I plan to improve it for my own fun of writing it, so don't expect it before long... And it will never be better than most up to date bots out there.
I copied the link to Crazystone above, even their free app is quite nice and strong.
Re: 1g0 - Game Viewer/Editor for phones/tablets/desktops
Posted: Thu Sep 06, 2018 10:13 am
by kubicle
Hello everybody,
Version 0.2.25 finally reached prod, with:
- UI: nicer switch between color themes (thanks EdLee for suggestion) + help tooltips.
- Proper handling of languages other than English (allows future translations).
- Fixed public link in Export dialog: can be selected for copy/paste.
- Responsive display now handles landscape mode and dynamic resize, so resizing your browser works better. On phones, landscape mode is experimental at this point.
- Retina screens (phones/tablets) handled much better.
And to give a good news after this late delivery, the next preview version (0.30.0) is already also available today.
- Game comment viewing/editing.
- Easy game import using game ID from 4 sites: Dragon Go, KGS, Little Golem and OGS (see screenshot below).
- Import SGF by copy-paste now handles multiline comments.
- Close button in title bar of most dialogs.
- Easier navigation using "My games" and archived game lists.
- New icons for bookmark add & remove.
- Fixed SGF load when game contains a custom setup position ("shape"). Thanks JUG for spotting the issue!
- Fixed SGF with no real move (e.g. Kogo's Joseki Dictionary): first variation was saved as real.
- Fixed issues after reloading a game against bot (ko rule violation and invalid moves after using "undo").
- Fixed desktop click issue (since 0.3.0) on go board & improved drag/tap detection.
- Fixed cleanup bookmark if moves are deleted (single move or variation).
- Fixed download latest from Dragon Go Server (went https).
- Fixed issue when using "Import" button from "My games" dialog (empty game list until reload).
Posted: Sat Oct 20, 2018 10:04 am
by EdLee
Thanks.
How to change the board color ? It's currently too red. Screenshot:
IMG_1055.PNG (421.65 KiB) Viewed 2762 times
How to toggle co-ordinates ?
Re: 1g0 - Game Viewer/Editor for phones/tablets/desktops
Posted: Sat Oct 20, 2018 8:44 pm
by kubicle
For board color, sorry you simply have to reload until you like the random pick...
I was (some time ago) planning to let player "bookmark" his/her favorite colors, but right now I am rather behind on my task list (for example thanks to your other good suggestions like toggling coordinate display and helping to aim on small phones)...
About "toggling coordinate display":
Very easy to add, it is more a question of how to find/access it; would a checkbox in the Settings dialog be OK for you? (or do you think you want to toggle them on or off several times during the same game?)
Re
Posted: Sat Oct 20, 2018 10:06 pm
by EdLee
Hi kubicle, Thanks for the quick reply.
checkbox in the Settings dialog be OK for you? (or do you think you want to toggle them on or off several times during the same game?)
Yes to both.
For board color
We await the 'memory' feature to remember a favorite board color.
Features to add:
- Always provide a 'vanilla', most fundamental graphics option: flat, 2D, simple and circles as stones, no texture, no 3D; just the most basic 'book diagram' option ;
- Always provide a 'vanilla', most fundamental board option: 2D flat solid color, no textures.
Currently, this seems an OK hue for the board ( but the current wood texture is ugly and distracting ):
IMG_1056.PNG (419.84 KiB) Viewed 2739 times
Posted: Sat Oct 20, 2018 10:09 pm
by EdLee
Hi kubicle,
For reference, this board and these stones are very pretty ( Pandanet iOS ):
IMG_1058.PNG (70.59 KiB) Viewed 2739 times
Note the solid, 2D, pleasing to the eye board color and brightness.
My very nitpicky suggestion to the Pandanet graphics artists: I would move the light source from the top right to the top left; and I would fix the shadow on each stone toward the bottom right, to match the top left light source. ( The current light and shadows are incongruent: the light source is slightly top right, but the shadow on each stone is 100% dead center, which is a mis-match. )