Learning from the computers
Posted: Tue Jan 15, 2019 2:50 am
Yesterday two stories caught my eye. They were both from the world of chess.
were.
Anyway, let's drop the chess. It seems strange to me that there is still a paucity of good material on the new ideas AlphaGo, et al, are demonstrating. Invisible, the games of AlphaGo is probably the bulkiest work, and Yuan Zhou has published a series of works. Senseis Library is very sparsely populated with updates, which I find a bit sad. The best open and accessible work which I have found has been the series from Dave de Vos https://www.youtube.com/channel/UCLvg67 ... D1BBp5qjvQ Where do you look to find good explanations of the new lines being played by AI these days? Is it possible to create a curated list we can show to beginners.
- The instant book: http://lostontime.blogspot.com/2019/01/no-way-ray.html The very unusual action of removing a book from sale, with the offer of a refund, because 'customers deserve better'.
- The youtube review: There are currently 2 Game Changer streams related to AlphaZero
https://www.youtube.com/watch?v=V86BOJgeDvA from GM Danny King is probably very good but I have only been following https://www.youtube.com/watch?v=h5A32l35Fa8 by GM Matthew Sadler and WIM Natasha Regan. They happen to have a book as well, a proper book.
were.
Anyway, let's drop the chess. It seems strange to me that there is still a paucity of good material on the new ideas AlphaGo, et al, are demonstrating. Invisible, the games of AlphaGo is probably the bulkiest work, and Yuan Zhou has published a series of works. Senseis Library is very sparsely populated with updates, which I find a bit sad. The best open and accessible work which I have found has been the series from Dave de Vos https://www.youtube.com/channel/UCLvg67 ... D1BBp5qjvQ Where do you look to find good explanations of the new lines being played by AI these days? Is it possible to create a curated list we can show to beginners.