Uberdude wrote:
Because black has much better shape on the outside with the hanging connection.
iopq wrote:can black kill?
No, but white doesn't have the annoying stone at r14 aiming at s14.
Actually the problem is that josekipedia is just wrong, as it is so often. Be careful using it! However, along the way the original comparison is only superficially similar.
In the first case, White has played six stones to Black's seven and it is White to play.
$$W Search Pattern
$$- - - - - - - - - +
$$. . . . . . . . . |
$$. . . 8 7 . . . . |
$$. . . X 9 b 1 5 . |
$$. . . a 0 X 2 3 . |
$$. . . . . . 6 4 . |
$$. . . . . . O . . |
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- Click Here To Show Diagram Code
[go]$$W Search Pattern
$$- - - - - - - - - +
$$. . . . . . . . . |
$$. . . 8 7 . . . . |
$$. . . X 9 b 1 5 . |
$$. . . a 0 X 2 3 . |
$$. . . . . . 6 4 . |
$$. . . . . . O . . |
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$$. . . . . . . . . |
$$. . . . . . . . . |[/go]
In the second case, White has played five stones to Black's six but it is Black to play.
$$W White invasion under a 1-space extension
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$$. . . . . . . . . |
$$. . . . 4 3 5 . . |
$$. . . 6 . 2 1 . . |
$$. . . . . X . . . |
$$. . . . . . 7 9 . |
$$. . . . . X 8 . . |
$$. . . . . . . . . |
$$. . . . . . . . . |
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- Click Here To Show Diagram Code
[go]$$W White invasion under a 1-space extension
$$- - - - - - - - - +
$$. . . . . . . . . |
$$. . . . 4 3 5 . . |
$$. . . 6 . 2 1 . . |
$$. . . . . X . . . |
$$. . . . . . 7 9 . |
$$. . . . . X 8 . . |
$$. . . . . . . . . |
$$. . . . . . . . . |
$$. . . . . . . . . |[/go]
Let's throw an example of each variation into katago and see what happens...
In the first game Black invades at 3-3 on move 26. It is the quickest such invasion in GoGoD. What does a quick and dirty look reveal?

Black should slide at D2 or play on the right at Q12 with a small lead (~57% and 0.8 points). The timing of this invasion is a mistake, losing over 10% and giving White the lead

The best choice, White is now a little ahead (~55% and 0.5 points)

Locally best although Black would be better off to shift to the right side for now

The best choice

The hanging connection is preferred but the difference is not so big.

The best choices

Black should test White's response by descending at F2 first.

The best choice (White leads ~62.5% and 1.5 points)
$$Bc Yi Se-tol (White) vs Kweon O-min 1998-12-18
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$$ | . 8 O . . . . . . . . . . . . . . . . |
$$ | . 7 9 0 . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . X . . . . . , X . . |
$$ | . . 1 2 6 X . . . . . . . . X . . . . |
$$ | . . 5 3 4 . . . . . . . . . . . . . . |
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$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Bc Yi Se-tol (White) vs Kweon O-min 1998-12-18
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$$ | . . O . . . . . . . . . . . . . O . . |
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$$ | . . . , . . . . . , . . . . . , O . . |
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$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . 8 O . . . . . . . . . . . . . . . . |
$$ | . 7 9 0 . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . X . . . . . , X . . |
$$ | . . 1 2 6 X . . . . . . . . X . . . . |
$$ | . . 5 3 4 . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
This example for version 2 will have to be theoretical.
GoGoD has no example of the line shown in josekipedia. This game is the quickest 3-3 invasion under a 1-space extension. In the game, Rin played the far more common

. Takemiya played

instead of the normal jump to S6. Play proceeded as shown.

katago calculates that White would be better off to play a knight's move on the left at C6 with a small lead (~52% and 0.2 points). On the right side White would be better off to invade at R12 (~49%)

The best choice and Black leads (~59% and 1.1 points)
$$Wc Rin Kaiho (White) vs Takemiya Masaki 1978-12-14
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$$ | . . . . . . . . . . . . . . . . . 6 . |
$$ | . . . O . . . . . X . . . . . X 4 3 8 |
$$ | . . . . . . O . . . . . . 9 . 2 1 0 . |
$$ | . . . . . . . . . . . . . . . 7 . 5 . |
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$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Wc Rin Kaiho (White) vs Takemiya Masaki 1978-12-14
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$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . O . . . . . . . O . . O . . X . . |
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$$ | . . . O . . . . . . . . . . . X . . . |
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$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . 6 . |
$$ | . . . O . . . . . X . . . . . X 4 3 8 |
$$ | . . . . . . O . . . . . . 9 . 2 1 0 . |
$$ | . . . . . . . . . . . . . . . 7 . 5 . |
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$$ ---------------------------------------[/go]
Let's use katago to check the alternative choice for White next

White would be better off to turn back to C6 on the left for now. However, this alternative would be only slightly worse than the diagonal play at S4 in the game (~1% difference).

Best choice

White should play the hanging connection at S2, expecting ko. This move is much worse, minus 16% and almost 3 points

Black throws everything away. The "ideal move" in josekipedia is -41% and 6 points in katago. Black falls behind. Instead Black should jump to S4 for an 80% winrate.

White should slide to S5 with a safe lead (~62% and 1.5 points). This move loses 8% and more than a point

Black blunders again, minus 21% and almost 2 points. Instead Black should push through at R5 and cut at S3 in order to seal White into the corner.

White gives some of it back. This should be the hane at S6. Descending gives up 11% and close to 2 points. White is "only" about 63% and 1.7 points ahead.
$$Wc
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$$ | . . . . . . . . . . . . . . . X 6 . . |
$$ | . . . . . . . . . . . . . . . . 5 7 . |
$$ | . . . O . . . . . X . . . . . X . . . |
$$ | . . . . . . O . . . . . . 4 . X O . . |
$$ | . . . . . . . . . . . . . . 2 1 3 . . |
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$$ ---------------------------------------
- Click Here To Show Diagram Code
[go]$$Wc
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$$ | . . . . . . . . . . . . . . . X 6 . . |
$$ | . . . . . . . . . . . . . . . . 5 7 . |
$$ | . . . O . . . . . X . . . . . X . . . |
$$ | . . . . . . O . . . . . . 4 . X O . . |
$$ | . . . . . . . . . . . . . . 2 1 3 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Looking back to the original question the take aways should be:
1. Be skeptical of what you read in josekipedia (alternatively don't read it at all!)

2. The two corners are quite different, be careful in trying to compare them
3. Joseki do not appear in isolation. Historically the version 2 invasion typically occurs after Black plays a stone in front of the extension (e.g. K4 in the example game). This means that the hanging connection at O3 will be over-concentrated/unnecessary as often as not.