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This 'n' that http://www.lifein19x19.com/viewtopic.php?f=12&t=12327 |
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Author: | Bill Spight [ Thu Apr 05, 2018 9:33 am ] |
Post subject: | Re: This 'n' that |
moha wrote: Bill Spight wrote: When I calculated the posterior odds of the existence of a non-black raven, I was quite surprised to find that they were the same, regardless of whether the new observation was of a non-black non-raven, a black non-raven, or a black raven. If the problem is narrowed down as a finite sequence of independent samples of four types A-B-C-D, then it's not surprising that the probability of the existence of a D sample depends only on the number of seen/unseen samples. But I'm not sure if this is the same as the original raven problem.![]() And if you ignore the margin totals, what point is a 2x2 table? You might as well have a 1x2 table, with one cell for non-black ravens and the other cell for everything else. ![]() I found Hempel's original paper online some years ago. As I recall, Hempel did not make a statistical argument, but he did say that seeing a black non-raven was confirmatory. ![]() |
Author: | RobertJasiek [ Fri Apr 06, 2018 12:51 am ] |
Post subject: | Re: This 'n' that |
In the Miai Values List, Sensei's Library writes that White takes a stone in sente: However, why is this sente? The answer depends on whether the following is a traversal sequence with CGT-reversal. To clarify whether this is a traversal sequence, the following difference game can be considered, whose initial prisoner difference is 1 because the colour-inverse copy after move 2 is constructed by creating a white prisoner stone. To assess White's tentative traversal sequence by playing the difference game, Black starts and White must achieve at most the count 0. Black 1 is the interesting start. White avoids the mistake 2. The mistake Black 3 gives the wrong impression that White can win the difference game. If White 4 passes and lets Black 5 connect the ko, the count is 1 because of the initial prisoner difference and White loses the difference game. Therefore, White must fight the ko to possibly win the difference game. The resulting count depends on the ko and ko threats. However, the method of playing the difference game is inapplicable if necessarily its winner depends on ko threats. What does this mean for the tentative traversal sequence? Does an inapplicable difference game mean that there is no traversal or do we need to clarify whether we have a traversal sequence by other methods? Which other methods let us decide this? How? Maybe White 1 - Black 2 is a sente sequence. If so, just claiming this is insufficient. We need to prove that it is either a sente sequence or a gote traversal sequence. But how? Clarification enables determination of the correct count and move value of the local endgame in the initial position. By only pretending to have a sente sequence or else to have a traversal sequence, we do not know whether the values are correct and whether a sente sequence or long gote sequence should be played. If the local endgame is White's local sente, the move value is 5/6. If the local endgame is White's long gote, the move value is 3/4. The counts also differ. |
Author: | Bill Spight [ Fri Apr 06, 2018 2:55 am ] |
Post subject: | Re: This 'n' that |
After ![]() ![]() If ![]() ![]() After ![]() If the previous diagram shows White correct play, so that the original position is gote, then the count of the original position is 1¾ and its temperature is ¾. Since ¾ > ⅔ in the previous diagrams where White plays first, the temperature has dropped after ![]() ![]() ---- Black komonster (territory scoring) If Black is komonster under territory scoring, then. . . . After ![]() ![]() ![]() ---- White komonster (territory scoring) If White is komonster at territory scoring, then the local count after ![]() ![]() ![]() ![]() ---- Note: Difference games are not guaranteed to work with kos, as kos destroy the independence of the positions. |
Author: | RobertJasiek [ Fri Apr 06, 2018 6:16 am ] |
Post subject: | Re: This 'n' that |
Suppose we have a local endgame with a player's alternating 3-move sequence with the tentative gote traversal move value M (calculated from his traversal follower and the opponent's gote sequence follower) and the follow-up move value F in the position created by move 2. So are you saying that necessarily M > F determines 'no traversal (CGT reversal)', M = F determines 'possible traversal' and M < F determines 'traversal'? I think difference games work well with kos if the winner of a difference game does not fight the ko but avoids all ko threats elsewhere or locally affecting the kotype by letting the opponent win and dissolve the ko. Pass if neccessary to let the opponent win the ko. It is good enough for the winner to win the difference game nevertheless. |
Author: | Bill Spight [ Fri Apr 06, 2018 9:15 am ] |
Post subject: | Re: This 'n' that |
RobertJasiek wrote: Suppose we have a local endgame with a player's alternating 3-move sequence with the tentative gote traversal move value M (calculated from his traversal follower and the opponent's gote sequence follower) and the follow-up move value F in the position created by move 2. So are you saying that necessarily M > F determines 'no traversal (CGT reversal)', M = F determines 'possible traversal' and M < F determines 'traversal'? If I understand you correctly, yes. F is the local temperature and M is the original temperature, assuming 'traversal'. If M > F then why should the first player continue to play? That is inconsistent with traversal, right? Quote: I think difference games work well with kos if the winner of a difference game does not fight the ko but avoids all ko threats elsewhere or locally affecting the kotype by letting the opponent win and dissolve the ko. Pass if neccessary to let the opponent win the ko. It is good enough for the winner to win the difference game nevertheless. Difference games work with komonster by area scoring, and maybe with territory scoring. Because Black is komonster, White cannot take the ko, but must play ![]() If White is komonster, ![]() ![]() ![]() |
