Do's and Don'ts: teaching two-eyes as a rule
Posted: Mon Dec 15, 2014 10:07 am
I ran across this post recently:
viewtopic.php?p=171886#p171886
...and it got me to thinking...
This is why I believe it is wrong to teach beginners about two-eyes.
Two-eyes are not a rule of Go. They shouldn't even be a goal in Go. They are merely a natural consequence of making a group uncapturable, and as such, can easily be discovered on one's own.
There are many professional players who become pro in their teen and even preteen years. This means they were probably already dan level around age 6.
How does a 6 year old become dan level? Not by making as many two-eyed groups as possible. And probably not by being taught about two-eyes at all. Additionally it probably takes some discipline that we Westerners tend to shy away from these days (but that's perhaps a topic for another thread).
Now, I'm not intending to say anything negative about Sam, his 5 year old daughter, nor Sam's teaching methods. Its a game. They should enjoy the game, and Sam should enjoy time with his daughter as much as possible. That's the most important. But I suspect, when Sam learned the game, someone taught him two-eyes as part of the rules introduction. So he, in turn, taught it to his daughter. Just a guess. I've seem it happen a million times, and I cringe every time I see or hear it.
Its the same argument people have against using Capture-Go as an introduction to learning Go. They feel it focuses the student on an unhealthy obsession on capturing. (I believe it doesn't have to if taught properly, in fact can teach just the opposite, but that's a story for another thread (or later in this thread)).
Don't teach about two-eyes (or ko either) when you introduce the game to new players. Let them discover those concepts on their own. Teach them about efficiently trying to own (control) more area of the board than their opponent. Plant your flag, stake out a claim, and prepare to defend your claim, and attack or reduce your opponent's claim. (disclaimer: I may change my mind years from now as I continue to get stronger)
As I've heard some Go teachers say when teaching beginners, "don't answer a question that hasn't yet been asked".
viewtopic.php?p=171886#p171886
SamT wrote:3 games of go with my 5yo daughter, ..., she was focused on making eyes -- the more eyes the better, to her.
...and it got me to thinking...
This is why I believe it is wrong to teach beginners about two-eyes.
Two-eyes are not a rule of Go. They shouldn't even be a goal in Go. They are merely a natural consequence of making a group uncapturable, and as such, can easily be discovered on one's own.
There are many professional players who become pro in their teen and even preteen years. This means they were probably already dan level around age 6.
How does a 6 year old become dan level? Not by making as many two-eyed groups as possible. And probably not by being taught about two-eyes at all. Additionally it probably takes some discipline that we Westerners tend to shy away from these days (but that's perhaps a topic for another thread).
Now, I'm not intending to say anything negative about Sam, his 5 year old daughter, nor Sam's teaching methods. Its a game. They should enjoy the game, and Sam should enjoy time with his daughter as much as possible. That's the most important. But I suspect, when Sam learned the game, someone taught him two-eyes as part of the rules introduction. So he, in turn, taught it to his daughter. Just a guess. I've seem it happen a million times, and I cringe every time I see or hear it.
Its the same argument people have against using Capture-Go as an introduction to learning Go. They feel it focuses the student on an unhealthy obsession on capturing. (I believe it doesn't have to if taught properly, in fact can teach just the opposite, but that's a story for another thread (or later in this thread)).
Don't teach about two-eyes (or ko either) when you introduce the game to new players. Let them discover those concepts on their own. Teach them about efficiently trying to own (control) more area of the board than their opponent. Plant your flag, stake out a claim, and prepare to defend your claim, and attack or reduce your opponent's claim. (disclaimer: I may change my mind years from now as I continue to get stronger)
As I've heard some Go teachers say when teaching beginners, "don't answer a question that hasn't yet been asked".
.