Kirby wrote:Because we like godsatkas wrote: Why do people feel the need to elevate the importance of go in such ways?
That's irrelevant. You are seeing what you want to see.
Kirby wrote:Because we like godsatkas wrote: Why do people feel the need to elevate the importance of go in such ways?
What's wrong with that? I think everyone has a perspective of the world based on what they interpret to be relevant...dsatkas wrote:Kirby wrote:Because we like godsatkas wrote: Why do people feel the need to elevate the importance of go in such ways?
That's irrelevant. You are seeing what you want to see.
nope. for 2 reasons: monty and duckie existed decades before Aliffe nought, which, along with fiddling with molecular bonds or anything that comes in combinations, is just one of a gerzillion examples of a familiar phenomenon: a solution looking for problems, instead of a problem looking for solutions. expect more candy floss about monteduck for a few more years, until they kill a few more people with inappropriate synthetic medicines or duckie bombs that have a 63% chance of hitting their target, miss by a mile, and hit Washington instead.porky wrote:Is this count?
Nice! But this is not the game of Life. What is it? I stared at this for a while and find that this is the state sequence of a 1-dimensional cellular automaton. For any given t the state is given on a line sloping down in SE direction. The next state, for time t+1, is below (that is, SW) of it. A cell is on at time t+1 when at time t it and its two neighbours were all on, or all off, or only it, or only its right neighbour were on. Thus the evolution for a starting state .XX.X.X....X........XX.X.X.XXXX isUberdude wrote:Given the topic, I thought people might like the pattern on the facade of the newly opened Cambridge North railway station
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.XX.X.X....X........XX.X.X.XXXX
~...X.X.XXXX.XXXXXXX...X.X..XX
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X..X.X...XX.XXX..X.X..X.X
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...X....XXXX.X...X...
XXX.XXX.XX..X.XXX.X
X...X.....XX..X..
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.X...XX..XX..
X.XX...X...
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X..X.
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