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Some botched moves
Posted: Wed Sep 26, 2018 2:09 pm
by Gomoto
Would you have played the "ugly" move at C12. It would have been good. I did not play it

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Re: Some botched moves
Posted: Wed Sep 26, 2018 2:15 pm
by Gomoto
Re: Some botched moves
Posted: Wed Sep 26, 2018 2:16 pm
by Gomoto
Posted: Wed Sep 26, 2018 3:41 pm
by EdLee
Hi Gomoto,
I'm curious: can the engine analyze from a 'static' board... for example:
( Curious about the winrates for the 2 vars, and the engine's top choice for

)
Re: Some botched moves
Posted: Wed Sep 26, 2018 9:29 pm
by Gomoto
Depends on the sgf file. Some static files like this one do not load correctly. In this case you have to enter by hand.

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Re: Some botched moves
Posted: Wed Sep 26, 2018 9:30 pm
by Gomoto

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Re: Some botched moves
Posted: Wed Sep 26, 2018 9:33 pm
by Gomoto

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Posted: Wed Sep 26, 2018 11:11 pm
by EdLee
Hi Gomoto,
Thanks! Sorry, I don't have the kifu from

, but only starting from the static reference board position. Did you have to "creatively" imagine all the moves from

to re-create the reference position for the engine ?!
So LZ thinks if

just 1-space jumps to G3,

's winrate is 68.5%. Thanks.

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Posted: Wed Sep 26, 2018 11:15 pm
by EdLee
But if

extends,

's winrate is 42%, which means

drops from 68% to only 58%:

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