Boy kaya is taking a long time to get going

Comments, questions, rants, etc, that are specifically about the Kaya Go Server go here
Kaya.gs
Lives with ko
Posts: 294
Joined: Fri Aug 12, 2011 10:52 am
Rank: 6d
GD Posts: 0
KGS: Dexmorgan
Wbaduk: c0nanbatt
Has thanked: 25 times
Been thanked: 78 times
Contact:

Re: Boy kaya is taking a long time to get going

Post by Kaya.gs »

hyperpape wrote:http://kayags.blogspot.com/2012/07/kayags-announces-beta-launch-date.html

Whether they're doing this to scale slowly, or control people's first impressions, I don't know.


Mainly to scale accordingly. If the server is stable after the initial rush of users, we will allow more users within the weekend.
Founder of Kaya.gs
User avatar
cdybeijing
Lives in gote
Posts: 581
Joined: Fri Apr 30, 2010 2:27 am
Rank: IGS 2 dan
GD Posts: 0
Location: Shanghai, China
Has thanked: 96 times
Been thanked: 100 times
Contact:

Re: Boy kaya is taking a long time to get going

Post by cdybeijing »

hyperpape wrote:http://kayags.blogspot.com/2012/07/kayags-announces-beta-launch-date.html

Whether they're doing this to scale slowly, or control people's first impressions, I don't know.


Blogspot is blocked from China. Can someone tell me what that page says?
Boidhre
Oza
Posts: 2356
Joined: Mon Mar 05, 2012 7:15 pm
GD Posts: 0
Universal go server handle: Boidhre
Location: Ireland
Has thanked: 661 times
Been thanked: 442 times

Re: Boy kaya is taking a long time to get going

Post by Boidhre »

Kaya.gs announces Beta Launch date!
Finally the Beta is coming!

Kaya.gs will open up its doors with version 1.0.0 Beta on the 3rd of August.

After 32 weekly and steady releases, we are ready to intake new users that want to start experiencing a new way to play Go online.

With the new design, bots, a big board, and many new and novel features like malkovich, variation sharing, video broadcasting and more, Kaya has a lot to offer both to new players and to experienced online go enthusiasts.

When we release, we will start allowing only 200 new registrants. So stay tuned to get your account quickly!

User avatar
RBerenguel
Gosei
Posts: 1585
Joined: Fri Nov 18, 2011 11:44 am
Rank: KGS 5k
GD Posts: 0
KGS: RBerenguel
Tygem: rberenguel
Wbaduk: JohnKeats
Kaya handle: RBerenguel
Online playing schedule: KGS on Saturday I use to be online, but I can be if needed from 20-23 GMT+1
Location: Barcelona, Spain (GMT+1)
Has thanked: 576 times
Been thanked: 298 times
Contact:

Re: Boy kaya is taking a long time to get going

Post by RBerenguel »

Kaya.gs wrote:
hyperpape wrote:http://kayags.blogspot.com/2012/07/kayags-announces-beta-launch-date.html

Whether they're doing this to scale slowly, or control people's first impressions, I don't know.


Mainly to scale accordingly. If the server is stable after the initial rush of users, we will allow more users within the weekend.


Just in time for my "saint day" (4th August.) Un regalo, Gabriel?
Geek of all trades, master of none: the motto for my blog mostlymaths.net
speedchase
Lives in sente
Posts: 800
Joined: Sun Dec 04, 2011 4:36 pm
Rank: AGA 2kyu
GD Posts: 0
Universal go server handle: speedchase
Has thanked: 139 times
Been thanked: 122 times

Re: Boy kaya is taking a long time to get going

Post by speedchase »

Anyone know how the 200 will be chosen?
User avatar
Bonobo
Oza
Posts: 2224
Joined: Fri Dec 23, 2011 6:39 pm
Rank: OGS 13k
GD Posts: 0
OGS: trohde
Universal go server handle: trohde
Location: Lüneburg Heath, North Germany
Has thanked: 8262 times
Been thanked: 924 times
Contact:

Re: Boy kaya is taking a long time to get going

Post by Bonobo »

speedchase wrote:Anyone know how the 200 will be chosen?

I guess it’s just first come, first serve … and IIRC a few minutes ago there were only 35 slots left, probably filled by now.
“The only difference between me and a madman is that I’m not mad.” — Salvador Dali
speedchase
Lives in sente
Posts: 800
Joined: Sun Dec 04, 2011 4:36 pm
Rank: AGA 2kyu
GD Posts: 0
Universal go server handle: speedchase
Has thanked: 139 times
Been thanked: 122 times

Re: Boy kaya is taking a long time to get going

Post by speedchase »

I figured that out right after posting. I just got a spot there were 24 left.
Ps: looking for a game right now, but I am not sure how to start one.
sefo
Dies in gote
Posts: 59
Joined: Tue Oct 19, 2010 6:13 am
GD Posts: 0
Location: France
Has thanked: 35 times
Been thanked: 18 times

Re: Boy kaya is taking a long time to get going

Post by sefo »

en, I was waiting from morning to evening (China time).
It got released in the morning of aug 4th, so I guess the server is filled with Americas (north, south) users, and a couple Europeans.

Anyway, there are 4 slots left at this time. I tried to register my account but whatever email/nickname I input I get the error message: Nickname or Email invalid or already in use

All the nicknames I inserted are valid and I'm sure they are not already in use (same for email)
I tried public and private emails.

I tried with 3 different browsers (and before the usual suspects leave a comment: My internet connection is working fine, I have js enabled, security, proxy, whatever you guys can come up with, my computer is working.)

