Tami wrote:I have been knocking at the door of shodan (measuring by KGS, which seems a reasonably stiff standard) for about 3 or 4 years, but with breaks in between. I think that I should be able to reach 3D, and perhaps higher,
Having reached 1k is a good indicator of a principle potential of becoming stronger because reaching 1k requires abstraction and reading abilities that are similar to those at higher levels. There is a major difference though: After 1k, the exponential growth of necessary effort and knowledge volume becomes relevant. (For some, it becomes relevant already at 5k.) Without much effort, you have little chance to improve. OTOH, 3d is still relatively easy. 4d+ is the really tough part. The knowledge required up to 1k doubles each time up to 3d, to 4d, to 5d.
A) Accumulate Knowledge
B) Learn (and Relearn) and apply general principles
Good, necessary and insufficient. You also need:
- reading ability
- problem solving accuracy
- positional judgement ability and accuracy
- improve your endgame
- psychologically overcoming of making blunders / big mistakes at all (average 5d means fewer than 1 per game on average)
Up to now, I have had the tendency to try to learn everything all at once, to attempt to read a week's worth of material in an hour and to do 25 tsumego instead of just a few. Recently, I started being kind to my short-term memory and began studying things in frequent short bursts,
Everybody has a preferred or most suitable learning style. Until a teacher knows your learning very well, you need to find out your best learning style by yourself.
1) Strength in go is a mixture of technical knowledge (tesuji, L and D, joseki) and strategic understanding
Strength is a mixture of knowledge, reading, strategy, judgement, time-control, psychological control and probably more.
2) You can improve by increasing knowledge
3) You can improve by deepening understanding
Sure... BUT strength is also blocked by your greatest weaknesses. Your 9p fuseki is useless if your reading is 1k - you will be 1k. To improve, you have to improve in MOST (or better: all) fields. All is not strictly necessary because each player has his relative weaknesses and strengths. Your strengths must be able to hide your weaknesses though. So a too great lag for weaknesses blocks your progress.
4) You can improve a lot by increasing knowledge AND by deepening understanding.
ONLY IF the above mentioned other fields are also improved AND none of your weakneses lags behind too much.
Besides extraordinary knowledge is useless if you cannot apply it.
also being able to come up with the technical vocabulary to express them,
That is part of the knowledge but does not cover all the other mentioned fields above.
5) You should not attempt to apply technical knowledge consciously,
Nonsense.
6) You should, however, attempt to apply strategic principles consciously and generally
Yes.
7) You cannot apply all general principles consciously all of the time,
Consiously or not - a priority making and selection is always necessary. (See Joseki 2, Strategic Planning.)
but you can choose one aspect (say a weakness identified through reviewing your games) and focus on that until it becomes "automatic" and then select another.
Insufficient. Almost always more than one aspect is necessary.