Author: | Bill Spight [ Fri May 18, 2018 8:30 am ] |
Post subject: | Re: This 'n' that |
On combining the study of tsumego with the study of the endgame Here, I think, is a good example. It is a modification of a problem from a Chinese book about semeai. (See viewtopic.php?p=231227#p231227 ) The original problem is for Black to play and win the semeai, despite having only two dame to three. I have added a few stones on the outside to make it more well defined as a yose problem. (One defect of many yose problems is poor definition.) ![]() ![]() ![]() I don't know if this is the main line in the book, but it should be. Note that ![]() ![]() In the region indicated by the marked points and stones, the local territory after ![]() Since we are now studying this as a yose problem, let's look at the play when White plays first. We'll return to the play when Black plays first later. ![]() ![]() OC, ![]() The descent, ![]() ![]() The local territory is White +15. And that means: After ![]() This is a gote position. Each play gains 1½ pts. Now let's go back and look at the play after Black plays first. ![]() ![]() ![]() ![]() Backing up: After ![]() (No, I have not shown that it is a White sente. You are welcome to do so. ![]() (BTW, you can tell that after ![]() ![]() ![]() In the marked region the territorial count is White +1¼. This is a gote position. Each play gains 12¼ pts. |
Author: | Bill Spight [ Sun May 20, 2018 2:53 am ] |
Post subject: | Re: This 'n' that |
Today we are holding a Celebration of the Life of my late wife, Winona Adkins. At the same cemetery where we got married. ![]() |
Author: | EdLee [ Sun May 20, 2018 4:51 am ] |
Post subject: | |
The wedding wasn't on Halloween, was it ? ![]() |
Author: | Bill Spight [ Sun May 20, 2018 7:10 am ] |
Post subject: | Re: |
EdLee wrote: The wedding wasn't on Halloween, was it ? ![]() No such luck. ![]() It was May 15. |
Author: | goTony [ Sun May 20, 2018 1:41 pm ] |
Post subject: | Re: This 'n' that |
Bill Spight wrote: DrStraw wrote: Once you say contrived (oops! AGA) rules I lose interest. OK. Chinese rules. ![]() Well played indeed! |
Author: | EdLee [ Sun May 20, 2018 9:34 pm ] |
Post subject: | |
Was it an exceptional case or was it a thing to get married at a cemetery...? ![]() |
Author: | Bill Spight [ Mon May 21, 2018 4:55 am ] |
Post subject: | Re: This 'n' that |
Winona wanted to get married outdoors, and I was in charge of finding the place. I assumed that it would not be difficult to find room in a local park. And if we had just done it, that probably would have worked. But we wanted a reception afterwards, and that presented more of a problem. Finally, with only a few weeks to go, I was getting a bit desperate. Then I found a web site by a couple who had a great deal of information about outdoor weddings in the East Bay Area. They mentioned the possibility of cemeteries. The Mountain View Cemetery turned out to be a very good choice. They host three to four weddings a year. In addition, their event coordinator took very good care of us. ![]() |
Author: | EdLee [ Mon May 21, 2018 2:40 pm ] |
Post subject: | |
Hi Bill, Quote: They host three to four weddings a year. In addition, their event coordinator took very good care of us. Good for you. ( And it was a regular thing for them. ![]() ![]() |
Author: | dfan [ Tue May 22, 2018 6:36 am ] |
Post subject: | Re: This 'n' that |
Bill Spight wrote: ![]() ![]() ![]() I don't know if this is the main line in the book, but it should be. Indeed it is. ![]() |
Author: | Bill Spight [ Sat May 26, 2018 10:00 am ] |
Post subject: | Re: This 'n' that |
Another cute tsumego Based upon a position in this game: viewtopic.php?f=4&t=15777 ![]() |
Author: | Bill Spight [ Sat May 26, 2018 10:29 am ] | ||
Post subject: | Re: This 'n' that | ||
Winona and me a year ago
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Author: | EdLee [ Sat May 26, 2018 11:06 am ] |
Post subject: | |
Hi Bill, what's the context of the quote in your signature ? Is it related to Go ? ![]() |
Author: | Tryss [ Sat May 26, 2018 11:26 am ] |
Post subject: | Re: This 'n' that |
About the tsumego : |
Author: | Bill Spight [ Sun Nov 25, 2018 11:38 am ] |
Post subject: | Re: This 'n' that |
Once more, dear friends. ![]() To quote myself, from my latest article in Myosu about getting the last play. Moi wrote: What can we learn from the fight for the last play?
* To hold on to any gain at temperature one, there must be an actual or effective drop of one point in temperature, to zero. * Since sente gains nothing, to gain one point a player has to take a reverse sente or gote. * There are local positions where one player can get the last local play, no matter who plays first. If such a position is the last one remaining on the board, that player gets the last play on the whole board. The other player needs to play in such positions to prevent that from happening in order to get the last play. * A reverse sente is such a position, so the player with sente should normally play it early; playing the sente does not gain any points, but it prevents the opponent from getting the reverse sente as the last play. * There are local plays and positions that are ambiguous between sente and gote. In the fight for the last play they give an advantage to the player who can choose whether to play it as a sente or a gote. |
Author: | Bill Spight [ Sun Nov 25, 2018 11:47 am ] | ||
Post subject: | Re: This 'n' that | ||
Winona Adkins and kitty
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