AI komi
Posted: Sun Dec 22, 2019 5:10 am
I'm having trouble understanding the effect of komi in AI games. There seems to be no settled view either here or in what I read in the mainstream go press or books.
From what I can make out, it is now agreed that with the current 7.5 komi (Chinese rules) White has a significant advantage. My version of LZ starts with B-W win rates of 42.7% and 57.3%. You can quote books like Freakonomics all you like, but surely that's a LOT. But how much is a lot? We know anecdotally that pros consider 1 point a lot. I have just been reading something by Shibano Toramaru in which he is attempting to explain the disappearance of once popular fusekis such as sanrensei under AI influence. He makes the point that it is entirely down to win rates because White has found good counter-strategies, but that it could all change if EITHER Black eventually developed better counter-counter-strategies OR if komi was re-adjusted. Speaking of the adherence to win rates as the reason for the shift in pro attitudes, he says, "Actually, if we convert this to komi, it is maybe a difference of only about 1 point. It is therefore no surprise that there are pros who are saying 'Give me 2 points extra komi and I will play sanerensei or the Chinese style [again]."
I think statistics from human games also seem to suggest 6.6 komi (Japanese) is a tad too high, but 5.5. does favour Black.
So, in my gullible way, I assume that 57.3 - 42.7 represents about 1 point. Given that there seems to be a vague consensus that there is a margin of error of some 2 or 3 percentage points (but I'm unclear whether that means a rage of 2-3 pp or +/- 2-3 pp), in thumbnail terms that seems to mean 10 percentage points of win rate is tantamount to 1 point board count.
That's a lot for a pro. Shibano goes on to stress that this is all at pro level. He says that amateurs should ignore it and go on playing sanrensei and Chinese fuseki if that's what they like.
If that is all there was to it, I can wrap my head round it. But the reason I'm having trouble is that many comments here don't seem consonant with that.
One aspect is that different machines seem to produce quite different results.
The other, more troubling, aspect is that so many comments are couched in terms like "mistake" or "loses a lot" or "that move is no longer playable". Since the comments here are essentially from amateurs (who can't really appreciate a 1-point initial difference according to Shibano), is this a case of what we might call "swagger"? Or is it case of me completely misunderstanding the numbers (as usual)?
From what I can make out, it is now agreed that with the current 7.5 komi (Chinese rules) White has a significant advantage. My version of LZ starts with B-W win rates of 42.7% and 57.3%. You can quote books like Freakonomics all you like, but surely that's a LOT. But how much is a lot? We know anecdotally that pros consider 1 point a lot. I have just been reading something by Shibano Toramaru in which he is attempting to explain the disappearance of once popular fusekis such as sanrensei under AI influence. He makes the point that it is entirely down to win rates because White has found good counter-strategies, but that it could all change if EITHER Black eventually developed better counter-counter-strategies OR if komi was re-adjusted. Speaking of the adherence to win rates as the reason for the shift in pro attitudes, he says, "Actually, if we convert this to komi, it is maybe a difference of only about 1 point. It is therefore no surprise that there are pros who are saying 'Give me 2 points extra komi and I will play sanerensei or the Chinese style [again]."
I think statistics from human games also seem to suggest 6.6 komi (Japanese) is a tad too high, but 5.5. does favour Black.
So, in my gullible way, I assume that 57.3 - 42.7 represents about 1 point. Given that there seems to be a vague consensus that there is a margin of error of some 2 or 3 percentage points (but I'm unclear whether that means a rage of 2-3 pp or +/- 2-3 pp), in thumbnail terms that seems to mean 10 percentage points of win rate is tantamount to 1 point board count.
That's a lot for a pro. Shibano goes on to stress that this is all at pro level. He says that amateurs should ignore it and go on playing sanrensei and Chinese fuseki if that's what they like.
If that is all there was to it, I can wrap my head round it. But the reason I'm having trouble is that many comments here don't seem consonant with that.
One aspect is that different machines seem to produce quite different results.
The other, more troubling, aspect is that so many comments are couched in terms like "mistake" or "loses a lot" or "that move is no longer playable". Since the comments here are essentially from amateurs (who can't really appreciate a 1-point initial difference according to Shibano), is this a case of what we might call "swagger"? Or is it case of me completely misunderstanding the numbers (as usual)?