When the admins see this message and fix whatever problem they're having it will be night here in China, so I guess no beta account for me.

Ok, that was fun while it lasted. (10 seconds)
I guess I'm stuck with old bugged kgs and I'll wait for the html client.

Well done kaya.
Last edited by sefo on Fri Aug 03, 2012 8:04 pm, edited 1 time in total.
speedchase
Lives in sente
Posts: 800
Joined: Sun Dec 04, 2011 4:36 pm
Rank: AGA 2kyu
GD Posts: 0
Universal go server handle: speedchase
Has thanked: 139 times
Been thanked: 122 times

Re: Boy kaya is taking a long time to get going

Post by speedchase »

Perhaps you were trying to create the account twice. Try checking your email
Kaya.gs
Lives with ko
Posts: 294
Joined: Fri Aug 12, 2011 10:52 am
Rank: 6d
GD Posts: 0
KGS: Dexmorgan
Wbaduk: c0nanbatt
Has thanked: 25 times
Been thanked: 78 times
Contact:

Re: Boy kaya is taking a long time to get going

Post by Kaya.gs »

sefo wrote:en, I was waiting from morning to evening (China time).
It got released in the morning of aug 4th, so I guess the server is filled with Americas (north, south) users, and a couple Europeans.

Anyway, there are 4 slots left at this time. I tried to register my account but whatever email/nickname I input I get the error message: Nickname or Email invalid or already in use

All the nicknames I inserted are valid and I'm sure they are not already in use (same for email)
I tried public and private emails.

I tried with 3 different browsers (and before the usual suspects leave a comment: My internet connection is working fine, I have js enabled, security, proxy, whatever you guys can come up with, my computer is working.)

Ok, that was fun while it lasted. (10 seconds)
I guess I'm stuck with old bugged kgs...


We run out of accounts a while ago. Thanks for noticing this! It was a small arithmetic issue :). We are now processing all we learnt from the feedback of the new 200 users (in under 6 hours).
When we are ready to take in new users and not suffer lag, we will be opening up more and more.

Until the next account opening!

Edit: now :P
Last edited by Kaya.gs on Mon Aug 06, 2012 4:59 pm, edited 1 time in total.
Founder of Kaya.gs
sefo
Dies in gote
Posts: 59
Joined: Tue Oct 19, 2010 6:13 am
GD Posts: 0
Location: France
Has thanked: 35 times
Been thanked: 18 times

Re: Boy kaya is taking a long time to get going

Post by sefo »

Oh, if you have problems counting until 200 it's going to be difficult running a go server. :roll:

Anyway, I'm not into login races, so I will not check everyday to see if a couple accounts have been released during US time.

Hope you solve the lag problem, it's the worst thing that can happen to a game server.

Good luck.
User avatar
Bonobo
Oza
Posts: 2224
Joined: Fri Dec 23, 2011 6:39 pm
Rank: OGS 13k
GD Posts: 0
OGS: trohde
Universal go server handle: trohde
Location: Lüneburg Heath, North Germany
Has thanked: 8262 times
Been thanked: 924 times
Contact:

Re: Boy kaya is taking a long time to get going

Post by Bonobo »

Kaya.gs wrote:[..]
We are not processing all we learnt from the feedback of the new 200 users (in under 6 hours).
[..]
I’m sure it’s “now”, not “not” ;-)
“The only difference between me and a madman is that I’m not mad.” — Salvador Dali
Fizyx
Beginner
Posts: 8
Joined: Thu Dec 29, 2011 5:00 pm
GD Posts: 0
Universal go server handle: Fizyx
Has thanked: 5 times
Been thanked: 3 times

Re: Boy kaya is taking a long time to get going

Post by Fizyx »

sefo wrote:Oh, if you have problems counting until 200 it's going to be difficult running a go server. :roll:

Anyway, I'm not into login races, so I will not check everyday to see if a couple accounts have been released during US time.

Hope you solve the lag problem, it's the worst thing that can happen to a game server.

Good luck.



Please remember that this is not a final release, this is a beta. One of the main purposes of a beta is to find problems like this and stress test the servers. Considering the fact that yesterday there were several times more registrations and people logged on than there ever had been in the past, it went pretty well. While it does suck that you didn't get an account, like I said, this is a BETA release, and it should be expected that it will be buggy and not running perfectly yet.
User avatar
MarkSteere
Lives with ko
Posts: 211
Joined: Fri Feb 10, 2012 2:36 pm
Rank: zero
GD Posts: 0
Location: Palo Alto, CA
Has thanked: 11 times
Been thanked: 15 times
Contact:

Re: Boy kaya is taking a long time to get going

Post by MarkSteere »

Bonobo wrote:I’m sure it’s “now”, not “not” ;-)

I'm not :)

When I contacted Gabriel about adding Go variants such as Redstone, his response was something like "When you get 20,000 Redstone players, I'll think it over."

Oh the irony...
finito ludos regula
User avatar
daal
Oza
Posts: 2508
Joined: Wed Apr 21, 2010 1:30 am
GD Posts: 0
Has thanked: 1304 times
Been thanked: 1128 times

Re: Boy kaya is taking a long time to get going

Post by daal »

MarkSteere wrote:
Bonobo wrote:I’m sure it’s “now”, not “not” ;-)

I'm not :)

When I contacted Gabriel about adding Go variants such as Redstone, his response was something like "When you get 20,000 Redstone players, I'll think it over."

Oh the irony...


Do you know that there is a feedback page? If you make your suggestion there, other users can vote on whether they want the feature too. It doesn't seem though like something that would be way high up on the priority list of a developing server, but apparently some go variants are already planned.
Patience, grasshopper.
Post Reply