Bill Spight wrote:
By reverse values I take it you mean the negatives of the values.
Yes, that's what I meant. Using the word "reverse" instead of "negativ" was a bad choice, because "reverse" already has another meaning in this domain.
On Numbers and Games,
Winning Ways, and
Mathematical Go all address how to simplify games.

You delete dominated options and reverse through reversible options. Sensei's Library explains that, too, but maybe not as well as the textbooks, as Sensei's Library is not aimed at mathematicians.
I've read either "On numbers and Games" or "Winning Ways" some years ago, but I can't remember wich one it was. Probably this is a sign to (re)read them both one more time.

Actually I believe I was only interested in the stuff about the (surreal) numbers at that time and I know about the Up, Down, Tiny, Miny stuff only from senseis library.
Because I don't have access to these books at the moment, I want to ask one more question.
For removing dominated options I only know that one can (and should) remove all options that are
clearly worse than another one, like in {1,2|3} Black would never move to the 1, because 2 will be always better (or at lest equal) than 1 for black.
And under removing reversals I understand something like forcing black to continue, if after a black move followed by a white move, white can move from here to a better position for her than she could get from moving in the initial position. (probably an equal position could/should be used, too, to qualify a play as an reversal)
But I cannot see, how this helps in this case.
In Y={0,*|*} it's not clear wether 0 or STAR is better for black. The best black play depends on if there is an additional STAR or not. When I try to solve it with my 'own' knowlege, the only way I see is to consider both szenarios:
1) Y = {0,*|*} (black wins)
2) Y+* = {0,*|*} + * = {*,*+*|*+*} = {*,0|0} (=X) (first player wins)
This would show, that the game Y behaves the same as an UP in relation to a STAR. However, this would be also true for some other values, for example a TINY is a black win, and a TINY + STAR is a first player win. That means the same behavier in relation to a STAR is only necessary for beeing equal but not sufficient.
I know, there is a rule to choose the most simple values, for example {0|4}=1 (and not 2). In some sense an UP seems to be the most simple fitting value, but this argumenting feels a bit ad hoc...
Would you agree so far with my thinking or do I already have messed up something fundamentally?
Probably you already knew that {0,*|*} = {0|*}, but for me it looks a bit like
{0,*|*} = ??? = {0|*}.
So I'd like to ask you if you could write down just one more step inbetween?