Some comments on game 3.
I do not like the exchanges

for

and

for

. It seems a shame to give W so much secure territory, eliminating the aji of a corner invasion. Your one B stone was not particularly weak, so just leaving this area alone would be fine. If you really feel the need to defend, I would prefer a simple jump to E10, leaving the corner aji intact.

seems overly agressive to me. It is undeniably a fine attacking point, but after W cuts the fight will be difficult for both sides. You could instead attach at Q6, leaning on the stronger group. That way B remains uncut and strong, so the fight is one-sided.
Another option is to defer the attack until later, and just play a really big move around P12 or P11 to defend and expand the B moyo. This area is actually quite urgent. Imagine instead that W gets to peep at P13, then play something like O15. The B thickness could end up completely wasted. Moves which preserve the efficiency of other stones already on the board are really big.

does not work if W spots the capturing tesuji at S4. That means that

was an overplay. Simply defending the cut is no good, as the ladder starting with P7 works for W. B could continue the fight by playing O6 first in sente. W probably has to play M6 (N6 would be a fatal blunder), then B can defend the cut. This would lead to a complicated fight.
Even after B captured the corner (

was the final mistake), the result was not really good. If W invested a final move around M6, his center thickness would be good compensation for the B corner territory.

is a serious attack. I think it would be prudent for B to give way a little and answer safely at O16.

is dangerous and unnecessary. Once the B cutting point is secure, this is always sente, and there is no danger of W playing first in this area. B has a nice move around N14 which defends the cut and attacks W below. This move is even possible after

cuts, offering W a trade.
Out of time for now ... but the rest is complicated fighting.