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AQ v4.0.0
Posted: Mon May 11, 2020 9:57 am
by And
https://github.com/ymgaq/AQ/releases
Both the Japanese and Chinese rules are now supported.
Lizzie display is now supported.
Network files learned in the GLOBIS-AQZ project.
Network optimization is now possible with TensorRT.
Re: AQ v4.0.0
Posted: Mon May 11, 2020 11:00 am
by And
only CUDA version?
Re: AQ v4.0.0
Posted: Mon May 11, 2020 11:12 am
by And
Vargo will you make a test match?
Re: AQ v4.0.0
Posted: Tue May 12, 2020 7:23 am
by Vargo
Sorry, for the moment, I can't make it work...

Re: AQ v4.0.0
Posted: Tue May 12, 2020 7:48 am
by And
thank! maybe a simpler version will be released

Re: AQ v4.0.0
Posted: Wed May 13, 2020 10:25 pm
by Vargo
Some very quick AQ v4.0.0 tests :
gogui-twogtp 1.5.1
1xGTX 1080
1s/move for AQ, no pondering
chinese rule, komi 7.5
AQ v. GnuGo
AQ wins 10-0
(6 times by resignation, 4 times by 30-40 points, average length 269 moves, average time AQ=143s/game, Gnu=50s)
AQ v. KG 1.4.2 g170e-b20c256x2-s4384473088-d968438914 (limited to 1po)
AQ wins 10-0
(10 times by resignation, 1 duplicate game, average length 89 moves, average time AQ=48s/game, KG=0.3s)
AQ v. KG 1.4.2 g170e-b20c256x2-s4384473088-d968438914 (1s/move)
KG wins 20-0
(20 times by resignation, 0 duplicate game, 0 error, average length 174 moves, average time AQ=94s/game, KG=84s)
But there's something strange:
In AQ v. Gnu, the time looks ok :
AQ has 100% gpu time and 0% cpu time, GnuGo has 100% cpu time
In AQ v. KG ,
KG has sometimes 0% cpu time, and sometimes not ???
So... Idon't know

Re: AQ v4.0.0
Posted: Thu May 14, 2020 3:24 am
by Vargo
Three AQv4.0.0 games (gpu: 1x1080, Sabaki 0.51.1 from the AI-baduk megapack)
AQv4.0.0 : no pondering, 5s/move, chinese rule, komi 7.5, resign threshold 0.02 (and 0.00 for the handicap game)
AQ wins by resignation against GnuGo at H5 (Maybe AQ isn't designed to play handicap go ?)
AQ wins several games (here as B) by resignation against Zen7 9d (zen 9d parameters from the baduk megapack, about time parity)
AQ loses several games (here as W) against LZ best network (#271 I guess, LZ parameters from the baduk megapack, about time parity)
Re: AQ v4.0.0
Posted: Thu May 14, 2020 5:22 am
by And
Vargo wrote:
KG has sometimes 0% cpu time, and sometimes not ???
I also have. task manager shows CPU utilization when KataGo thinks. somewhere error.
thanks for the tests!
Re: AQ v4.0.0
Posted: Thu May 14, 2020 5:49 am
by lightvector
I think I know the issue. Please ignore the cputime value for KataGo right now and just pay attention only to the normal total time - I'll fix the issue next release (which might be a little while, unless you think this error is important).
Re: AQ v4.0.0
Posted: Thu May 14, 2020 8:46 pm
by Vargo
it's not important at all, thanks.
Re: AQ v4.0.0
Posted: Fri May 15, 2020 4:05 am
by Dragon
Is the project version of the program for android closed?
Re: AQ v4.0.0
Posted: Sat May 16, 2020 12:48 pm
by And
looks like this
Re: AQ v4.0.0
Posted: Sun May 17, 2020 6:31 am
by And
Vargo with what parameters do you run AQ?
Re: AQ v4.0.0
Posted: Sun May 17, 2020 9:04 am
by Vargo
config:
--num_gpus=1
--num_threads=4
--rule=0
--repetition_rule=0
--komi=7.5
--main_time=0.0
--byoyomi=5.0
--byoyomi_margin=0.0
--batch_size=2
--search_limit=-1
--node_size=32768
--use_ponder=off
--resign_value=0.02
--save_log=off
(it's mainly the default values)
Against Zen, I guess AQZ should have used --rule=1 --komi=6.5, because Zen is a japanese program, but the results would probably have been the same.
Re: AQ v4.0.0
Posted: Sun May 17, 2020 10:13 am
by And
run in Sabaki like LZ?