, unreasonable moves happen less often unless you know you're behind to the point where they are necessary. At DDK, most games seem to be bloodbaths or giant half board moyos (I know that's an unreasonable generalisation, but it is common). In general, if someone starts a crazy unreasonable fight in Go, you still have to fight, or the other person's move often ends up being profitable. It's learning which fights to pick that's hardCXUD wrote:I get completely lost in the balancing act/battle and go into full on battle mode. How do you guys juggle these things and still keep that sharing mindset? I guess I'm not really asking anything that hasn't already been sort of asked.
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Re: Balance, sharing and attacking
http://knowyourmeme.com/memes/the-cake- ... qdElECRs3wgogameguru wrote:I don't really understand what you mean, but you can't expect a single idea to give you instant experience and technical expertise, can you? Otherwise we'd just read the magic sentence and we'd all be 9 dan. Anyway, all of that stuff you describe will get easier with practise, especially if you become more fluent in tesuji and shape.CXUD wrote:Also the cake is a lie. Had to say it.
Re: Balance, sharing and attacking
lol, I totally missed that. Sorry gogameguru, check this out as well:
http://www.youtube.com/watch?v=TluRVBhmf8w
And for the love of god play the game. It's like go in that it changes the way you think. Certain schools have their students play it because it teaches innovative thinking. If you're comfortable with torrents everyone I know uses this one:
http://btjunkie.org/torrent/PoRTaL-FULL ... 31dc66c53a
http://www.youtube.com/watch?v=TluRVBhmf8w
And for the love of god play the game. It's like go in that it changes the way you think. Certain schools have their students play it because it teaches innovative thinking. If you're comfortable with torrents everyone I know uses this one:
http://btjunkie.org/torrent/PoRTaL-FULL ... 31dc66c53a

