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Re: SGF Editor for Mac?

Posted: Mon Dec 01, 2014 7:03 am
by virre
I suspect it might have something todo with OGS, perhaps the conversation on the last line where it is [ comment text [NEWLINE] ]. But not sure even if I sat down and trited to read through the SGF definition.

Code: Select all

(;ST[2]CA[ISO8859-1]GM[1]SZ[9]AP[GOWrite:2.3.46]FF[4]FG[259:]DT[2014-11-27]RE[W+1.5]PC[OGS\: http\://online-go.com/game/1151552]GN[ ]PB[virre]WR[18k]RU[japanese]BR[21k]PW[bananasplit]KM[5.5]CP[online-go.com]PM[2]
;B[ee]C[Tengen opening. I have understood this to be common, it also seems to cover a lot of posibilites for later play. ]
;W[ff]
;B[eg]C[Answering that approach with a two space extensions feels right based on my limited theory knowledge and some experience. I also considered A but feelt the played stone as better, purely based on the fact I think it limit whites influence. ]L[ec]
;C[This was the move I awaited.]W[ef]
;B[df]C[So closeing down here to keep controll. ]
;W[fe]
;B[gc]C[Considered extending at A as an answer to this to avoid beeing ataried. However 7 feels like a way to approach the corner. ]L[ed]
;W[ed]
;B[de]C[So instead of extended at A I have to connect here. At least the triangles are not empty. ]L[ed]
;W[dd]C[Is this a misstake by white? Considering leaving a cutting point at A? ]L[fd]
;B[fd]C[And yes I did use it. ]
;C[Of course that made this a Sente move for white.]W[gd]
;B[fc]
;W[fg]
;B[cd]C[I thought white would run at A as an answer to this, though I think I still could win that. ]L[dc][dg]
;L[eh][dc]MA[dd][ed]C[This white Atari asked me a intresting question, running at A or playing B to kill. ]W[dg]
;B[dc]C[I went for the kill as I did not think I would win running at A.]L[eg]
;W[ce]C[So he is trying to kill marked stone with this move. ]TR[df][de][ee]
;B[ec]C[That might have been a Sente move as it forced me to kill his group, though extending at A was also an option.]L[cf]
;L[cg]TR[eg]C[This again might have been a misstake by him as I still have no intrest of saveing the marked stone and A seems to be a cuting point. ]W[cf]
;B[ge]C[But we save that for later, trying to use an older cutting point.]
;W[hd]
;B[gf]C[So I might slightly have tried to save the marked stone after all.]TR[eg]
;W[gg]
;B[hc]C[Trying to limit white. At this point it feelt like I was loseing the game too.]
;W[id]
;B[he]C[I thought this would kill, this was very wrong. ]TR[gd][hd][id]
;W[ie]
;B[ic]
;W[hf]
;B[cg]TR[dg]MA[cf][ce]C[This move should threaten to kill either of the marked groups]
;TR[dg]MA[cf][ce]C[By saveing the triangle marked stone, he killed the other group in a ladder.]W[eh]
;B[bf]
;C[Apperently he did not read that this was a ladder. I did though.]W[be]
;B[ae]
;W[bd]
;B[bc]
;MA[bd][be][ce][cf]W[bg]C[I wonder about this move, yes he did double Atari, but he should know his group is dead and he therefor loses his atari. Perhaps he does this to protect the corner?]
;B[ad]
;W[ch]
;B[cf]
;W[ag]
;B[af]
;C[At this point I did not count but thought I was losing, this was A misstake as you seen by my new calculation (if they are right).
Black\: 29 White\: 28.]W[bi]
;B[di]C[Somehow I thought playing here would lead to a sequence I could win. This was so much overplay.]
;W[ei]
;B[ah]C[Yes I thought this would help too. Apperently I can't see the difference between false and real eyes still.]
;W[bh]
;B[dh]
;W[ci]
;B[ge]C[This move, somehow I thought I could take with it. probably following up whites play with playing at A or B. This was probably a misstake anyway.]L[ig][hg]
;W[tt]
;B[tt]C[bananasplit\: gg
virre\: Same, thank you
bananasplit\: thank you]
)
And here is the original file directly from OGS

