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wierd fighting game ...

Posted: Wed May 06, 2015 8:27 am
by otenki
I killed a group early on and started playing sloppy soon after to eventualy loose the game by 7 points.
I'm pretty sure there are a ton of mistakes in this game so I would be very glad to hear about them.
Especialy anything in move 1-125 cause afterwards I did not think too much about my moves.

Thanks!
Otenki


Re: wierd fighting game ...

Posted: Wed May 06, 2015 9:54 am
by mitsun
Someone else can comment on the early game, which you won. More interesting I think is the late game, which you lost. I think all of those late problems would have been avoided if you had paused around move 141 to count the game.

Re: wierd fighting game ...

Posted: Wed May 06, 2015 10:13 am
by skydyr
Some comments:


Despite the comments on the early game, I agree with mitsun's suggestion that black was ahead after the early and middle-game. The loss of the group on the top was very big, when black only needed to reduce there to win.

Re: wierd fighting game ...

Posted: Sat May 09, 2015 12:31 pm
by otenki
Thanks a lot for the review; pointed out a lot of good stuff.
One thing I don't understand is your variation on 110.
The cut does not work because black is alive with comb formation no ?

p17 o16 o18 n18 o19. Or did I miss something ?

Thanks,
Otenki

Re: wierd fighting game ...

Posted: Sat May 09, 2015 3:02 pm
by Krama
Playing P5 instead P4 would enable black to seal the game :)