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Re: OGS Game review - 16k

Posted: Mon Apr 04, 2016 6:37 am
by TheStarker
Hi Schachus,

Thank you for the extensive advices. :bow:

I'm trying to get away from "reading laziness" which still makes me play unnecessary moves making me lose Sente. :grumpy:

Thanks again,

Martin

Re: OGS Game review - 16k

Posted: Mon May 30, 2016 1:07 pm
by TheStarker
Hi guys,

Here's a new game for which I would appreciate to have your comments.



Posted: Mon May 30, 2016 7:17 pm
by EdLee
(Re: post 20, below.)

Posted: Mon May 30, 2016 7:21 pm
by EdLee
Hi Martin,

:b15: First kick at R5, then jump to O4.

:b17: O4. You need to fix your shape. Re: :b15: .

:b19: O4. You missed this vital point 3 times in a row. :)

:b21: By now, you're already very confused about the situation.
Let's go back.

:w14: W jumps into your sphere. Locally, B has an advantage.
B can pressure W; it is W (not B) who should be under pressure and defending.
If you kick W on :b15: at R5, W extends to Q5 -- now W is 'heavier' (a bigger burden than the single stone :w14: ) --
then you jump to O4: continue to pressure W.

:b17: Already confused. Fix your shape at O4.
W cannot link up :w16: to :w10: -- you continue to split W, attack W.

:w18: W gives you a chance to finally play O4...

:b19: ...but your thinking here is "just to stay in the corner".
This thinking and this exchange :b19: - :w20: are both not good.
For one thing, you still have a weakness at R3.

:w22: W hits the vital point.

:b23: R4. Study the continuation.

:b31: R1.

:b35: S8.

:b45: Wrong shape. K17.

:b55: Connect -- then :white: C11 is not atari.

:b61: Slow. :w60: is thin -- did you consider to cut him off and fight ?

:b63: Q17. Your R16 is kind of similar to :b61: --
you didn't think about to cut off W and fight.
Even if you want R16, you still block at Q17 first --
then, when W hanes at Q18, then you have a choice.

:b65: P16.

:b71: Good.

:b73: R9. A recurring problem: you don't think about the strengths and weaknesses of your enemy groups. Same problem with :b61: : you didn't cut off :w60: . Same problem with :b63: : you didn't think to cut off :w62: .
Here, you didn't think to cut off W with the hane at R9.
W can just connect back (e.g. R8).

:b75: Same problem. Why didn't you think about killing W -- starting with R9 hane ?

:b77: ... :b83: Confused. All you have done is force W to link up everything nicely, AND you ended in GOTE.

Think about sente and gote.

:b87: Strange. Locally, these are better: G15, or E17, or K18.

:b99: Why. Do you see that even with :b99: , you are still not alive.
So :b99: does not help you live -- W can play J19.

:black: 101 Confused. W made a mistake ( missing J19 ).
You can live immediately with J19. Why not ?!

Posted: Tue May 31, 2016 4:28 am
by EdLee
Somehow the SGF-full method doesn't work on iOS 7.x (at least not for Safari and another browser):
image.jpg
image.jpg (47.56 KiB) Viewed 13766 times

Re: OGS Game review - 16k

Posted: Tue May 31, 2016 6:08 am
by TheStarker
Hi Ed,

Many thanks for your help, I will go through your comments carefully.

Kind regards,

Martin

Re: OGS Game review - 16k

Posted: Tue May 31, 2016 12:29 pm
by Fedya
Somehow the SGF-full method doesn't work on iOS 7.x (at least not for Safari and another browser):
For the record, I saw the same thing on my Windows box.

Posted: Wed Jun 01, 2016 2:18 pm
by EdLee
Hi Martin,

You're welcome. :)

For the situation around :b15: ... :b21: , please see also AGA quiz .

Re: OGS Game review - 16k

Posted: Sat Jun 25, 2016 2:34 am
by TheStarker
Hi,

Here's another game I played earlier this morning.


It is quite representative of problems I have to develop my territory.

My feeling was that my opening was not too bad but afterwards I obviously blundered several things...

Thank you again for your help!


Posted: Sat Jun 25, 2016 3:31 am
by EdLee
Hi Martin,

:b7: F4. See your previous game v. tent, :b15: R5, :w16: Q6 -- same local shape.

:b11: F16.

Just learn this basic shape.

:b31: N3.

:b33: Bad.

:w34: See Toothpaste and related pages.

:w36: Terrible shape for Black. See, again, Toothpaste .

:b49: S1.

:b51: Terrible, terrible. See for a 3rd reading, Toothpaste .

:w54: Q2.

:b63: C10.

:b67: Atari B12, then atari B10.

Re: OGS Game review - 16k

Posted: Wed Jul 27, 2016 1:10 pm
by TheStarker
Hi guys,

Another one, the fuse was original for me, I guess I got confused on where to play then I failed to create life resulting in a loss for me !

As this was a long game it allowed to be less stressed but I still prevented myself from reading at some point resulting in difficult scenario to manage in the end.

Many thanks in advance for your help.


Re: OGS Game review - 16k

Posted: Tue Dec 27, 2016 2:26 pm
by TheStarker
Hi guys,

Here's another game I played tonight, I'd appreciate your comments on this one:


Re: OGS Game review - 16k

Posted: Tue Dec 27, 2016 4:15 pm
by Jhyn
Some comments. You had some good basics and an overall sound opening. You lost from playing too submissively, missing some severe play and regularly missing the biggest point on the board in the middlegame and early endgame.

Is also seems that you do not know a 3-3 invasion in the shape of the bottom right corner which would have made a big difference: http://senseis.xmp.net/?44PointDiagonal ... 33Invasion


Re: OGS Game review - 16k

Posted: Wed Dec 28, 2016 3:56 am
by TheStarker
Thank you for the review, I have well taken into consideration your remarks.

here's another one I played today: even game vs a 9kyu, I felt I could win but I made a blunder at the end...