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Re: Yithril (4d) vs. Kirby 3 stone game

Posted: Tue Oct 19, 2010 6:00 pm
by Kirby
I would like to resign. Thanks for playing.

Re: Yithril (4d) vs. Kirby 3 stone game

Posted: Tue Oct 19, 2010 6:47 pm
by Aphelion
what?! WHY?!!!?

Re: Yithril (4d) vs. Kirby 3 stone game

Posted: Tue Oct 19, 2010 7:02 pm
by yithril
**Blink**

Re: Yithril (4d) vs. Kirby 3 stone game

Posted: Tue Oct 19, 2010 10:51 pm
by schilds
If it's really over, I suppose the players can read this:
Can black seal white into the corner in sente with c5 - c4 - b5?
Click Here To Show Diagram Code
[go]$$Wcm51 Has Captured: B - 4, W - 3
$$ ---------------------------------------
$$ | X X O O O . . . . . . . . . . . . . . |
$$ | X . X . O O . . . . . . . . . . . . . |
$$ | X X O . O X . . . . . . . O . X O . . |
$$ | . X O O X O . O . , . . O . . X . O . |
$$ | . . X . X . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . X X X . O . |
$$ | . . . X . . . . . . . . . . O . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . O . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . X . . . . . . . . . . . X . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . 0 8 . . . . . . . . . . . . X . . . |
$$ | . 9 O X . . . . . , . . . . O X . . . |
$$ | . 7 X . . . X . . . O . . . O O X . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]



White could tenuki after after d3 - e3 - c2 - e4, and play ko for life after I guess, though black could not fix the cut at d4 and tenuki because if white cuts, he has that ko too. Or is this the wrong direction even if it works?

And in the top right, how does white respond to black s15? It seems to me that black can either cut white or make room for another (gote) eye in the corner (depending on how white responds) because he has s13 and r18.

My somewhat fuzzy reading could be wrong on both of these, though :p.

Re: Yithril (4d) vs. Kirby 3 stone game

Posted: Tue Oct 19, 2010 11:26 pm
by Laman
Kirby: you use to resign way too early (if you didn't have different reason for resigning else than game situation). unfortunately it is hard to convince someone about that, but you should believe that you are a beatiful unique snowflake of unique specialness and that you can win even if you sit against 9p, until he proves the opposite - and i think in this game you are still clearly not in a losing position, especially because top-right is not definitely dead (or you can use it as a source of great aji)

maybe you could try to play a game against someone weaker and get more self-confidence (most of your games i saw you were playing black)

Re: Yithril (4d) vs. Kirby 3 stone game

Posted: Thu May 26, 2011 10:09 am
by Magicwand
Chew Terr wrote:I'm really looking forwards to this game. I like Yithril's style of writing in the book of his I read, so I imagine the comments and diagrams will be useful. However, it's hard not to cheer for Kirby, as one of our own. It'll be interesting to watch, especially as Yithril is a self-proclaimed fighter/"push-and-cut junkie". Good luck for an enjoyable game, to both of you!

he is not only self-proclaimed but magicwand approved fighter/push and cut junkie. :tmbup:

Re: Yithril (4d) vs. Kirby 3 stone game

Posted: Sat May 28, 2011 1:34 am
by SpongeBob
Until the R15 move, Kirby played a good game. (I did not like G3 though, for the reasons that Araban explained.) But with the R15 move, letting white connect his groups and giving himself a weak group, he lost at least two, if not all three of his handicap stones. Against a solid player like yithril, I feels like he cannot win this game anymore.

Although it is very unsatisfactory for the players and the crowd, I can understand that Kirby resigns. It is not only about the bad prospects in the game, it is also about the bad feeling after an unnecessary mistake. In a real time game, you can continue and see if your opponent makes a similar mistake. In a turn-based game, it is hard to continue.