Numsgil wrote:Outnumber? You mean more stones locally? Or winning point-wise?
MW can correct me if I'm mistaken, but I'm pretty sure he means locally. Assuming neither player has horrible shape or anything, the player who has the most supporting stones locally will come tend to come out ahead in local fights. It's like a cross-cut. If you already have a stone near enough to act as an extension from the cross-cut, then it's as though you got a free move in the fight.
By simplicity, I think he is talking part about pruning, and part about ignoring simple good moves for needlessly complex variations. For example, if someone peeps at your wall, it is usually best to connect, even if you CAN do something different. If the alternative plan isn't better than the obvious for some clear and definable reason, then stick with the logical, straightforward response.
Advice aside (as I'm not really qualified to give any), this was a really good game. It was fun to watch someone around my level play 'even' against someone stronger. That top left is a really painfully confusing joseki fight, which I've learned in the Big Brother game. I really need to study it, but it's intimidating. Both players did really well, and I applaud the attitudes of both. Numsgil was the implacable legionare, unwilling to give ground against an intimidating force, and Topazg was Ender, seeing a swarm of ships form a cloud around a planet, thinking 'You mean I have to win THAT!?'
Great game, hard fought.