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Re: Hajin Lee's formula for improving at go

Posted: Tue Jun 15, 2010 7:19 am
by Toge
What is this "talent" that has the most impact on success? Lee Changho falls short on that.

Re: Hajin Lee's formula for improving at go

Posted: Tue Jun 15, 2010 8:52 am
by HermanHiddema
Marcus wrote:I also set my talent to 10 as I believe I am rather average. :D


Quick note: An average of 10 was meant over the entire world population. I think most active go players will score higher than that, as they already have an interest in mind sports to begin with :)

Also, I think that any starting age over 30 can pretty much be considered as 30 for purpose of the formula, the A/2 was mostly meant to reflect the advantage of starting as a kid or (to some extent) a student.

Re: Hajin Lee's formula for improving at go

Posted: Wed Jun 16, 2010 11:24 am
by apetresc
Araban wrote:Had to do this, even if her formula makes no sense to me:
Image


:) Small tip: use "operatorname{Age}" instead, so that it doesn't look like it's just three variables multiplied together. It's how things like sin, cos, and log are implemented.

Re: Hajin Lee's formula for improving at go

Posted: Fri May 27, 2016 2:32 pm
by Krama
apetresc wrote:
Araban wrote:Had to do this, even if her formula makes no sense to me:
Image
:) Small tip: use "operatorname{Age}" instead, so that it doesn't look like it's just three variables multiplied together. It's how things like sin, cos, and log are implemented.
Could someone provide a tutorial on how to use this formula?

What does Qs, Ts and other stuff mean? (link is in the first post is broken)

Re: Hajin Lee's formula for improving at go

Posted: Sat May 28, 2016 3:35 pm
by tsuboniwa
Krama wrote: Could someone provide a tutorial on how to use this formula?

What does Qs, Ts and other stuff mean? (link is in the first post is broken)
"Warning: this is for fun. It's not scientific or academic".

Vg = (Qs*(Ts+Qp))**(Tg/(Age+L))

Vg = Speed in improving your baduk skills. (units not given :))

Qs = Quality of sources (teachers, books, playing partners). 1 to 5 scale where 5 is extremely good.

Ts = Time of study. Average time you are investing a day. 1 point for five minutes.

Qp = Quality of playing. Average number of games you play a day. 5 points per game.

Tg = Natural talent in Go. 1 to 5 scale where 5 is as talented as professionals.

Age = A player's current age.

L = A player's current level of Go. 1 to 30 scale where 7d is 30.

Source: Outside the Board: Diary of a Professional Go Player, by Hajin Lee, Andrew Jackson, 2016.

Re: Hajin Lee's formula for improving at go

Posted: Sun May 29, 2016 4:42 am
by Krama
Formula is weird. I get around 1.1-1.3 with changing the values (not the age and rank).

So this means no matter how much I am good and how much I study per day I will improve at about a stone per year?

However I tried it for some young Chinese 10 year old kid and I got up to 2.75 stones per year, meaning around the age of 15 they would turn pro which does make sense.