KataGo does not show influence
Posted: Sat Dec 14, 2019 6:20 am
In Deutsche Go-Zeitung 5/2019 on page 19 in the article "AI Sensei goes KataGo" is a diagram on KataGo with "influence".
However, it is NOT influence, which - according to my definitions of this strategic concept - represents (existing or expected) connection status, (existing or expected) life status and (expected) territory of the players or their (existing or playable) stones. It is also not distance (to live stones).
Rather, the black and white square markings in the diagram seem to be something else: for sampled scoring positions (and in the meaning of expected values), the represented concept seems to be EXPECTED CONTROL of each intersection by black or white two-eye-alive-formations (or independent life formations that can be transformed into such) comprising their stones and two single point eyes. (I cannot know how KataGo interprets sekis but this detail is immaterial for the fundamental understanding of what is represented at all.)
It cannot be 'current control' because the shades of the markings do not correspond to such. However, as empirical 'expected control' they do. Near 50% expected values, there are no (perceivable) shades. The shades are partially lighter where nearer to 3-3 under 4-4 than they are somewhat off the corner. A possible shoulder reduction including some counter-attack expected by the program can be recognised. All these are manifestations of expected control - not, however, of current control or even of influence.
Therefore, KataGo itself, its applying-programmer-users and end users should not mislead the, or other, go players (or themselves) by the disinformation "influence". Instead, the should use the apparently correct information "expected control" and name / refer to the concept accordingly. At least, the markings are more useful than the fake influences in the meaning of measures of distances by old programs a couple of decades ago. The narkings are, however, by far not as useful as real influence is.
However, it is NOT influence, which - according to my definitions of this strategic concept - represents (existing or expected) connection status, (existing or expected) life status and (expected) territory of the players or their (existing or playable) stones. It is also not distance (to live stones).
Rather, the black and white square markings in the diagram seem to be something else: for sampled scoring positions (and in the meaning of expected values), the represented concept seems to be EXPECTED CONTROL of each intersection by black or white two-eye-alive-formations (or independent life formations that can be transformed into such) comprising their stones and two single point eyes. (I cannot know how KataGo interprets sekis but this detail is immaterial for the fundamental understanding of what is represented at all.)
It cannot be 'current control' because the shades of the markings do not correspond to such. However, as empirical 'expected control' they do. Near 50% expected values, there are no (perceivable) shades. The shades are partially lighter where nearer to 3-3 under 4-4 than they are somewhat off the corner. A possible shoulder reduction including some counter-attack expected by the program can be recognised. All these are manifestations of expected control - not, however, of current control or even of influence.
Therefore, KataGo itself, its applying-programmer-users and end users should not mislead the, or other, go players (or themselves) by the disinformation "influence". Instead, the should use the apparently correct information "expected control" and name / refer to the concept accordingly. At least, the markings are more useful than the fake influences in the meaning of measures of distances by old programs a couple of decades ago. The narkings are, however, by far not as useful as real influence is.