My 0.1-0.9 was also the momentary balance of free room before the next worse rounding (not the nominal fraction) - and OC small mistakes by the opponent can move or even flip the balance suddenly (after they change the minimax solution, so became a whole point error but now with ease to lose back, hard to win more). Unless you round away from zero or similar there is never easy to lose (a minimax point) by both sides I think. (I understand you focused on the flipfloping above.)lightvector wrote:We can do the same with draws. ... hidden fractional advantage is rounded to the nearest of -2, -1, 0, 1, 2, etc for the final observable outcome in points. Suppose it luckily happens to be the case that naturally the game "starts at" 0.51 fractional advantage - extremely close to 0.5, from white's perspective.
One more point to make clearer or stress again (not that I think anybody misunderstood) is that with the example 0.5 player of 0/1 (rarely 2) pt errors I didn't mean a player who exhibits this particular pattern from all positions and viewpoints (even though this could be a frequently observed pattern), but meant a distributed collection of all kinds of players with averages, variances, weaknesses and strengths that (in a kind of normal-ish sense) can be approximated together as summing to this imaginary player.
The last example seem to have returned to a game without draws. Almost impossible to draw before the final transform, but even a nonperfect player can beat perfect play after it. I find it hard to see this as a good model for go with perfect komi, from what we know from smaller boards, solvable positions etc. Could you change it to match a perfect komi game with several potential subpoint (CGT or other) mistakes for both sides but with integer rounding, according to your interpretation?
I'm reluctant to use it as is, but some of my doubts would translate here as: suppose the opponent is weaker, and already moved the count by a significant part of a point in their losing way (the most common occurrence). Our variance is almost negligibly small (you assumed almost constant 0.1 avg mistake - a bit doubtful imo). Can we be sure that we can perform whole classes better or worse from these winning positions than our (near or perfect) neighbours, even if our and their mistakes will almost never amount to anything near a single point, and the final granulation is whole points so some of our tiny advantage over neighbours will surely get canceled?
(Btw to me A doesn't seem to match Bill's chilled go which I interpreted as allowing fractional final scores without any rounding - thus naturally several subpoint classes. But I guess you meant chilled-then-rounded to territory or area.)