Re: Boundary plays - O Meien's method
Posted: Tue Jan 25, 2011 6:58 pm
In the notation used so far, I suppose the calculation for diagram 4 would be:
Life in 19x19. Go, Weiqi, Baduk... Thats the life.
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Bill Spight wrote:This is not a practical way to find the value of the corner region...
John Fairbairn wrote:What Eeyore would like to know, is why, in Diagram 3, we are told to take the approach of counting Black territory as 2 points rather than taking the approach of saying Black has 2.5 points (half chances of getting 5 points) and White has 0.5 point (half chances of getting 1 point).
Does it really matter? 2.5:0.5 and 2:0 is the same, in both cases black wins by 2 points. And since it doesn't really matter, it makes sense to prefer the version where you only have to remember one number instead of two
Bill Spight wrote: He does not evaluate double sente at all. In fact, he does not evaluate sente, but reverse sente. That is eminently correct, as it is reverse sente that gains something. [...] Technically, it does gain something, but that something is not some number of points.
Bill Spight wrote: He does not evaluate double sente at all. In fact, he does not evaluate sente, but reverse sente. That is eminently correct, as it is reverse sente that gains something. [...] Technically, it does gain something, but that something is not some number of points.
RobertJasiek wrote:Could you explain these statements, please?
Why may one not evaluate double sente at all?
Why and how can sente be evaluated in terms of reverse sente?
Why is not evaluating sente correct?
What exactly does it mean that reverse sente gains something (some points?)
and that sente does not gain any points?
What (other than points) is it that sente can gain?
Does it not rather waste something (aji) than gain anything?
And why might wasting it be advantegous nevertheless?