Re: From Chess to Go: How?
Posted: Wed Feb 04, 2015 5:35 pm
As far as playing Cosumi Level 1 goes, first, take two stones for now; second, never resign.
Life in 19x19. Go, Weiqi, Baduk... Thats the life.
https://www.lifein19x19.com/
Many said many good things, and gave good advice.Nikki wrote:Dear Lifein19x19 Forum,
I'm a former chess player, and I want to learn Go well, and I want to get good fast.
I am familiar with My System. I think the nearest equivalent would be "Lessons in the Fundamentals of Go" by Kageyama. It is at a more basic level, but it covers a lot of topics, and is regarded as a classic that people go back to as they keep learning.Nikki wrote:In chess there is a book called "My System" by Nimzowitsch, it's the #1 chess classic. It deals with important strategic ideas, and is a must have for any level of player. People often come back to it to refresh their knowledge. Is there not a book like this for Go? I have the feeling that many Go books are written to sell instead of trying to create a truly masterful book.
While I also recommend playing on the smaller boards at the beginning (and nothing bad about playing them even if one is advanced), I don't think this should be compulsory.Nikki wrote:[..]
I read that before you start with 19x19 you should get good at 9x9 first.
The 9x9 game is for tutorial purposes. What does it teach? The 9x9 tactics are the same as the 19x19; the strategy is, in effect, completely different. For a chess player, the strategy is going to be the limiting factor. So move up as soon as you can.Nikki wrote:I read that before you start with 19x19 you should get good at 9x9 first.
Don't get shut in is one of the basic axioms.Nikki wrote:My problem is that I simply get outplayed in the opening, or "encircled" by the engine, every time I try to play a "solid" game.
Welcome to basic fighting tactics! We walk a tightrope when we extend: too far, and we get cut, too close and the stones get into an inefficient huddle.Nikki wrote:When I try to prevent getting encircled by expanding more, I get cut[...]
Actually you may need the miai concept first, i.e. the principle of leaving two options. For the 3-3 and 4-4 points, getting first to the 3-4 or 4-3 point gives a sound position.Nikki wrote:I simply don't stand a chance until I learn somewhere how to play strong openings.
<cough>I'm a go author ... and wrote a book Teach Yourself Go, and one of its aims was to be "safe for chess players". Then I co-wrote a book Shape Up! which is discussed elsewhere on this forum, since it has just been freely licensed. It covers what chess players would recognise as positional play.</cough>Nikki wrote:As for learning Tsumego, that's what I intended to do anyway. My goal was always to get good as fast as possible, I get no fun out of playing "headlessly".
In chess there is a book called "My System" by Nimzowitsch, it's the #1 chess classic. It deals with important strategic ideas, and is a must have for any level of player. People often come back to it to refresh their knowledge. Is there not a book like this for Go? I have the feeling that many Go books are written to sell instead of trying to create a truly masterful book.
If people are writing Go books just to sell, they are in the wrong market!Nikki wrote:In chess there is a book called "My System" by Nimzowitsch, it's the #1 chess classic. It deals with important strategic ideas, and is a must have for any level of player. People often come back to it to refresh their knowledge. Is there not a book like this for Go? I have the feeling that many Go books are written to sell instead of trying to create a truly masterful book.
You may find that Go does not function like Chess, despite the importance of reading ahead and applying logic. Chess is subtractive; there are fewer and fewer pieces on the board as a game progresses. Go is additive; thre are more and more pieces on the board as a game progresses. This can make Go feel more like poker or bridge than like Chess.Nikki wrote:Dear Lifein19x19 Forum,
I'm a former chess player, and I want to learn Go well, and I want to get good fast.
At this stage master games will be too difficult to understand, but they are a good model to emulate, which is why I make it a habit to replay games by master players. (In the Go world we call them professionals.)I've read "Go a complete introduction" by Cho Chikun, some further sources on the web, and watched a few master games on youtube.
Go is not as dependent on brute-force analysis as Chess. Go is much more fluid, so more often than not one relies on intuition to find the best move. Also, in Go there are books that cover fuseki patterns and variations thereof and it does not stop there. There are books on endgame, middle game, joseki - which are tactical exchanges that occur mainly in the corner parts of the board and result in equal tactical advantage for both sides, life & death and tesuji. Although not as numerous as Chess book titles, Go book titles still number in the hundreds.I tried playing at online-go against the computer on 9x9, but I lose against the 20k bot. And here comes my problem: I don't have a clue what to play after the second move, and I don't know where to look it up. There are almost no sources on 9x9 openings, and this freaks me out - I don't know what is a good move to play! In chess, you have names for the openings. You can look up very extensive analysis on those openings, and you know exactly which moves are good, which are bad, and how you can play. You can find videos of master players who explain all of this to you, you can find large databases with statistics and lots of games. There is chess.com premium membership which has puzzles for tactics, interactive lessons in strategy, and a very deep database for openings. In Go, I can't find anything.
Playing on 9x9 is almost all tactics. Do a few elementary level tesuji and life & death puzzles. This will help you develop an intuition for what the best move is.So here are my questions:
Where can I learn how to play perfect 9x9 openings, and to punish my opponent when he makes a mistake?
Go fundamentals do take time and practice to master, but it will be easier to understand and apply Go theory after some experience with the game. I doubt a novice can win his first Chess game just after reading a theory book.I have downloaded "Go Education collection" torrent, and I'm currently reading a book on Life and Death. I also want to buy a Go book, just as reminder to practice and get better. What is the best Go book for all levels, or a fundemental book on Go strategy?
Go software can be helpful for beginners, so I would find something like Many Faces of Go or GnuGo against which to play. Also find human opponents. I find these to be more interesting than computer ones.What is the best Go Engine and GUI? I have downloaded GNU Go and Panda glGo.
Thank you in advance,
Kind Regards,
Nikola