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Re: The benefits/drawbacks of 9x9

Posted: Thu May 24, 2012 10:15 pm
by nafets
I used to play gnugo a lot on 9x9, except for learning to avoid some of the most common beginner mistakes I don't think it helped much. If you play it more often, you'll quickly learn its particular weaknesses; like the tendency to overkill a stone, allowing you to get a huge advantage by sacrifice. In the end I managed to beat it regularly on 9x9, and I was still 20k on KGS.

Re: The benefits/drawbacks of 9x9

Posted: Fri May 25, 2012 12:18 am
by daal
Xaos wrote:this is just me, but against gnuGo, on a 9x9 the game just becomes a race as to who is more efficient in blocking off "his" half of the board, and usually a stone or two make the difference in the score.. i am sure there is a lesson here that i can carry over to 19x19, but i havent learned it yet..


I think the lesson is: "Don't play like that."

Re: The benefits/drawbacks of 9x9

Posted: Fri May 25, 2012 9:14 am
by Xaos
daal wrote:
Xaos wrote:this is just me, but against gnuGo, on a 9x9 the game just becomes a race as to who is more efficient in blocking off "his" half of the board, and usually a stone or two make the difference in the score.. i am sure there is a lesson here that i can carry over to 19x19, but i havent learned it yet..


I think the lesson is: "Don't play like that."


what about for the endgame? But as for the overall game, point taken.