Christien wrote:Responding to your first post, I believe the reason people make gains after a break is because they learn to forget the principles previously studied and internalize them through trial and error. After attempting the principles through trial and error, you learn when to use the principles and more often then not you don't even think abut it. It just seems to come to you. Although principles are important, I believe by problems/trial and error are the most effective way to learn go. This is my theory of how professionals get strong fast. They do loads of problems and through trial and error then they learn when to apply principles they may have never studied specifically. Go reminds me of math. You don't get good at math by reading how to do the problem (although this can be very helpful to some), but by doing problems you get better and better.
This is so intriguing that I cannot refrain from entering here.
I agree that reading strength is absolutely crucial, and there`s no doubt that pros can read far more deeply and broadly than ordinary amateurs. But I think you`re a bit offbase about principles. One mistake I have made and have seen other people make is to be too general-minded about principles, i.e., to think that "one size fits all". Reading through some of the MyCom books (a rather good range of mid-to-advanced texts by Japanese pros), I`m starting to see that many principles need to be applied in a very specific way.
For example, supposing you want to make the opponent`s 3-4 corner to prevent a shimari. Everybody knows that this is a good idea, on principle. But would you know when to play a low, one-space approach? Or when to play a high, one-space approach? Or when to hang back a little and use a high or low two-space approach? The answer would depend on the opposing corner and other factors. Ishida Yoshio explains some of the differences in meaning between these methods of approaching, in アマの知らない布石・絶対の急所 (
The Absolutely Vital Points of Fuseki that the Amateurs Don`t Know). You
could try to discover these differences through trial and error, or you could take a piggyback ride on a Honinbo`s shoulders.
The point I`m trying to make is that there`s principles (the proverbs and other sayings) and then there are thousands upon thousands of specific situations, but that`s not all. There are many "meta-principles" that apply only to limited situations, but which you have to get to know about. Getting to know all of these special situations takes a lot of effort. In other words, there is a time in every player`s life when they realise that re-reading
Lessons in the Fundamentals of Go is not going to yield a noticeable benefit anymore, and that they`re going to have to start reading something...chewier.
It`s kind of painful, but sort of obvious really, to realise that neither adhering to the proverbs
nor super-charging your reading alone is going to do the job. There`s a lot of extra knowledge that needs to be obtained, but which can only be found in "high protein" sources like detailed pro commentaries, hard-but-exhaustive dictionaries and the like.
As for your remark about people benefitting from breaks. I agree with this, but not for the reason you state. It`s not that people forget what they learn, but rather they assimiliate it into what they already know. It's like when you learn a new word as a child, and you use it all the time, but eventually you learn to use it appropriately. The psychologists call the process "relational memory", and it`s basically the bridge between acquiring something new and completing its installation. You learn skills, practice them and even walk away from them for a long time, but even while you`re unaware of it your brain makes connections and prunes bad connections. It seems almost like a magical process, but you know the experience of learning something with great difficulty and self-consciousness one day, getting fed up with and leaving it alone for a while, and then coming back to it another day to discover it`s somehow become much easier.
It all boils down to this: keep trying to learn new things, keep practicing with real games, and be patient, because it takes time.