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Opening and early middlegame books
Posted: Sun Mar 23, 2014 1:56 pm
by skydyr
Does anyone have recommendations for a book regarding the opening or early middle game that is suitable for a strong SDK or weak Dan player?
I have In the Beginning, which seems too simple for my level, and Get Strong at the Opening, which is alright I suppose, but I'd like to find one or two better books covering this aspect of the game, which I feel lags behind my late middlegame and endgame play at the moment.
Re: Opening and early middlegame books
Posted: Sun Mar 23, 2014 4:43 pm
by VincentCB
I very much liked
Graded Go Problems for Dan Players vol. 7: Opening and Middle Game Problems.
The opening problems are in majority multiple-choice problems (90 out of 127), but the middle game problems are not (except the first few ones).
The final problems ("7-Dan" sections, about 25 opening and 25 middle-game problems) are quite difficult.
In a different style, I also liked
Catching Scent of Victory by O Rissei.
In the first chapter, he analyzes some real-game openings where he tried unusual moves / strategies (which seem influenced by Go Seigen).
If you haven't already read it, Kajiwara Takeo's
The Direction of Play is also a favorite of mine.
Re: Opening and early middlegame books
Posted: Sun Mar 23, 2014 5:09 pm
by gowan
There are many books that you could learn from. Attack and Defense by Ishida and Davies (Kiseido) is a good middle game book at the SDK level. The Middle Game of Go by Sakata (Kiseido?) Whole Board Thinking in Joseki by Yang. Yang's The Workshop Lectures vols. 1 to 6 (Slate and Shell) have a lot of material on opening and middle game play. A book on modern Korean style of go used to be available but maybe it is out of print now.