usagi wrote:breakfast wrote:Weakest members in these 12 will lose pro status, so the number of professionals will be unchanged: only 12 every year. The situation in Japan is completely different.
In Korea they also think in direction of removing pro status from weak professionals
The only problem I think about that is that if it's possible to lose your pro status, people will not consider it a viable career. What would someone do if, they became a pro at 16, then 20 years later they lost their pro status? If they didn't have much money their life would be over at 36.
This is just my unqualified opinion, but I think it is better to make the test exceedingly difficult and only admit 1 or 2 people a year, than it is to have 12 people at any one time.
Yes, I would suggest asking many or all of the pros who have emigrated to Europe (don't forget Guo Juan!
Then market heavily, promoting Go and the professional league in Europe. Televise title matches with pro commentary on the BBC or whatever local networks will do it. If necessary, find something similar to PBS community television in the U.S. Make Go into something as popular in the common mind as chess. When people have heard about it, they want to play, and playing kindles the desire to be good at what they do, which increases the population of players, which gradually increases the number and strength of the top level players.
Once the professional organization has been established as something respectable (i.e. not diluting the ranks by promoting new players of questionable strength, actively participating in the community, etc.) then it'll be on the road to success. That would be awesome.
But I don't want to see a failed "pro" organization, or one that is laughed at because a 4d amateur became "pro" in the last tournament. That hurts way more than it helps. Linux users are still smarting from the demise of Loki Games in 2002 due to mismanagement and misappropriation of funds by the top level management. The first player in a new market has a tough road to hoe, but if they fail it means the second player has an impossible task because it's been "proven" not to work. Please don't kill any dreams of a professional organization in the U.S. by thinking in the short-term in Europe.
A global strategy is better than local tactics.