Code: Select all

(;FF[4]
GM[1]
DT[2014-11-27]
PC[OGS: http://online-go.com/game/1151552]
PB[virre]
PW[bananasplit]
BR[21k]
WR[18k]
CP[online-go.com]
RE[W+1.5]
SZ[9]
KM[5.5]
RU[japanese]
;B[ee]
;W[ff]
;B[eg]
;W[ef]
;B[df]
;W[fe]
;B[gc]
;W[ed]
;B[de]
;W[dd]
;B[fd]
;W[gd]
;B[fc]
;W[fg]
;B[cd]
;W[dg]
;B[dc]
;W[ce]
;B[ec]
;W[cf]
;B[ge]
;W[hd]
;B[gf]
;W[gg]
;B[hc]
;W[id]
;B[he]
;W[ie]
;B[ic]
;W[hf]
;B[cg]
;W[eh]
;B[bf]
;W[be]
;B[ae]
;W[bd]
;B[bc]
;W[bg]
;B[ad]
;W[ch]
;B[cf]
;W[ag]
;B[af]
;W[bi]
;B[di]
;W[ei]
;B[ah]
;W[bh]
;B[dh]
;W[ci]
;B[ge]
;W[]
;B[]
C[bananasplit: gg
]
C[virre: Same, thank you
]
C[bananasplit: thank you
]
)

Re: SGF Editor for Mac?

Posted: Mon Dec 01, 2014 7:49 am
by RBerenguel
A quick visual check makes me think both seem valid SGF... Hm

Re: SGF Editor for Mac?

Posted: Mon Dec 01, 2014 7:50 am
by RBerenguel

Re: SGF Editor for Mac?

Posted: Mon Dec 01, 2014 7:58 am
by RBerenguel
The only issue is that GoWrite is using the L property instead of the FF4 compatible LB property. I'm not sure how deprecated L is, EasyGo understands it, and sgfc (sgfcheck) can convert it to LB without issues. Eidogo doesn't, though. Weird, wasn't aware of this glitch.

Re: SGF Editor for Mac?

Posted: Mon Dec 01, 2014 8:12 am
by virre
RBerenguel wrote:The only issue is that GoWrite is using the L property instead of the FF4 compatible LB property. I'm not sure how deprecated L is, EasyGo understands it, and sgfc (sgfcheck) can convert it to LB without issues. Eidogo doesn't, though. Weird, wasn't aware of this glitch.
Removes the Label to a marking the points too. But I guess that works as well. Now I might be able to get the comments from others I made that for (:

Re: SGF Editor for Mac?

Posted: Mon Dec 01, 2014 8:52 am
by RBerenguel
I just tried though and GoWrite (2.3.44, I downloaded it a while ago, but not sure how long ago) and it generates correct LB tags:

Code: Select all

(;FF[4]SZ[19]GM[1]CA[ISO8859-1]AP[GOWrite:2.3.44]ST[2]FG[259:]PM[2]PB[ ]GN[ ]PW[ ]
;B[dd]
;LB[ed:A][ei:B][di:C]W[di]
)
You seem to have a newer version, which I'd expect to not show a deprecated SGF feature :D:D

Edit (ninja edit, I was still writing the comment even :D) Found the issue! I reproduced the problem. You used the "edit characters on board" button to create your labels (the A/B labelled button...) whereas the "correct" (SGF correct?) button is the lower one (which seems to show "0K ?"), "Edit labels on board." Both behave very similarly... In that both set A, B, C... autoincrement style labels. But the latter is the expected label button, the other one is used for other annotation types. Seems like a huge UI mistake. Since I don't use GoWrite that much for commenting I didn't fall on this, but I would have probably also done it that way.

Re: SGF Editor for Mac?

Posted: Mon Dec 01, 2014 10:52 am
by virre
RBerenguel wrote:I just tried though and GoWrite (2.3.44, I downloaded it a while ago, but not sure how long ago) and it generates correct LB tags:

Code: Select all

(;FF[4]SZ[19]GM[1]CA[ISO8859-1]AP[GOWrite:2.3.44]ST[2]FG[259:]PM[2]PB[ ]GN[ ]PW[ ]
;B[dd]
;LB[ed:A][ei:B][di:C]W[di]
)
You seem to have a newer version, which I'd expect to not show a deprecated SGF feature :D:D

Edit (ninja edit, I was still writing the comment even :D) Found the issue! I reproduced the problem. You used the "edit characters on board" button to create your labels (the A/B labelled button...) whereas the "correct" (SGF correct?) button is the lower one (which seems to show "0K ?"), "Edit labels on board." Both behave very similarly... In that both set A, B, C... autoincrement style labels. But the latter is the expected label button, the other one is used for other annotation types. Seems like a huge UI mistake. Since I don't use GoWrite that much for commenting I didn't fall on this, but I would have probably also done it that way.
Oh 'of course, I should just learn to parse and edit them in head instead.

