Ants

All non-Go discussions should go here.
User avatar
daniel_the_smith
Gosei
Posts: 2116
Joined: Wed Apr 21, 2010 8:51 am
Rank: 2d AGA
GD Posts: 1193
KGS: lavalamp
Tygem: imapenguin
IGS: lavalamp
OGS: daniel_the_smith
Location: Silicon Valley
Has thanked: 152 times
Been thanked: 330 times
Contact:

Re: Ants

Post by daniel_the_smith »

Sadly my life got super hectic and I basically haven't worked on it in weeks. If I'm lucky I'll stay below 250... :(

Maybe I'll try to make a few last improvements; I had a couple ideas I wanted to try but they required rewrites. No time. :cry:
That which can be destroyed by the truth should be.
--
My (sadly neglected, but not forgotten) project: http://dailyjoseki.com
User avatar
Euphony
Dies in gote
Posts: 26
Joined: Wed Apr 21, 2010 11:19 pm
Rank: kyu
GD Posts: 0
KGS: Euphony
Universal go server handle: Euphony
Has thanked: 8 times
Been thanked: 4 times

Re: Ants

Post by Euphony »

Well, I had to take two weeks off, and since I got a late start on the contest, I was unable to implement combat in my final version. I'm very disappointed with this, since I had some fun ideas about how to do it. I finished implementing the preliminary idea over the past couple of days, but without improvements in attacking it performs about the same as my pre-combat version. :sad: If only they would extend the contest another week... Oh well, I'll have fun watching xathis smash greentea and the rest of the competition.
User avatar
cyclops
Lives in sente
Posts: 801
Joined: Mon May 10, 2010 3:38 pm
Rank: KGS 7 kyu forever
GD Posts: 460
Location: Amsterdam (NL)
Has thanked: 353 times
Been thanked: 107 times
Contact:

Re: Ants

Post by cyclops »

mmh, I missed this until too late. Must have been fun.
phrax
Dies with sente
Posts: 92
Joined: Wed Apr 21, 2010 10:24 am
GD Posts: 0
Has thanked: 48 times
Been thanked: 6 times

Re: Ants

Post by phrax »

Looks like ants is locked and we're in the final stretches of competition :)

Life got in the way of me doing anything lately (except for checking on its rank). There were a couple bugs I would've liked to fix. But at least I don't have to feel bad about not being able to improve it now. Should be interesting to see how it all falls out. This one turned out to be a bit more fun than I originally expected.
User avatar
perceval
Lives in gote
Posts: 312
Joined: Thu Aug 05, 2010 3:35 am
Rank: 7K KGS
GD Posts: 0
KGS: tictac
Has thanked: 52 times
Been thanked: 41 times

Re: Ants

Post by perceval »

phrax wrote:Looks like ants is locked and we're in the final stretches of competition :)

Life got in the way of me doing anything lately (except for checking on its rank). There were a couple bugs I would've liked to fix. But at least I don't have to feel bad about not being able to improve it now. Should be interesting to see how it all falls out. This one turned out to be a bit more fun than I originally expected.


well i introduced time out in my latest versions :cry: so no bug fix might be a good idea sometimes :scratch: . i am curious how it will end up too but i am worried it does not converge quick : xathis is still over rank 300 with 5 games :scratch: whereas a lot of people have 10+ games
they are supposed to stop on thursday but the current top 100 is a joke
In theory, there is no difference between theory and practice. In practice, there is.
phrax
Dies with sente
Posts: 92
Joined: Wed Apr 21, 2010 10:24 am
GD Posts: 0
Has thanked: 48 times
Been thanked: 6 times

Re: Ants

Post by phrax »

perceval wrote:well i introduced time out in my latest versions :cry: so no bug fix might be a good idea sometimes :scratch: . i am curious how it will end up too but i am worried it does not converge quick : xathis is still over rank 300 with 5 games :scratch: whereas a lot of people have 10+ games
they are supposed to stop on thursday but the current top 100 is a joke


Ouch, nothing like that last minute fix.

Agreed. I think they may have over-estimated how quickly ranking will converge. I wonder if they'll consider an extension. In a sense, this final run is almost beta, they haven't done a full reset of rankings on on this scale. They might need to tweak it a bit.
User avatar
Euphony
Dies in gote
Posts: 26
Joined: Wed Apr 21, 2010 11:19 pm
Rank: kyu
GD Posts: 0
KGS: Euphony
Universal go server handle: Euphony
Has thanked: 8 times
Been thanked: 4 times

Re: Ants

Post by Euphony »

They extended the contest deadline, and they are slowly implementing cut-offs. So, the number of games will increase for the bots still in the competition.

I am surprised about the map choices. There are 50 of each type, cell, maze, and random, yet this post : http://forums.aichallenge.org/viewtopic.php?f=27&t=1973&p=12056&hilit=cell#p12056 led me to believe that the finals were going to be mostly cell_maze. Oh well, I guess this resembles the contest before the finals. :-|
User avatar
perceval
Lives in gote
Posts: 312
Joined: Thu Aug 05, 2010 3:35 am
Rank: 7K KGS
GD Posts: 0
KGS: tictac
Has thanked: 52 times
Been thanked: 41 times

Re: Ants

Post by perceval »

well its done and really a lot of fun; i just managed my goal to stay in the top 100 (ended up 92th after spending most of the finals in the 70-80s);

Now back to go, all my freetime went o my ants and i havent plaeyd go in 2 month :-? maybe it will be a profitable break ?
unfortunatly i also found antoher addiction: dwarf fortress http://www.bay12games.com/dwarves/ or how to write in the 21st century a game with a Nethack style interface :shock:
In theory, there is no difference between theory and practice. In practice, there is.
Post Reply