Re: Is a half point komi really fair?
Posted: Sat Feb 28, 2015 3:32 pm
A question though, do you think it'd be a good idea to set komi according to perfect play?
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Hence, comes the more philosophical question as Boidhre asked.Boidhre wrote:A question though, do you think it'd be a good idea to set komi according to perfect play?
I would have said smaller, komi presumes you know how to use the advantage of first move and more chaos and big losses makes the value of komi less important if they're equally distributed between black and white, I think the weaker the players are the less it affects game result who goes first. I'd love to see data on this though.lava12005 wrote: If we limit the search through statistical komi where all the games is taken from player at best of 10k then the value itself might change (due to more chaotic game)
And hence the komi to be used between two 10k players playing might need to be bigger to be 'fair'. (50% chance of winning at least from the statistics of all games ever been played at this level)
Come on! π are square.Uberdude wrote:If you don't like half points how about playing with komi equal to 2π, that's a nice round number.
But that is something different, the "value" of a position. Or the "quantum" points of go. Before the position is played out it can indeed have a fractional value. If we ask "what is the value of some end game position" we have a value if black gets to make the first move and a (different) value if white gets to make the move but at this point we do not know who will have sente when remaining endgame points are down to the size that might attract play here. So we judge the position to be X points with X possibly a fractional value.Bill Spight wrote:Actually, there are half points in go. That is, positions that really should count as X + 0.5 points by territory scoring. A move in the position is worth less than filling a dame; in fact, it loses 1/2 point.......
The proper time, in theory, to score a game at territory scoring is when the last dame has been filled and there are no plays that gain points. But what if a play loses 1/2 point for each player? Sure, you can have rules that award an integer score to the position. The J89 rules do. But should they?Mike Novack wrote:But that is something different, the "value" of a position. Or the "quantum" points of go. Before the position is played out it can indeed have a fractional value. If we ask "what is the value of some end game position" we have a value if black gets to make the first move and a (different) value if white gets to make the move but at this point we do not know who will have sente when remaining endgame points are down to the size that might attract play here. So we judge the position to be X points with X possibly a fractional value.Bill Spight wrote:Actually, there are half points in go. That is, positions that really should count as X + 0.5 points by territory scoring. A move in the position is worth less than filling a dame; in fact, it loses 1/2 point.......
But at the time the game is over and being scored, that uncertainty has been resolved, one way or the other, won't be a fraction of a point.
What I mean is this. We may have a board position where neither player wishes to play using territory scoring, because a play makes a loss. That is the normal place to stop play and score the game. The traditional scoring method is to count territory. But there is another way, which we can use to settle disputes, and that is to play an encore in which the player who passes hands over a pass stone as a prisoner and each player makes the same number of plays or passes. Since filling in your own territory costs one point, as does playing a stone inside your opponent's territory, this method preserves integer scores. (Not that it preserves Japanese or Korean scores, but there are rules under which it does preserve scores.)Joelnelsonb wrote:I'm not quite understanding how you claim that fraction points exist. To reiterate, if you use 20 stones to surround 10 points of territory, one way to say it is that each move was worth a half of a point, another way would be to say that each move shared the weight of 10 points. At any rate, by the time you score the board, you will never count up a fraction of a point. But I don't think that's what you meant anyways.
It's not as strong a claim as that. If the rules do not allow fractional scores, that's that. But once the idea of button go was around, then I constructed a button on the board.yoyoma wrote:I was also confused by Bill's claim that half points exist, but now I realize that it's his opinion on what the rules should be, not what they actually are. Unless you use Bill's rules (button go).