nagano wrote:So, what do you guys think of Gods & Kings?
G&K greatly improves the game. The strategic AI is playing much more like a rational being and less like a backstabbing lunatic who is suffering from memory issues now, even though it will still sometimes backstab you (which is fine), Even the combat AI is improved. I had a nice match where the AI attacked and used correct battle formations (artillery behind infantry), pulled out damaged units and focused down damaged enemy units (mine!). It was beautiful, though from various discussions I gather that the combat AI isn't always as excellent and it seems to depend on setting and civilization, but I notice definite improvements.
Religion is a nice addition. I am still undecided which I like better, the new incarnation of religion (:)) or the previous one of Civ4. In any event it adds flavour and depth, and it offers something else "to do", which the game benefits from. I actually like the relatively complexity of the plentiful pantheon choices, though it gives certain civs a very strong advantage if you want a specific belief early on.
Espionage, I'm a bit torn about. I preferred having an actual unit to move around on the "board" and the plain menu choices seem a bit sterile and unimaginative to me. Moreover, I would have liked more choices here for what a spy is doing. On the flipside, technology stealing is something that makes the AI much more competitive and that's what makes it a nice addition.
The new options in regard to the City States makes them finally an addition to the series that I actually like. Buying them all out isn't feasible anymore and I like having gold issues (though happiness now seems to be rather trivial)
Multiplayer also seems to be work more smoothly now, though I haven't had a chance yet to extensively test it yet.
Overall, I think this is an excellent expansion that brings the game much closer to where it should have been from the beginning. It feels more like a game now, and less like a narrow race for victory -- there's more emphasis on "experience" (as in atmosphere) rather than just winning. Very happy with it!