Re: SGF Editor for Mac?

Posted: Mon Dec 01, 2014 11:44 am
by RBerenguel
virre wrote:
RBerenguel wrote:I just tried though and GoWrite (2.3.44, I downloaded it a while ago, but not sure how long ago) and it generates correct LB tags:

Code: Select all

(;FF[4]SZ[19]GM[1]CA[ISO8859-1]AP[GOWrite:2.3.44]ST[2]FG[259:]PM[2]PB[ ]GN[ ]PW[ ]
;B[dd]
;LB[ed:A][ei:B][di:C]W[di]
)
You seem to have a newer version, which I'd expect to not show a deprecated SGF feature :D:D

Edit (ninja edit, I was still writing the comment even :D) Found the issue! I reproduced the problem. You used the "edit characters on board" button to create your labels (the A/B labelled button...) whereas the "correct" (SGF correct?) button is the lower one (which seems to show "0K ?"), "Edit labels on board." Both behave very similarly... In that both set A, B, C... autoincrement style labels. But the latter is the expected label button, the other one is used for other annotation types. Seems like a huge UI mistake. Since I don't use GoWrite that much for commenting I didn't fall on this, but I would have probably also done it that way.
Oh 'of course, I should just learn to parse and edit them in head instead.
:D don't joke, I tried to blind-read 9x9 games once. I definitely don't recommend trying.

Re: SGF Editor for Mac?

Posted: Tue Jan 27, 2015 9:48 am
by jenson
Bonobo wrote:I for one am pining for Anders Kierulf to finish the Mac version of SmartGo … http://www.smartgo.com/mac.html
I believe it should be out by now? I think I saw you sharing somewhere in facebook bro...

Re: SGF Editor for Mac?

Posted: Tue Jan 27, 2015 10:49 am
by Bonobo
jenson wrote:
Bonobo wrote:I for one am pining for Anders Kierulf to finish the Mac version of SmartGo … http://www.smartgo.com/mac.html
I believe it should be out by now? I think I saw you sharing somewhere in facebook bro...
Jenson, that was about (Smart)Go Books, the gobook reader, and this is about the SmartGo app (on iOS it is SmartGo Kifu).

Re: SGF Editor for Mac?

Posted: Tue Jan 27, 2015 2:54 pm
by KOCMOHABT
Hi guys, u can use my online sgf editor for any OS. http://goban.org/. Check out this thread http://www.lifein19x19.com/forum/viewto ... 18&t=11239. If there is no some feature u need, just let me know, i will implement it for u ;-)

Re: SGF Editor for Mac?

Posted: Tue Jan 27, 2015 5:05 pm
by Bonobo
Thanks, KOCMOHABT, sadly that doesn’t work for me — or perhaps it wants me to unblock things (using several different ad & tracking blockers, etc.).

Re: SGF Editor for Mac?

Posted: Wed Jan 28, 2015 1:55 am
by KOCMOHABT
Sry, for that. It's cas i'm using free site hosting. Anyway u can download two these files https://raw.githubusercontent.com/IlyaK ... olbar.html and https://raw.githubusercontent.com/IlyaK ... oardmin.js. Run html locally in ur favorite browser. U can use it like SGF-editor.

Ctrl+S - save. Open - drag-n-drop file on the board.

Re: SGF Editor for Mac?

Posted: Wed Jan 28, 2015 7:30 am
by Bonobo
KOCMOHABT wrote:Sry, for that. It's cas i'm using free site hosting. Anyway u can download two these files https://raw.githubusercontent.com/IlyaK ... olbar.html and https://raw.githubusercontent.com/IlyaK ... oardmin.js. Run html locally in ur favorite browser. U can use it like SGF-editor.

Ctrl+S - save. Open - drag-n-drop file on the board.
Thanks, Ilya, I did that … looks very nice. Any way to delete a branch in a move tree? I wish I had more time to experiment with it.

Greetz, Tom

Re: SGF Editor for Mac?

Posted: Wed Jan 28, 2015 3:01 pm
by KOCMOHABT
Any way to delete a branch in a move tree?
Delete or Backspace buttons.

PS: Ctrl + E - score estimator (u can mark dead groups there), Ctrl + H - boardshot (someday i will made buttons for this :) )