oca wrote:"Miai" is very special to me, as it was my first post on this forum.
Nice! You can also think in terms of follow-ups:
if your move has only one good follow-up, that's nice (better than none);
if your move has two good follow-ups, that's better (already miai idea);
if it has three or more good follow-ups, congrats!!
Hi oca, after , W has two good follow-ups: (a) and (b).
W can start to make a base with (a), or
W can start to make a base with (b) --
both are good follow-ups for W.
Whether B approaches from the top or from the bottom,
W has a good reply.
We consider (a) and (b) miai for W.
Posted: Tue May 13, 2014 12:44 am
by EdLee
oca wrote:Even if most of the time I'm only using it to it's most basic form (kosumi connection)
Yes, follow-ups: (a) and (b).
If (a), B has the follow-up (b);
if (b), B has the follow-up (a).
Look for good follow-ups.
Re: Non standard 9 or 10 stones handicap placement
Posted: Tue May 13, 2014 5:28 am
by Mike Novack
oca wrote:
Mike Novack wrote:
I ofen play against igowin on iphone. I set the compteur to it's maximum level (3kyu) and with 19x19, I start to lose at 5 stones handicap...
I also like to play even game on 13x13, that fit well with the time I have in the train...
I lose most of the time, either I'm just to small (3 to 5 pts) or if I try to be more agressiv, I usually lose them all BUT I still won 3-4 games... so I know I can beat him
a) Well an iphone is a communication device, not much "crunch" power. But if it is powerful enough to give you trouble at five stones, you should be able to learn a lot from it << the PC version of this program would be about 1 dan KGS on a modest PC and about 3 dan on a top of the line workstation >>
b) Try to work your way down from five stones to three. I'd think that enough of a goal for the immediate future.
c) But remember, losing by 3-5 stones does not necessarily mean you are close to dropping a handicap stone. If the computer program considers itself safely ahead it will play safe to ensure victory even if that costs some of the margin.
Re:
Posted: Tue May 13, 2014 12:11 pm
by skydyr
EdLee wrote:
oca wrote:"Miai" is very special to me, as it was my first post on this forum.
Nice! You can also think in terms of follow-ups:
if your move has only one good follow-up, that's nice (better than none);
if your move has two good follow-ups, that's better (already miai idea);
if it has three or more good follow-ups, congrats!!
I've heard a heuristic before that a candidate move to invade should have at least 3 good follow-ups.
Re: Non standard 9 or 10 stones handicap placement
$$B white to play
$$ +---------------------------------------+
$$ | . X X X X X X X X X X X X X X X X X X |
$$ | X . X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X . |
$$ | X X X X X X X X X X X X X X X X X . . |
$$ +---------------------------------------+
[go]$$B white to play
$$ +---------------------------------------+
$$ | . X X X X X X X X X X X X X X X X X X |
$$ | X . X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X X |
$$ | X X X X X X X X X X X X X X X X X X . |
$$ | X X X X X X X X X X X X X X X X X . . |
$$ +---------------------------------------+[/go]
Re: Non standard 9 or 10 stones handicap placement
Posted: Tue May 20, 2014 7:43 am
by oca
Try #4 - "The Big Square" just completed...
Illluck won by quite a lot (and that may even be worst for me as he was kind enougth to let my bottom left group live at least twice... )
226 moves (243 moves - 17 initials moves)
Corrected total to match 0.5 komi :
W(illluck)+39.5 (45.5 - 6)
Summary (on first post) updated with the full game.
I feelt like in the first game, very not easy for me to use the handicap stones...
The first move that I missed was black 27... I think the joseki is more to atari the other stone by playing R2 instead of P4...
Re: Non standard 9 or 10 stones handicap placement
----------------------------------------
Found 1 games in file 'sgf/illluck/02_borders_and_tengen.sgf'
----------------------------------------
----------------------------------------
Found 1 games in file 'sgf/illluck/03_standard_9_stones.sgf'
----------------------------------------
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Found 1 games in file 'sgf/illluck/04_big_square.sgf'
----------------------------------------
PLUGIN : COUNT MOVES
766 moves
----------------------------------------
PLUGIN : MOVE STATISTICS
WARNING :
More a toy then a serious analysis tool...
This is just a prototype, the result is still very... approximative...
black white
----- -----
Hoshi : 1 0
Sansan : 2 0
Tengen : 2 0
Komoku : 1 0
Kakari : 0 0
Nobi : 99 91
Kosumi : 43 45
Hane : 59 76
Ikken tobi : 114 88
Niken tobi : 57 48
Kogeima : 64 40
Ogeima : 29 15
Daidaigeima : 13 13
Cross cut : 1 1
Peep : 6 19
Cap : 2 1
Shoulder hit : 1 6
Tsuke : 7 10
Bump : 1 0
Cut : 11 19
Empty triangle : 14 10
Full triangle : 8 13
Turn : 4 3
Bamboo join : 0 0
Table shape : 7 2
Tiger mouth : 0 4
Ponnuki : 12 24
Tortoise Shell : 2 4
Elephant eye : 5 6
Crawl : 4 7
Atari* : 42 44
Connection : 46 25
=============================================================
Not identified :
Black : 27
White : 41
----------------------------------------
[..]
Ponnuki, peep and cut are interesting through...
Agreed.
But allow me a question: do you really mean “Kogeima”? Or should that rather be Keima?
OK, I found it, sry:
Seinsei’s Library wrote:Sometimes the term kogeima (or small knight's move) is used [..]
Greetings, Tom
Re: Non standard 9 or 10 stones handicap placement
Posted: Wed May 21, 2014 4:10 am
by oca
Bonobo wrote:
Seinsei’s Library wrote:Sometimes the term kogeima (or small knight's move) is used [..]
Greetings, Tom
I understand 'keima' as being a general term for all the knight's moves, so I suppose counting all keima's moves would be
Kogeima + Ogeima + Daidaigeima ... but I'm not sure...
Re: Non standard 9 or 10 stones handicap placement
Posted: Wed May 21, 2014 7:43 am
by Bonobo
oca wrote:I understand 'keima' as being a general term for all the knight's moves, so I suppose counting all keima's moves would be
Kogeima + Ogeima + Daidaigeima ... but I'm not sure...
Re: Non standard 9 or 10 stones handicap placement
Posted: Wed May 21, 2014 7:58 am
by oca
Bonobo wrote:
oca wrote:I understand 'keima' as being a general term for all the knight's moves, so I suppose counting all keima's moves would be
Kogeima + Ogeima + Daidaigeima ... but I'm not sure...