Slow play especially in endgame results in lost game on time
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dfan
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Re: Slow play especially in endgame results in lost game on
The standard definition of the endgame in go is that the life-and-death status of all groups is settled and the players are just fighting over points. If the game is particularly peaceful this can happen relatively early!
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Bill Spight
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Re: Slow play especially in endgame results in lost game on
I wouldn't call that standard. I would call that vulgar. The endgame is not just about points. As Takagawa said, the endgame is about fighting strength.dfan wrote:The standard definition of the endgame in go is that the life-and-death status of all groups is settled and the players are just fighting over points.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
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Bill Spight
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Re: Slow play especially in endgame results in lost game on
In the endgame the go board breaks up into independent, or nearly independent, regions of play.ephriam22 wrote:I don't have a clear understanding of what distinguishes "midgame" from "endgame" and would appreciate guidance. Fred
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
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dfan
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Re: Slow play especially in endgame results in lost game on
I stand corrected!Bill Spight wrote:I wouldn't call that standard. I would call that vulgar. The endgame is not just about points. As Takagawa said, the endgame is about fighting strength.dfan wrote:The standard definition of the endgame in go is that the life-and-death status of all groups is settled and the players are just fighting over points.
I just checked https://senseis.xmp.net/?Endgame and I think my definition is basically a paraphrase of the first sentence there, so either I missed a subtlety or that definition could use an editing pass as well.
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Bill Spight
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Re: Slow play especially in endgame results in lost game on
That SL page says that the status of large groups has been settled. It is not unusual for smaller groups to be unsettled, and fairly substantial endgame kos over life and death are not uncommon.dfan wrote:I stand corrected!Bill Spight wrote:I wouldn't call that standard. I would call that vulgar. The endgame is not just about points. As Takagawa said, the endgame is about fighting strength.dfan wrote:The standard definition of the endgame in go is that the life-and-death status of all groups is settled and the players are just fighting over points.
I just checked https://senseis.xmp.net/?Endgame and I think my definition is basically a paraphrase of the first sentence there, so either I missed a subtlety or that definition could use an editing pass as well.
Ogawa's characterization of the endgame, quoted in the third paragraph on that page, is accurate.
Edit: Also, as dame get filled groups can become unsettled. Furthermore, plays inside the opponent's "territory" are important possibilities in the endgame.Ogawa Tomoko wrote:The opening and middle game are much like a single large battle between two armies; the endgame is like a number of smaller battles going on in different places simultaneously.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.