Re: Mainstream Go Sightings
Posted: Sun Mar 31, 2013 7:16 am
The film When the Last Sword is Drawn shows two friends conversing over a game of go. Decent movie, available on Netflix Instant, by the way.
Life in 19x19. Go, Weiqi, Baduk... Thats the life.
https://www.lifein19x19.com/
Well, that was extraordinarily painful to read.
Oh my. Is someone else already sending a message to the author?
It's absolutely go.Inkwolf wrote:Possible heads-up--someone on Yahoo Answers asked what the game was, with the round black and white pieces, that is played in Episode 3 of DaVinci's Demons. If anyone is watching that series or has access to it, please check it out for us. (I don't have cable.)
( I'm guessing you don't mean first time ever; rather, first time for a show outside of Asia ?)shapenaji wrote:"We also had a Go advisor on the set to help ensure that the placement of the Go stones was correct...."
This is the first I've heard of folks finding people who know the game to advise.
Do we actually know what role Umezawa Yukari had beyond producing Go Go Igo? Or what role any other pro had? Obviously they avoided any serious blunders in Hikaru by using a lot of pro games, but I don't think there is any particular connection between the narrative interpretation of each game and the stones on the board.EdLee wrote: Certain TV shows and movies, produced in China and Japan, had done it before.
(Hikaru being the very famous one, as many people here know. Most likely, the Koreans also have done it, too?)
She was listed as an advisor for the original manga in addition to the Go Go Igo scenes.jts wrote: Do we actually know what role Umezawa Yukari had beyond producing Go Go Igo? Or what role any other pro had? Obviously they avoided any serious blunders in Hikaru by using a lot of pro games, but I don't think there is any particular connection between the narrative interpretation of each game and the stones on the board.
Yes, but what sort of advice did she give? If you look at her SL page you'll see that Peter Mioch claimed (and how he would know, I couldn't tell you) that she only saw the new issues of the manga when it was on the newsstands.oren wrote:She was listed as an advisor for the original manga in addition to the Go Go Igo scenes.jts wrote: Do we actually know what role Umezawa Yukari had beyond producing Go Go Igo? Or what role any other pro had? Obviously they avoided any serious blunders in Hikaru by using a lot of pro games, but I don't think there is any particular connection between the narrative interpretation of each game and the stones on the board.
When Ms. Yumi Hotta visited the US Go Congress 2012, I seem to recall there was some interview or some article written;jts wrote:Do we actually know what role Umezawa Yukari had beyond producing Go Go Igo?
They tried to avoid it, but errors still crept in (missing a stone; extra stone; misplaced stone, etc.)jts wrote:Or what role any other pro had? Obviously they avoided any serious blunders in Hikaru by using a lot of pro games,...
Actually, maybe there was. Maybe not for every single game, or not even most of them.jts wrote:but I don't think there is any particular connection between the narrative interpretation of each game and the stones on the board.
I saw once a commentary of the game that was used for the game between Hikaru and Ko Yongha at the end of the manga (in an issue of the Deutsche Go Zeitung I think?). All the critical plays of the game were mirrored in the manga. I also found some commentary of that rather mad game that was used for the Hikaru / Yashiro game. It also worked together with the manga. I think this is true for all the "important" games that are described in some detail.EdLee wrote:Actually, maybe there was. Maybe not for every single game, or not even most of them.jts wrote:but I don't think there is any particular connection between the narrative interpretation of each game and the stones on the board.
But for maybe at least one or two (or a few?), where in the actual pro game certain things happened --
for example, at first Black was in big trouble, but somehow later, Black found this amazing tesuji or sequence and turned it around --
if something like this was useful to the narrative of the game in Hikaru, they might have taken advantage of it.